Player Matchup

Shiva
Shiva
JayMcLucker
Shiva
Level 96
God Stats
28W - 21L
1,471 SR
Queue Stats
50W - 46L
1,402 Elo+
Party 1
Neith
Neith
LuckyNr_8
Neith
Level 29
God Stats
2W - 3L
1,383 SR
Queue Stats
40W - 76L
1,243 Elo+
Party 1
Olorun
Olorun
TacticaL119
Olorun
Level 94
God Stats
4W - 3L
1,645 SR
Queue Stats
43W - 71L
1,320 Elo+
Party 1
Team Averages
Level 73
1,500 SR
1,322 Elo+

VS

Team Averages
Level 84
1,675 SR
1,463 Elo+
Kukulkan
Kukulkan
Jamfribogaa
Kukulkan
Level 59
God Stats
13W - 29L
1,696 SR
Queue Stats
20W - 46L
1,605 Elo+
Solo
Sylvanus
Sylvanus
TankyModafoka
Sylvanus
Level 125
God Stats
20W - 23L
1,605 SR
Queue Stats
221W - 241L
1,446 Elo+
Solo
Thanatos
Thanatos
rafatroop
Thanatos
Level 68
God Stats
1W - 1L
1,725 SR
Queue Stats
58W - 66L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 9
10,562
754
14,751
18,207
13,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
LuckyNr_8
Neith
17
7 / 0 / 9
11,090
792
10,847
8,578
3,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
17
5 / 1 / 11
11,469
819
11,218
8,347
3,639
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jamfribogaa
Kukulkan
15
2 / 3 / 2
9,448
675
11,630
9,437
4,747
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
TankyModafoka
Sylvanus
14
0 / 5 / 2
8,383
599
3,974
16,317
16,605
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
rafatroop
Thanatos
11
1 / 9 / 2
8,196
585
3,708
15,044
6,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
3
4
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Jamfribogaa
Kukulkan
2
3
2
1
W
5
3
9
3.17
W
Neith
LuckyNr_8
Neith
7
0
9
11.5
W
Olorun
5
1
11
10.5
L
Sylvanus
TankyModafoka
Sylvanus
0
5
2
0.2
L
Thanatos
rafatroop
Thanatos
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,816
Damage
19,312
35,132
Taken
40,798
20,578
Mitigated
27,390
11,636
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Jamfribogaa
Kukulkan
11,630
698
0
0
9,437
4,747
0
2,576
6,853
53,098
714
W
14,751
1,524
1,680
1,480
18,207
13,610
123
5,781
12,426
833
36,794
W
Neith
LuckyNr_8
Neith
10,847
3,120
0
4,593
8,578
3,329
961
5,793
2,785
0
35,288
W
Olorun
11,218
3,576
1,095
2,788
8,347
3,639
1,042
3,866
4,481
49,136
1,084
L
Sylvanus
TankyModafoka
Sylvanus
3,974
377
2,154
3,482
16,317
16,605
0
5,518
10,699
12,927
91
L
Thanatos
rafatroop
Thanatos
3,708
562
447
2,399
15,044
6,038
0
3,899
11,053
0
9,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,121
Gold Earned
26,027
172
Minions Killed
108
0
Camps Cleared
0
807,578
Distance Traveled
665,507
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,448
675
78
6
0
221,536
0
W
Shiva
10,562
754
38
3
0
300,198
2
W
Neith
11,090
792
59
4
0
259,402
0
W
Olorun
11,469
819
75
5
0
247,978
0
L
Sylvanus
8,383
599
20
1
0
234,028
4
L
Thanatos
8,196
585
10
1
0
209,943
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role