Player Matchup

Shiva
Shiva
HermitBeard
Shiva
Level 139
God Stats
1W - 2L
1,523 SR
Queue Stats
80W - 104L
1,413 Elo+
Solo
Heimdallr
Heimdallr
PauRexy
Heimdallr
Level 106
God Stats
7W - 8L
1,572 SR
Queue Stats
406W - 428L
1,450 Elo+
Solo
Chernobog
Chernobog
SirPhive
Chernobog
Level 125
God Stats
3W - 3L
1,707 SR
Queue Stats
185W - 190L
1,509 Elo+
Solo
Ganesha
Ganesha
Theorax21
Ganesha
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 242L
1,487 Elo+
Solo
Agni
Agni
threezee
Agni
Level 111
God Stats
6W - 9L
1,542 SR
Queue Stats
338W - 388L
1,457 Elo+
Solo
Team Averages
Level 112
1,569 SR
1,463 Elo+

VS

Team Averages
Level 105
1,551 SR
1,445 Elo+
Nu Wa
Nu Wa
FabioJuniSnX
Nu Wa
Level 141
God Stats
2W - 0L
1,621 SR
Queue Stats
7W - 13L
1,322 Elo+
Solo
Danzaburou
Danzaburou
GAHDANGCOWBOY
Danzaburou
Level 67
God Stats
1W - 1L
1,183 SR
Queue Stats
91W - 102L
1,321 Elo+
Solo
Chernobog
Chernobog
God-at-Not-Good
Chernobog
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 103L
1,556 Elo+
Solo
Cthulhu
Cthulhu
NTG ZEF 2 DEF
Cthulhu
Level 141
God Stats
8W - 4L
1,737 SR
Queue Stats
635W - 629L
1,511 Elo+
Solo
Atlas
Atlas
oDmonz
Atlas
Level 109
God Stats
3W - 0L
1,715 SR
Queue Stats
77W - 76L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 6
6,996
700
10,848
14,940
17,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
PauRexy
Heimdallr
13
1 / 6 / 4
7,458
746
7,757
11,604
5,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
SirPhive
Chernobog
14
6 / 5 / 2
8,239
824
7,502
10,340
4,569
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Theorax21
Ganesha
13
0 / 7 / 7
7,389
739
5,765
15,991
15,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
17
5 / 2 / 1
9,161
916
11,196
5,779
2,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 20
9,052
905
9,319
6,639
3,206
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
GAHDANGCOWBOY
Danzaburou
16
11 / 4 / 9
10,789
1,079
13,344
9,822
5,305
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
God-at-Not-Good
Chernobog
15
5 / 3 / 16
9,192
919
12,259
9,716
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
16
4 / 2 / 18
9,483
948
12,648
17,046
13,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
oDmonz
Atlas
15
4 / 2 / 17
9,927
993
6,040
12,139
12,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
13
Kills
27
27
Deaths
13
20
Assists
80
Player
Kills
Deaths
Assists
KDA
W
3
2
20
6.5
W
Danzaburou
GAHDANGCOWBOY
Danzaburou
11
4
9
3.88
W
Chernobog
God-at-Not-Good
Chernobog
5
3
16
4.33
L
1
7
6
0.57
W
Cthulhu
4
2
18
6.5
L
Heimdallr
PauRexy
Heimdallr
1
6
4
0.5
L
Chernobog
SirPhive
Chernobog
6
5
2
1.4
L
Ganesha
Theorax21
Ganesha
0
7
7
0.5
W
Atlas
oDmonz
Atlas
4
2
17
6.25
L
Agni
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,068
Damage
53,610
58,654
Taken
55,362
46,502
Mitigated
38,500
6,853
Healing
20,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,319
3,882
42
1,337
6,639
3,206
216
3,298
3,294
23,394
0
W
Danzaburou
GAHDANGCOWBOY
Danzaburou
13,344
6,446
636
1,871
9,822
5,305
3,730
2,924
6,857
0
22,598
W
Chernobog
God-at-Not-Good
Chernobog
12,259
6,041
758
1,772
9,716
4,557
3,083
3,070
6,471
0
26,685
L
10,848
1,441
1,252
1,056
14,940
17,838
0
6,390
8,550
0
17,001
W
Cthulhu
12,648
485
2,362
7,919
17,046
13,387
259
4,189
12,688
20,521
1,657
L
Heimdallr
PauRexy
Heimdallr
7,757
2,661
290
1,366
11,604
5,639
0
4,658
6,946
0
22,300
L
Chernobog
SirPhive
Chernobog
7,502
5,732
0
541
10,340
4,569
0
6,454
3,886
0
16,254
L
Ganesha
Theorax21
Ganesha
5,765
532
492
819
15,991
15,576
0
5,726
10,265
11,333
0
W
Atlas
oDmonz
Atlas
6,040
1,944
1,466
2,241
12,139
12,045
357
3,173
8,675
8,986
610
L
Agni
11,196
215
101
936
5,779
2,880
0
3,467
2,312
33,756
759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,243
Gold Earned
48,443
132
Minions Killed
127
0
Camps Cleared
0
798,997
Distance Traveled
925,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,052
905
24
2
0
174,716
0
W
Danzaburou
10,789
1,079
32
3
0
183,696
0
W
Chernobog
9,192
919
41
4
0
178,451
0
L
Shiva
6,996
700
9
1
0
169,642
0
W
Cthulhu
9,483
948
22
2
0
192,525
0
L
Heimdallr
7,458
746
43
4
0
157,335
0
L
Chernobog
8,239
824
29
3
0
158,763
0
L
Ganesha
7,389
739
0
0
0
116,769
0
W
Atlas
9,927
993
8
1
0
196,490
0
L
Agni
9,161
916
51
5
0
196,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role