Player Matchup

Bellona
Bellona
BADWOLF RYCBAR
Bellona
Level 123
God Stats
13W - 3L
1,638 SR
Queue Stats
88W - 74L
1,498 Elo+
Solo
Poseidon
Poseidon
Ivyid
Poseidon
Level 88
God Stats
6W - 5L
1,512 SR
Queue Stats
135W - 167L
1,422 Elo+
Party 1
Geb
Geb
Slapmyrice
Geb
Level 75
God Stats
18W - 10L
1,583 SR
Queue Stats
126W - 133L
1,437 Elo+
Party 1
Zeus
Zeus
Sorted_Cloud666
Zeus
Level 53
God Stats
36W - 32L
1,483 SR
Queue Stats
193W - 235L
1,464 Elo+
Party 1
Izanami
Izanami
oSloppy_Toppy
Izanami
Level 16
God Stats
29W - 31L
1,438 SR
Queue Stats
36W - 42L
1,369 Elo+
Party 1
Team Averages
Level 71
1,531 SR
1,438 Elo+

VS

Team Averages
Level 76
1,501 SR
1,436 Elo+
Sylvanus
Sylvanus
DZ_3000
Sylvanus
Level 56
God Stats
26W - 32L
1,473 SR
Queue Stats
215W - 242L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
HolyTifa
Baron Samedi
Level 66
God Stats
1W - 1L
1,725 SR
Queue Stats
33W - 41L
1,416 Elo+
Solo
Jing Wei
Jing Wei
MARCELLA WOLF
Jing Wei
Level 120
God Stats
15W - 21L
1,496 SR
Queue Stats
221W - 226L
1,422 Elo+
Solo
Hel
Hel
MarcusTM
Hel
Level 105
God Stats
1W - 3L
1,312 SR
Queue Stats
110W - 89L
1,522 Elo+
Solo
Merlin
Merlin
selenaroque1
Merlin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 175L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
6,236
1,247
4,943
4,649
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Ivyid
Poseidon
12
4 / 1 / 7
6,818
1,364
5,151
3,404
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 0 / 9
6,031
1,206
2,735
3,969
2,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 0 / 7
6,787
1,357
6,397
2,278
947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
11
0 / 0 / 8
5,828
1,166
2,393
2,169
696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

418

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DZ_3000
Sylvanus
10
0 / 2 / 0
5,755
1,151
3,360
5,770
4,377
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
HolyTifa
Baron Samedi
10
0 / 4 / 0
5,243
1,049
2,663
6,702
3,529
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MARCELLA WOLF
Jing Wei
9
1 / 3 / 0
5,380
1,076
3,035
6,245
2,239
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 2 / 1
5,715
1,143
3,208
7,509
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
8
0 / 0 / 0
3,408
682
0
0
0

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
11
Kills
1
1
Deaths
11
38
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Sylvanus
DZ_3000
Sylvanus
0
2
0
0
L
Baron Samedi
HolyTifa
Baron Samedi
0
4
0
0
W
Poseidon
Ivyid
Poseidon
4
1
7
7.5
L
Jing Wei
MARCELLA WOLF
Jing Wei
1
3
0
0.33
L
0
2
1
0.25
W
1
0
9
5.5
W
4
0
7
7.5
W
Izanami
0
0
8
4
L
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,619
Damage
12,266
16,469
Taken
26,226
10,708
Mitigated
13,061
2,032
Healing
3,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,943
1,518
0
614
4,649
4,927
0
2,824
1,825
0
15,360
L
Sylvanus
DZ_3000
Sylvanus
3,360
981
336
689
5,770
4,377
0
2,855
2,788
12,369
183
L
Baron Samedi
HolyTifa
Baron Samedi
2,663
589
235
203
6,702
3,529
0
2,921
3,618
6,249
0
W
Poseidon
Ivyid
Poseidon
5,151
1,313
297
223
3,404
1,282
0
1,254
2,150
10,707
0
L
Jing Wei
MARCELLA WOLF
Jing Wei
3,035
2,013
0
22
6,245
2,239
0
4,786
1,423
0
5,050
L
3,208
355
856
1,334
7,509
2,916
0
3,721
3,620
19,489
0
W
2,735
289
0
360
3,969
2,856
0
2,451
1,518
6,626
0
W
6,397
1,004
0
0
2,278
947
0
1,312
966
18,880
0
W
Izanami
2,393
2,052
0
538
2,169
696
0
1,317
852
0
10,358
L
Merlin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,700
Gold Earned
25,501
100
Minions Killed
66
6
Camps Cleared
3
496,950
Distance Traveled
306,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,236
1,247
19
4
0
101,793
0
L
Sylvanus
5,755
1,151
15
3
0
71,670
0
L
Baron Samedi
5,243
1,049
7
1
1
78,550
0
W
Poseidon
6,818
1,364
13
3
3
92,611
0
L
Jing Wei
5,380
1,076
4
1
2
71,002
0
L
Hel
5,715
1,143
40
8
0
85,317
0
W
Geb
6,031
1,206
2
0
0
107,766
0
W
Zeus
6,787
1,357
36
7
1
98,322
0
W
Izanami
5,828
1,166
30
6
2
96,458
0
L
Merlin
3,408
682
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role