Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Albiert
Danzaburou
Level 126
God Stats
18W - 7L
1,678 SR
Queue Stats
181W - 146L
1,507 Elo+
Party 3
Fafnir
Fafnir
Alduwiener
Fafnir
Level 158
God Stats
0W - 5L
1,598 SR
Queue Stats
32W - 43L
1,469 Elo+
Party 2
Achilles
Achilles
Fhyge
Achilles
Level 127
God Stats
2W - 6L
1,586 SR
Queue Stats
186W - 141L
1,562 Elo+
Party 3
Ra
Ra
Nwari
Ra
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,153 Elo+
Party 2
Team Averages
Level 133
1,572 SR
1,438 Elo+

VS

Team Averages
Level 122
1,613 SR
1,581 Elo+
Atlas
Atlas
C3mill90
Atlas
Level 68
God Stats
3W - 2L
1,447 SR
Queue Stats
426W - 382L
1,533 Elo+
Solo
Ao Kuang
Ao Kuang
Dio_Brando_WRYY1
Ao Kuang
Level 159
God Stats
51W - 41L
1,705 SR
Queue Stats
251W - 227L
1,597 Elo+
Solo
Charybdis
Charybdis
PDPabloo
Charybdis
Level 126
God Stats
9W - 8L
1,476 SR
Queue Stats
64W - 49L
1,549 Elo+
Party 1
Poseidon
Poseidon
Virski
Poseidon
Level 127
God Stats
2W - 1L
1,663 SR
Queue Stats
87W - 61L
1,564 Elo+
Party 1
Lancelot
Lancelot
sidsloth
Lancelot
Level 131
God Stats
147W - 45L
1,774 SR
Queue Stats
230W - 84L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
1 / 5 / 2
7,781
865
6,826
10,436
5,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Albiert
Danzaburou
11
0 / 1 / 1
6,860
762
563
2,409
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fafnir
Alduwiener
Fafnir
12
0 / 2 / 4
8,040
893
4,411
11,426
12,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Fhyge
Achilles
14
2 / 3 / 2
8,085
898
7,415
12,359
12,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
13
1 / 1 / 1
7,897
877
3,430
3,692
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
C3mill90
Atlas
9
0 / 0 / 0
5,244
583
0
0
0
15
6 / 0 / 4
8,999
1,000
7,851
9,873
6,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
PDPabloo
Charybdis
14
0 / 1 / 7
8,062
896
5,180
5,547
2,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Virski
Poseidon
16
5 / 0 / 4
9,294
1,033
10,968
7,470
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
sidsloth
Lancelot
15
1 / 3 / 8
8,536
948
10,582
11,045
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
4
Kills
12
12
Deaths
4
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
5
2
0.4
L
Danzaburou
Albiert
Danzaburou
0
1
1
0.5
L
Fafnir
Alduwiener
Fafnir
0
2
4
1
W
Atlas
C3mill90
Atlas
0
0
0
0
W
6
0
4
8
L
Achilles
Fhyge
Achilles
2
3
2
1
L
Ra
1
1
1
1.5
W
Charybdis
PDPabloo
Charybdis
0
1
7
3.5
W
Poseidon
Virski
Poseidon
5
0
4
7
W
Lancelot
sidsloth
Lancelot
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,645
Damage
34,581
40,322
Taken
33,935
33,492
Mitigated
16,807
6,428
Healing
11,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
6,826
352
0
1,266
10,436
5,896
0
5,427
4,736
19,501
0
L
Danzaburou
Albiert
Danzaburou
563
46
0
147
2,409
885
0
1,088
1,269
0
3,255
L
Fafnir
Alduwiener
Fafnir
4,411
768
0
1,801
11,426
12,408
0
5,532
5,632
7,585
0
W
Atlas
C3mill90
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
7,851
1,316
0
4,938
9,873
6,568
212
3,623
5,829
19,755
485
L
Achilles
Fhyge
Achilles
7,415
1,089
0
1,792
12,359
12,597
0
4,615
7,529
154
19,215
L
Ra
3,430
707
972
450
3,692
1,706
0
938
2,705
22,290
0
W
Charybdis
PDPabloo
Charybdis
5,180
2,908
0
1,529
5,547
2,088
1,414
2,065
3,089
0
23,011
W
Poseidon
Virski
Poseidon
10,968
2,067
0
2,031
7,470
2,890
1,079
4,067
3,037
39,547
1,029
W
Lancelot
sidsloth
Lancelot
10,582
930
0
2,604
11,045
5,261
156
4,307
6,299
0
30,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,663
Gold Earned
40,135
134
Minions Killed
207
0
Camps Cleared
0
790,291
Distance Traveled
832,504
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,781
865
41
5
0
160,220
0
L
Danzaburou
6,860
762
6
1
0
75,122
0
L
Fafnir
8,040
893
7
1
0
177,475
0
W
Atlas
5,244
583
0
0
0
0
0
W
Ao Kuang
8,999
1,000
32
4
0
223,837
0
L
Achilles
8,085
898
29
3
0
192,921
4
L
Ra
7,897
877
51
6
0
184,553
0
W
Charybdis
8,062
896
45
5
0
182,651
0
W
Poseidon
9,294
1,033
69
8
0
205,983
0
W
Lancelot
8,536
948
61
7
0
220,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role