Player Matchup

Xbalanque
Xbalanque
Camhryn
Xbalanque
Level 139
God Stats
8W - 1L
1,549 SR
Queue Stats
193W - 176L
1,418 Elo+
Party 1
Ah Puch
Ah Puch
Cdub4k
Ah Puch
Level 155
God Stats
9W - 4L
1,736 SR
Queue Stats
594W - 569L
1,475 Elo+
Solo
Amaterasu
Amaterasu
espiritoo
Amaterasu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,677 Elo+
Solo
Izanami
Izanami
gaschugger
Izanami
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
620W - 592L
1,259 Elo+
Party 1
Achilles
Achilles
rawdogger8
Achilles
Level 17
God Stats
2W - 3L
1,227 SR
Queue Stats
69W - 88L
1,394 Elo+
Solo
Team Averages
Level 98
1,503 SR
1,445 Elo+

VS

Team Averages
Level 110
1,511 SR
1,527 Elo+
Skadi
Skadi
Belgarr
Skadi
Level 109
God Stats
4W - 6L
1,744 SR
Queue Stats
193W - 210L
1,515 Elo+
Solo
Kukulkan
Kukulkan
GIJoeyB
Kukulkan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,552 Elo+
Solo
Cthulhu
Cthulhu
TheHunBatzMan
Cthulhu
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 137L
1,521 Elo+
Solo
Chaac
Chaac
jmony23456
Chaac
Level 118
God Stats
0W - 1L
1,309 SR
Queue Stats
37W - 34L
1,521 Elo+
Solo
Danzaburou
Danzaburou
shockermarc
Danzaburou
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Camhryn
Xbalanque
19
4 / 1 / 16
11,215
748
16,354
12,934
6,993
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Puch
Cdub4k
Ah Puch
20
6 / 1 / 13
12,437
829
25,409
12,724
7,911
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amaterasu
espiritoo
Amaterasu
18
9 / 4 / 10
11,656
777
11,583
25,765
26,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Izanami
gaschugger
Izanami
18
3 / 2 / 14
10,824
722
7,344
11,108
6,571
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
rawdogger8
Achilles
16
3 / 3 / 17
10,435
696
9,259
17,883
24,795
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Belgarr
Skadi
17
2 / 3 / 3
9,302
620
10,608
11,086
6,015
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
GIJoeyB
Kukulkan
17
3 / 7 / 4
10,363
691
14,158
14,581
7,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
16
2 / 3 / 5
10,408
694
7,402
13,497
16,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
16
2 / 7 / 6
9,639
643
14,845
23,107
31,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
shockermarc
Danzaburou
16
1 / 5 / 7
9,397
626
12,655
14,246
7,017
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
35
25
Kills
10
11
Deaths
25
70
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Skadi
Belgarr
Skadi
2
3
3
1.17
W
Xbalanque
Camhryn
Xbalanque
4
1
16
12
W
Ah Puch
Cdub4k
Ah Puch
6
1
13
12.5
L
Kukulkan
GIJoeyB
Kukulkan
3
7
4
0.71
L
Cthulhu
2
3
5
1.5
W
Amaterasu
espiritoo
Amaterasu
9
4
10
3.5
W
Izanami
gaschugger
Izanami
3
2
14
5
L
Chaac
2
7
6
0.71
W
Achilles
rawdogger8
Achilles
3
3
17
3.83
L
Danzaburou
shockermarc
Danzaburou
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,949
Damage
59,668
80,414
Taken
76,517
72,435
Mitigated
68,283
30,595
Healing
14,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Belgarr
Skadi
10,608
4,568
881
1,322
11,086
6,015
0
2,089
8,973
0
26,209
W
Xbalanque
Camhryn
Xbalanque
16,354
9,160
2,956
4,676
12,934
6,993
2,769
3,774
9,160
0
35,090
W
Ah Puch
Cdub4k
Ah Puch
25,409
1,249
2,551
4,364
12,724
7,911
2,437
4,277
8,447
65,297
0
L
Kukulkan
GIJoeyB
Kukulkan
14,158
2,111
902
371
14,581
7,398
0
5,717
8,736
35,269
0
L
Cthulhu
7,402
547
262
1,119
13,497
16,823
0
4,036
9,323
13,265
0
W
Amaterasu
espiritoo
Amaterasu
11,583
2,125
293
9,199
25,765
26,165
633
6,175
19,590
0
19,618
W
Izanami
gaschugger
Izanami
7,344
3,519
218
738
11,108
6,571
533
3,185
7,923
0
23,480
L
Chaac
14,845
1,315
688
4,629
23,107
31,030
0
6,262
16,709
0
27,820
W
Achilles
rawdogger8
Achilles
9,259
1,657
1,950
3,650
17,883
24,795
574
4,149
13,734
0
13,371
L
Danzaburou
shockermarc
Danzaburou
12,655
3,594
1,922
2,784
14,246
7,017
168
6,757
7,367
0
26,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,567
Gold Earned
49,109
188
Minions Killed
160
0
Camps Cleared
0
1,472,163
Distance Traveled
1,222,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,302
620
34
2
0
284,868
0
W
Xbalanque
11,215
748
36
2
0
305,677
0
W
Ah Puch
12,437
829
95
6
0
292,891
0
L
Kukulkan
10,363
691
60
4
0
230,003
0
L
Cthulhu
10,408
694
16
1
0
168,731
0
W
Amaterasu
11,656
777
11
1
0
298,959
0
W
Izanami
10,824
722
35
2
0
287,497
0
L
Chaac
9,639
643
17
1
0
277,828
0
W
Achilles
10,435
696
11
1
0
287,139
0
L
Danzaburou
9,397
626
33
2
0
261,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role