Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Cachaco
The Morrigan
Level 155
God Stats
0W - 2L
1,264 SR
Queue Stats
18W - 20L
1,490 Elo+
Solo
Cernunnos
Cernunnos
IKillzYuGood
Cernunnos
Level 148
God Stats
10W - 6L
1,256 SR
Queue Stats
430W - 446L
1,561 Elo+
Solo
Yu Huang
Yu Huang
Leostrus
Yu Huang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 152L
1,559 Elo+
Solo
Odin
Odin
bloodypro
Odin
Level 120
God Stats
11W - 5L
1,344 SR
Queue Stats
485W - 508L
1,551 Elo+
Solo
Team Averages
Level 129
1,373 SR
1,532 Elo+

VS

Team Averages
Level 122
1,559 SR
1,530 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Chameaulino1
Hera
Level 148
God Stats
2W - 1L
1,920 SR
Queue Stats
74W - 80L
1,526 Elo+
Party 1
Izanami
Izanami
OPGeez
Izanami
Level 164
God Stats
1W - 3L
1,278 SR
Queue Stats
130W - 130L
1,542 Elo+
Party 1
Surtr
Surtr
RealArtimisFowl
Surtr
Level 99
God Stats
5W - 3L
1,726 SR
Queue Stats
221W - 209L
1,580 Elo+
Solo
Xing Tian
Xing Tian
SuperiorMemes
Xing Tian
Level 103
God Stats
8W - 7L
1,371 SR
Queue Stats
484W - 493L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 3 / 4
6,297
630
2,281
4,385
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Cachaco
The Morrigan
14
2 / 4 / 4
7,732
773
5,613
7,036
2,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
IKillzYuGood
Cernunnos
14
4 / 6 / 3
8,389
839
11,076
11,200
4,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
Leostrus
Yu Huang
17
4 / 4 / 2
9,233
923
13,015
7,754
3,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
14
2 / 6 / 8
8,485
849
7,987
13,713
12,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 3 / 7
8,433
843
4,244
9,437
8,146
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
9 / 3 / 9
10,020
1,002
12,620
6,968
3,476
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
OPGeez
Izanami
17
3 / 2 / 14
9,577
958
7,857
11,185
5,966
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 17
8,907
891
8,200
13,104
15,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
SuperiorMemes
Xing Tian
16
7 / 2 / 12
9,470
947
7,751
13,513
16,292
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
12
Kills
23
23
Deaths
13
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
4
0.67
W
Zhong Kui
 
Zhong Kui
2
3
7
1.83
L
The Morrigan
Cachaco
The Morrigan
2
4
4
1
W
9
3
9
4.5
L
Cernunnos
IKillzYuGood
Cernunnos
4
6
3
0.92
L
Yu Huang
Leostrus
Yu Huang
4
4
2
1.25
W
Izanami
OPGeez
Izanami
3
2
14
5
W
2
3
17
3.5
W
Xing Tian
SuperiorMemes
Xing Tian
7
2
12
6.5
L
Odin
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,972
Damage
40,672
44,088
Taken
54,207
24,258
Mitigated
49,543
6,204
Healing
15,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,281
136
541
580
4,385
1,520
0
2,886
1,499
0
5,601
W
Zhong Kui
 
Zhong Kui
4,244
424
957
2,365
9,437
8,146
1,446
5,339
4,098
14,081
0
L
The Morrigan
Cachaco
The Morrigan
5,613
245
401
1,146
7,036
2,634
164
4,406
2,563
12,893
416
W
12,620
2,353
573
598
6,968
3,476
1,741
3,785
3,183
23,514
267
L
Cernunnos
IKillzYuGood
Cernunnos
11,076
4,757
0
340
11,200
4,806
0
5,394
5,806
0
27,565
L
Yu Huang
Leostrus
Yu Huang
13,015
284
244
176
7,754
3,157
0
4,880
2,874
33,785
0
W
Izanami
OPGeez
Izanami
7,857
4,176
1,209
2,809
11,185
5,966
4,286
4,353
6,832
0
33,620
W
8,200
1,558
1,511
2,088
13,104
15,663
90
4,879
8,225
3,007
18,066
W
Xing Tian
SuperiorMemes
Xing Tian
7,751
452
1,642
1,272
13,513
16,292
581
4,367
9,146
16,992
1,359
L
Odin
7,987
802
1,341
1,435
13,713
12,141
0
7,442
6,271
6,434
9,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,136
Gold Earned
46,407
138
Minions Killed
145
0
Camps Cleared
0
761,529
Distance Traveled
961,979
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,297
630
5
1
0
72,877
0
W
Zhong Kui
8,433
843
22
2
0
177,522
0
L
The Morrigan
7,732
773
15
2
0
177,406
0
W
Hera
10,020
1,002
38
4
0
188,925
0
L
Cernunnos
8,389
839
46
5
0
151,342
0
L
Yu Huang
9,233
923
61
6
0
177,429
0
W
Izanami
9,577
958
51
5
0
176,041
0
W
Surtr
8,907
891
17
2
0
219,973
0
W
Xing Tian
9,470
947
17
2
0
199,518
3
L
Odin
8,485
849
11
1
0
182,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role