Player Matchup

Fenrir
Fenrir
EbanTeban
Fenrir
Level 161
God Stats
8W - 14L
1,424 SR
Queue Stats
212W - 197L
1,493 Elo+
Solo
Izanami
Izanami
EonSquabs
Izanami
Level 153
God Stats
10W - 5L
1,795 SR
Queue Stats
43W - 55L
1,485 Elo+
Party 1
Aphrodite
Aphrodite
VVida
Aphrodite
Level 139
God Stats
17W - 20L
1,462 SR
Queue Stats
46W - 92L
1,394 Elo+
Party 1
Chang'e
Chang'e
Viniluck
Chang'e
Level 148
God Stats
1W - 3L
1,188 SR
Queue Stats
308W - 412L
1,551 Elo+
Party 1
Achilles
Achilles
evilgenesis
Achilles
Level 129
God Stats
7W - 3L
1,579 SR
Queue Stats
55W - 43L
1,611 Elo+
Party 1
Team Averages
Level 146
1,490 SR
1,507 Elo+

VS

Team Averages
Level 135
1,511 SR
1,531 Elo+
Tsukuyomi
Tsukuyomi
Anime_Kakashi123
Tsukuyomi
Level 88
God Stats
89W - 91L
1,555 SR
Queue Stats
101W - 123L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
Hansein
Nu Wa
Level 222
God Stats
16W - 26L
1,618 SR
Queue Stats
310W - 278L
1,575 Elo+
Solo
Ullr
Ullr
SwinePits
Ullr
Level 199
God Stats
1W - 3L
1,295 SR
Queue Stats
248W - 242L
1,518 Elo+
Solo
Merlin
Merlin
The7thRaikage
Merlin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,489 Elo+
Party 2
Fenrir
Fenrir
XX_sonicfan_XX
Fenrir
Level 122
God Stats
65W - 75L
1,587 SR
Queue Stats
86W - 106L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EbanTeban
Fenrir
15
5 / 2 / 7
9,267
618
7,020
14,848
7,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
EonSquabs
Izanami
14
10 / 3 / 4
9,151
610
11,597
8,923
4,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
VVida
Aphrodite
14
4 / 1 / 13
8,264
551
7,921
10,471
6,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Viniluck
Chang'e
14
10 / 2 / 8
8,924
595
14,046
12,320
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
evilgenesis
Achilles
14
6 / 2 / 10
8,941
596
13,188
14,296
15,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
12
0 / 6 / 4
6,926
462
8,977
14,575
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Hansein
Nu Wa
11
0 / 11 / 2
6,646
443
2,820
13,365
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ullr
15
6 / 3 / 1
9,150
610
9,487
14,380
6,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 9 / 3
6,419
428
5,521
10,833
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 8 / 2
8,267
551
10,334
18,849
9,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
35
Kills
10
10
Deaths
37
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
0
6
4
0.33
W
Fenrir
EbanTeban
Fenrir
5
2
7
4.25
W
Izanami
EonSquabs
Izanami
10
3
4
4
L
Nu Wa
Hansein
Nu Wa
0
11
2
0.09
L
Ullr
6
3
1
2.17
L
0
9
3
0.17
W
Aphrodite
VVida
Aphrodite
4
1
13
10.5
W
Chang'e
Viniluck
Chang'e
10
2
8
7
L
4
8
2
0.63
W
Achilles
evilgenesis
Achilles
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,772
Damage
37,139
60,858
Taken
72,002
39,111
Mitigated
29,682
26,465
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
8,977
1,299
92
4,645
14,575
5,861
0
3,941
10,357
0
57,528
W
Fenrir
EbanTeban
Fenrir
7,020
1,564
0
3,015
14,848
7,512
282
1,546
13,026
0
66,512
W
Izanami
EonSquabs
Izanami
11,597
7,674
0
500
8,923
4,003
936
1,686
7,106
0
67,490
L
Nu Wa
Hansein
Nu Wa
2,820
975
0
195
13,365
4,045
0
2,718
10,602
41,267
0
L
Ullr
9,487
2,804
0
2,839
14,380
6,020
0
4,370
9,862
0
69,040
L
5,521
610
0
250
10,833
3,773
0
3,870
6,823
31,666
1,427
W
Aphrodite
VVida
Aphrodite
7,921
798
5,151
6,597
10,471
6,896
397
1,341
9,011
37,507
0
W
Chang'e
Viniluck
Chang'e
14,046
1,240
2,667
5,647
12,320
5,485
177
2,388
9,845
58,308
0
L
10,334
2,532
0
3,596
18,849
9,983
0
7,068
11,305
0
27,284
W
Achilles
evilgenesis
Achilles
13,188
4,109
0
2,888
14,296
15,215
0
2,230
11,839
0
54,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,547
Gold Earned
37,408
398
Minions Killed
342
0
Camps Cleared
0
1,481,993
Distance Traveled
1,298,770
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,926
462
88
6
0
296,813
0
W
Fenrir
9,267
618
97
6
0
316,170
0
W
Izanami
9,151
610
104
7
0
256,354
0
L
Nu Wa
6,646
443
66
4
0
255,651
0
L
Ullr
9,150
610
99
7
0
272,130
0
L
Merlin
6,419
428
58
4
0
234,968
0
W
Aphrodite
8,264
551
46
3
0
289,326
0
W
Chang'e
8,924
595
73
5
0
306,536
2
L
Fenrir
8,267
551
31
2
0
239,208
0
W
Achilles
8,941
596
78
5
0
313,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role