Player Matchup

Surtr
Surtr
Silver III
DankUterus
Surtr
Silver III
Level 68
God Stats
32W - 15L
1,528 SR
Queue Stats
90W - 89L
1,053 MMR
Solo
Skadi
Skadi
Silver III
Duke097
Skadi
Silver III
Level 48
God Stats
25W - 14L
1,642 SR
Queue Stats
71W - 96L
1,027 MMR
Solo
Awilix
Awilix
Silver II
Eddseray
Awilix
Silver II
Level 148
God Stats
3W - 1L
1,739 SR
Queue Stats
74W - 86L
1,075 MMR
Solo
Sobek
Sobek
Silver II
La_Shorty_Lini
Sobek
Silver II
Level 69
God Stats
52W - 58L
1,444 SR
Queue Stats
115W - 145L
1,052 MMR
Solo
Poseidon
Poseidon
Silver III
RioDaKingSCB
Poseidon
Silver III
Level 142
God Stats
5W - 4L
1,612 SR
Queue Stats
155W - 188L
1,063 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,593 SR
1,054 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,485 SR
1,053 MMR
Chiron
Chiron
Silver II
Jakeram71
Chiron
Silver II
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
333W - 351L
1,067 MMR
Solo
Anubis
Anubis
Silver II
SnakePitLLC
Anubis
Silver II
Level 124
God Stats
14W - 20L
1,428 SR
Queue Stats
243W - 262L
1,104 MMR
Solo
Xing Tian
Xing Tian
Silver II
SoraMasterForm
Xing Tian
Silver II
Level 68
God Stats
32W - 33L
1,500 SR
Queue Stats
203W - 222L
1,090 MMR
Solo
Jormungandr
Jormungandr
Silver II
brief-mercy
Jormungandr
Silver II
Level 129
God Stats
257W - 228L
1,527 SR
Queue Stats
532W - 556L
1,016 MMR
Solo
Ravana
Ravana
Silver I
jcsilvabelt
Ravana
Silver I
Level 88
God Stats
8W - 8L
1,472 SR
Queue Stats
369W - 392L
990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
1 / 8 / 1
6,564
505
6,175
15,335
8,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Duke097
Skadi
11
0 / 0 / 0
5,892
453
3,944
5,557
1,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
Eddseray
Awilix
11
3 / 5 / 1
6,832
526
4,177
12,369
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 1 / 1
6,648
511
3,092
12,538
10,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
RioDaKingSCB
Poseidon
11
1 / 4 / 1
6,224
479
4,004
6,546
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AgniAthenaArachne

VS

Bans
KaliCu ChulainnThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jakeram71
Chiron
13
2 / 0 / 0
7,476
575
5,584
5,956
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
13
6 / 2 / 6
7,988
614
10,597
8,450
3,456
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
SoraMasterForm
Xing Tian
12
2 / 0 / 9
7,651
589
7,552
12,916
10,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
brief-mercy
Jormungandr
12
6 / 2 / 5
8,706
670
9,867
11,702
9,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
14
2 / 2 / 6
7,556
581
4,020
7,257
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
6
Kills
18
18
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Surtr
1
8
1
0.19
L
Skadi
Duke097
Skadi
0
0
0
0
L
Awilix
Eddseray
Awilix
3
5
1
0.7
W
Chiron
Jakeram71
Chiron
2
0
0
2
L
1
1
1
1.5
L
Poseidon
RioDaKingSCB
Poseidon
1
4
1
0.38
W
Anubis
6
2
6
4.5
W
Xing Tian
SoraMasterForm
Xing Tian
2
0
9
6.5
W
Jormungandr
brief-mercy
Jormungandr
6
2
5
4.25
W
Ravana
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,392
Damage
37,620
52,345
Taken
46,281
26,580
Mitigated
29,048
11,445
Healing
13,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
6,175
2,952
0
3,986
15,335
8,602
0
8,720
6,615
544
28,860
L
Skadi
Duke097
Skadi
3,944
1,381
0
1,411
5,557
1,829
0
770
4,787
0
43,702
L
Awilix
Eddseray
Awilix
4,177
2,102
0
672
12,369
3,885
0
6,502
5,867
0
41,525
W
Chiron
Jakeram71
Chiron
5,584
1,101
441
2,033
5,956
2,088
1,984
383
5,573
0
56,661
L
3,092
320
0
4,348
12,538
10,574
0
7,386
5,152
18,915
624
L
Poseidon
RioDaKingSCB
Poseidon
4,004
574
0
1,028
6,546
1,690
0
4,465
2,081
35,367
601
W
Anubis
10,597
288
425
3,453
8,450
3,456
753
2,188
5,980
53,655
776
W
Xing Tian
SoraMasterForm
Xing Tian
7,552
597
261
3,628
12,916
10,270
14
2,261
10,551
29,892
0
W
Jormungandr
brief-mercy
Jormungandr
9,867
3,248
0
2,939
11,702
9,610
506
912
10,790
55,959
2,781
W
Ravana
4,020
1,209
0
620
7,257
3,624
477
1,186
5,979
0
66,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,160
Gold Earned
39,377
269
Minions Killed
433
0
Camps Cleared
0
1,196,178
Distance Traveled
1,268,819
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,564
505
36
3
0
240,465
1
L
Skadi
5,892
453
73
6
0
200,142
0
L
Awilix
6,832
526
68
5
0
285,099
0
W
Chiron
7,476
575
90
7
0
243,482
0
L
Sobek
6,648
511
29
2
0
280,594
0
L
Poseidon
6,224
479
63
5
0
189,878
0
W
Anubis
7,988
614
90
7
0
229,080
0
W
Xing Tian
7,651
589
34
3
0
274,379
6
W
Jormungandr
8,706
670
122
9
0
220,972
1
W
Ravana
7,556
581
97
7
0
300,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role