Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Panchitochito
Athena
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 139L
1,488 Elo+
Solo
Merlin
Merlin
RagnarLockk
Merlin
Level 159
God Stats
9W - 13L
1,462 SR
Queue Stats
453W - 427L
1,459 Elo+
Solo
Neith
Neith
zerogamer95
Neith
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 34L
1,543 Elo+
Solo
Team Averages
Level 112
1,492 SR
1,498 Elo+

VS

Team Averages
Level 124
1,434 SR
1,513 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Gaiczin
Erlang Shen
Level 125
God Stats
0W - 3L
1,189 SR
Queue Stats
144W - 142L
1,489 Elo+
Solo
Ratatoskr
Ratatoskr
TenienteWolf
Ratatoskr
Level 83
God Stats
3W - 2L
1,541 SR
Queue Stats
22W - 17L
1,564 Elo+
Solo
Loki
Loki
wuakilex
Loki
Level 121
God Stats
5W - 6L
1,442 SR
Queue Stats
116W - 117L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 0 / 2
4,519
753
3,024
3,068
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
 
Lancelot
7
2 / 0 / 2
4,049
675
2,210
3,451
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
1 / 1 / 0
3,632
605
1,149
4,023
2,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
8
0 / 1 / 0
4,029
672
677
3,143
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

5
0 / 2 / 1
3,231
539
1,483
2,604
624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 0 / 0
4,175
696
1,887
2,018
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
 
Heimdallr
5
0 / 2 / 3
3,477
580
1,730
3,697
1,283
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Gaiczin
Erlang Shen
3
0 / 1 / 0
2,993
499
584
2,230
703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
TenienteWolf
Ratatoskr
7
2 / 0 / 1
4,262
710
2,571
4,149
2,288
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
7
1 / 1 / 1
3,612
602
1,902
3,876
1,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
4
Kills
4
4
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
2
2
W
Lancelot
 
Lancelot
2
0
2
3
L
Janus
 
Janus
1
0
0
1
L
Heimdallr
 
Heimdallr
0
2
3
0.75
L
Erlang Shen
Gaiczin
Erlang Shen
0
1
0
0
W
1
1
0
1
W
Merlin
0
1
0
0
L
Ratatoskr
TenienteWolf
Ratatoskr
2
0
1
2.5
L
Loki
1
1
1
1.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,543
Damage
8,674
16,289
Taken
15,970
7,136
Mitigated
6,000
3,605
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,024
1,065
0
500
3,068
1,983
65
0
3,068
22,013
1,895
W
Lancelot
 
Lancelot
2,210
307
0
1,328
3,451
1,129
0
212
3,171
0
17,464
L
Janus
 
Janus
1,887
234
0
356
2,018
605
0
677
1,341
26,787
168
L
Heimdallr
 
Heimdallr
1,730
877
0
675
3,697
1,283
0
1,136
2,508
0
12,920
L
Erlang Shen
Gaiczin
Erlang Shen
584
203
0
1,066
2,230
703
0
1,129
957
0
6,657
W
1,149
349
0
904
4,023
2,467
0
0
4,023
7,622
0
W
Merlin
677
0
0
625
3,143
933
0
1,445
1,536
25,829
0
L
Ratatoskr
TenienteWolf
Ratatoskr
2,571
1,078
0
1,745
4,149
2,288
0
613
3,536
0
18,236
L
Loki
1,902
614
0
1,775
3,876
1,121
0
741
3,045
0
16,111
W
1,483
893
0
248
2,604
624
0
0
2,604
0
14,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,460
Gold Earned
18,519
162
Minions Killed
150
0
Camps Cleared
0
594,977
Distance Traveled
533,036
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,519
753
47
8
0
106,316
1
W
Lancelot
4,049
675
38
6
0
145,899
1
L
Janus
4,175
696
55
9
0
118,786
0
L
Heimdallr
3,477
580
22
4
0
101,768
2
L
Erlang Shen
2,993
499
14
2
0
50,526
0
W
Athena
3,632
605
7
1
0
123,374
2
W
Merlin
4,029
672
50
8
0
115,079
1
L
Ratatoskr
4,262
710
27
5
0
123,624
0
L
Loki
3,612
602
32
5
0
138,332
0
W
Neith
3,231
539
20
3
0
104,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role