Player Matchup

Zeus
Zeus
DdCz_Gradingflow
Zeus
Level 72
God Stats
4W - 1L
1,815 SR
Queue Stats
102W - 79L
1,466 Elo+
Party 2
Arachne
Arachne
DdCz_PrinceVince
Arachne
Level 67
God Stats
2W - 1L
1,534 SR
Queue Stats
137W - 139L
1,420 Elo+
Party 2
Ao Kuang
Ao Kuang
Sipisapi
Ao Kuang
Level 113
God Stats
6W - 7L
1,465 SR
Queue Stats
175W - 148L
1,513 Elo+
Party 3
Kuzenbo
Kuzenbo
sipispai16
Kuzenbo
Level 80
God Stats
2W - 1L
1,711 SR
Queue Stats
113W - 100L
1,505 Elo+
Party 3
Hachiman
Hachiman
xTouluseVEW-
Hachiman
Level 24
God Stats
6W - 2L
1,541 SR
Queue Stats
8W - 9L
1,332 Elo+
Party 2
Team Averages
Level 71
1,613 SR
1,447 Elo+

VS

Team Averages
Level 96
1,500 SR
1,405 Elo+
Cthulhu
Cthulhu
EjkiWielki420
Cthulhu
Level 35
God Stats
11W - 15L
1,284 SR
Queue Stats
33W - 37L
1,420 Elo+
Solo
Achilles
Achilles
Son64Goku34
Achilles
Level 109
God Stats
7W - 5L
1,714 SR
Queue Stats
27W - 38L
1,400 Elo+
Party 1
Baron Samedi
Baron Samedi
SyniD28
Baron Samedi
Level 106
God Stats
0W - 2L
1,289 SR
Queue Stats
20W - 27L
1,415 Elo+
Party 1
Vamana
Vamana
j-Edu-7
Vamana
Level 127
God Stats
1W - 1L
1,712 SR
Queue Stats
246W - 233L
1,422 Elo+
Solo
Medusa
Medusa
jafer_21
Medusa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
7,382
568
6,481
7,941
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 4
7,659
589
7,820
15,873
7,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Sipisapi
Ao Kuang
14
4 / 0 / 1
8,848
681
8,187
11,158
5,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
sipispai16
Kuzenbo
10
0 / 0 / 1
6,252
481
2,876
6,410
6,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
xTouluseVEW-
Hachiman
10
0 / 3 / 0
5,733
441
1,827
6,554
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 1 / 1
6,433
495
5,209
10,305
5,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Son64Goku34
Achilles
10
1 / 1 / 2
6,259
481
4,420
7,462
6,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
SyniD28
Baron Samedi
12
2 / 3 / 1
6,738
518
4,948
8,339
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
j-Edu-7
Vamana
11
0 / 2 / 0
5,918
455
6,545
11,084
9,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
jafer_21
Medusa
11
2 / 2 / 1
6,039
465
7,088
8,458
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
9
Kills
6
6
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
W
4
0
4
6
L
Cthulhu
1
1
1
1.5
W
Ao Kuang
Sipisapi
Ao Kuang
4
0
1
4.5
L
Achilles
Son64Goku34
Achilles
1
1
2
2
L
Baron Samedi
SyniD28
Baron Samedi
2
3
1
0.83
L
Vamana
j-Edu-7
Vamana
0
2
0
0
L
Medusa
jafer_21
Medusa
2
2
1
1.25
W
Kuzenbo
sipispai16
Kuzenbo
0
0
1
0.5
W
Hachiman
xTouluseVEW-
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,191
Damage
28,210
47,936
Taken
45,648
24,240
Mitigated
29,632
22,231
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,481
967
0
1,969
7,941
3,224
867
6,121
1,733
46,840
1,403
W
7,820
4,768
0
8,724
15,873
7,537
576
3,345
12,391
0
61,435
L
Cthulhu
5,209
375
0
2,218
10,305
5,956
0
2,682
7,583
61,340
2,655
W
Ao Kuang
Sipisapi
Ao Kuang
8,187
1,796
0
7,892
11,158
5,387
238
0
10,498
53,032
2,263
L
Achilles
Son64Goku34
Achilles
4,420
706
0
1,875
7,462
6,669
0
2,171
5,189
0
13,991
L
Baron Samedi
SyniD28
Baron Samedi
4,948
184
290
2,312
8,339
4,720
188
3,736
4,603
43,134
0
L
Vamana
j-Edu-7
Vamana
6,545
2,071
0
2,656
11,084
9,095
0
5,546
4,988
0
40,141
L
Medusa
jafer_21
Medusa
7,088
1,767
0
2,575
8,458
3,192
171
2,403
6,055
0
54,522
W
Kuzenbo
sipispai16
Kuzenbo
2,876
1,417
0
2,372
6,410
6,033
0
489
5,921
12,420
0
W
Hachiman
xTouluseVEW-
Hachiman
1,827
1,142
0
1,274
6,554
2,059
0
241
6,313
0
31,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,874
Gold Earned
31,387
333
Minions Killed
356
0
Camps Cleared
0
1,253,929
Distance Traveled
1,224,055
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,382
568
79
6
0
236,912
1
W
Arachne
7,659
589
83
6
0
287,087
0
L
Cthulhu
6,433
495
101
8
0
272,152
0
W
Ao Kuang
8,848
681
101
8
0
219,766
4
L
Achilles
6,259
481
27
2
0
253,458
4
L
Baron Samedi
6,738
518
74
6
0
226,721
0
L
Vamana
5,918
455
67
5
0
249,872
0
L
Medusa
6,039
465
87
7
0
221,852
0
W
Kuzenbo
6,252
481
14
1
0
281,881
5
W
Hachiman
5,733
441
56
4
0
228,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role