Player Matchup

Sun Wukong
Sun Wukong
Kawesh2
Sun Wukong
Level 105
God Stats
3W - 1L
1,812 SR
Queue Stats
122W - 50L
1,621 Elo+
Party 2
Mulan
Mulan
MitsuKaz3
Mulan
Level 79
God Stats
5W - 2L
1,646 SR
Queue Stats
104W - 43L
1,680 Elo+
Party 2
Anubis
Anubis
nycsonne
Anubis
Level 51
God Stats
6W - 3L
1,501 SR
Queue Stats
66W - 56L
1,467 Elo+
Solo
Team Averages
Level 78
1,653 SR
1,589 Elo+

VS

Team Averages
Level 99
1,499 SR
1,669 Elo+
Bacchus
Bacchus
DetonateWolf09
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,753 Elo+
Party 1
Zeus
Zeus
Duke-of-York91
Zeus
Level 99
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
V5Alves
Thanatos
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kawesh2
Sun Wukong
13
4 / 0 / 2
8,287
753
6,840
8,343
7,230
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
MitsuKaz3
Mulan
14
0 / 0 / 6
7,944
722
8,529
7,775
6,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
nycsonne
Anubis
14
2 / 3 / 4
8,277
752
6,264
6,411
2,931
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,042
640
4,793
12,066
12,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 2 / 1
6,804
619
4,635
4,918
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
V5Alves
Thanatos
12
1 / 2 / 1
7,301
664
4,679
8,021
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
6
Kills
3
3
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
1
2
1
0.75
W
Sun Wukong
Kawesh2
Sun Wukong
4
0
2
5
W
Mulan
MitsuKaz3
Mulan
0
0
6
3
L
Thanatos
V5Alves
Thanatos
1
2
1
0.75
W
Anubis
nycsonne
Anubis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,633
Damage
14,107
22,529
Taken
25,005
16,180
Mitigated
18,527
4,405
Healing
4,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,793
343
0
951
12,066
12,975
0
3,519
8,249
12,232
1,477
L
4,635
196
0
710
4,918
1,655
0
1,039
3,797
20,695
893
W
Sun Wukong
Kawesh2
Sun Wukong
6,840
1,054
415
1,784
8,343
7,230
0
2,987
5,297
0
25,367
W
Mulan
MitsuKaz3
Mulan
8,529
986
0
1,266
7,775
6,019
29
2,389
5,386
0
26,725
L
Thanatos
V5Alves
Thanatos
4,679
372
0
2,924
8,021
3,897
0
1,608
6,158
0
16,986
W
Anubis
nycsonne
Anubis
6,264
613
0
940
6,411
2,931
591
3,652
2,735
41,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,508
Gold Earned
21,147
145
Minions Killed
89
0
Camps Cleared
0
679,222
Distance Traveled
651,447
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,042
640
14
1
0
208,005
0
L
Zeus
6,804
619
44
4
0
222,024
0
W
Sun Wukong
8,287
753
33
3
0
244,422
6
W
Mulan
7,944
722
35
3
0
232,731
2
L
Thanatos
7,301
664
31
3
0
221,418
0
W
Anubis
8,277
752
77
7
0
202,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role