Player Matchup

Medusa
Medusa
Gold III
BigQueafa
Medusa
Gold III
Level 35
God Stats
0W - 1L
1,540 SR
Queue Stats
9W - 8L
1,734 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
CantBeTouched81
Baron Samedi
Platinum V
Level 167
God Stats
5W - 5L
1,551 SR
Queue Stats
121W - 135L
1,623 MMR
Solo
Ares
Ares
Gold V
cCcoOozZzzZz
Ares
Gold V
Level 128
God Stats
0W - 1L
1,283 SR
Queue Stats
9W - 8L
1,690 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,458 SR
1,682 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,638 SR
1,730 MMR
Hun Batz
Hun Batz
Platinum IV
SickNoSkillz
Hun Batz
Platinum IV
Level 160
God Stats
61W - 54L
1,610 SR
Queue Stats
249W - 285L
1,796 MMR
Solo
Mulan
Mulan
Gold I
TonyFlow23
Mulan
Gold I
Level 123
God Stats
3W - 3L
1,604 SR
Queue Stats
49W - 46L
1,795 MMR
Solo
Thoth
Thoth
Gold IV
zMythSZN
Thoth
Gold IV
Level 154
God Stats
16W - 6L
1,701 SR
Queue Stats
87W - 77L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigQueafa
Medusa
12
1 / 8 / 1
8,008
616
6,480
14,163
4,545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
CantBeTouched81
Baron Samedi
13
0 / 6 / 2
7,983
614
5,706
11,615
7,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 1
7,673
590
7,942
16,842
19,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Erlang ShenNe ZhaBacchusAchillesScylla

VS

Bans
AthenaAnubisPersephoneVulcanMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
SickNoSkillz
Hun Batz
17
9 / 0 / 8
11,211
862
11,759
11,131
9,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mulan
14
2 / 2 / 16
9,848
758
9,731
13,226
14,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
zMythSZN
Thoth
17
10 / 0 / 11
11,509
885
17,100
6,449
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
2
Kills
21
21
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
BigQueafa
Medusa
1
8
1
0.19
L
Baron Samedi
CantBeTouched81
Baron Samedi
0
6
2
0.17
W
Hun Batz
SickNoSkillz
Hun Batz
9
0
8
13
W
Mulan
2
2
16
5
L
1
7
1
0.21
W
Thoth
zMythSZN
Thoth
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,128
Damage
38,590
42,620
Taken
30,806
31,249
Mitigated
26,224
6,474
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BigQueafa
Medusa
6,480
2,885
0
1,576
14,163
4,545
0
5,297
8,313
0
29,446
L
Baron Samedi
CantBeTouched81
Baron Samedi
5,706
197
677
2,504
11,615
7,523
0
5,423
5,477
32,413
0
W
Hun Batz
SickNoSkillz
Hun Batz
11,759
2,505
0
1,197
11,131
9,363
1,195
4,610
6,046
0
47,134
W
Mulan
9,731
1,806
0
3,956
13,226
14,293
0
5,293
7,516
0
33,087
L
7,942
1,629
0
1,717
16,842
19,181
0
4,556
11,588
16,852
0
W
Thoth
zMythSZN
Thoth
17,100
591
0
1,528
6,449
2,568
1,475
3,035
3,238
53,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,664
Gold Earned
32,568
120
Minions Killed
185
0
Camps Cleared
0
651,880
Distance Traveled
771,277
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,008
616
58
4
0
222,012
0
L
Baron Samedi
7,983
614
48
4
0
205,604
0
W
Hun Batz
11,211
862
57
4
0
277,814
0
W
Mulan
9,848
758
42
3
0
238,500
0
L
Ares
7,673
590
14
1
0
224,264
0
W
Thoth
11,509
885
86
7
0
254,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role