Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Elguasonhaha
Fafnir
Level 98
God Stats
2W - 2L
1,715 SR
Queue Stats
43W - 47L
1,455 Elo+
Party 1
Neith
Neith
L-Choppaa
Neith
Level 69
God Stats
2W - 3L
1,457 SR
Queue Stats
234W - 210L
1,498 Elo+
Solo
Tiamat
Tiamat
SlimyPhoenix
Tiamat
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,457 Elo+
Party 1
Surtr
Surtr
U1334893245
Surtr
Level 107
God Stats
19W - 24L
1,486 SR
Queue Stats
166W - 176L
1,471 Elo+
Solo
Team Averages
Level 91
1,531 SR
1,476 Elo+

VS

Team Averages
Level 102
1,471 SR
1,492 Elo+
Kuzenbo
Kuzenbo
CALCIO-SAMA
Kuzenbo
Level 125
God Stats
11W - 7L
1,587 SR
Queue Stats
236W - 234L
1,504 Elo+
Solo
Cerberus
Cerberus
Datasian885155
Cerberus
Level 81
God Stats
2W - 1L
1,518 SR
Queue Stats
36W - 22L
1,548 Elo+
Solo
Osiris
Osiris
Relaene
Osiris
Level 134
God Stats
9W - 11L
1,485 SR
Queue Stats
44W - 57L
1,428 Elo+
Solo
Hou Yi
Hou Yi
T0xicTurt1e
Hou Yi
Level 104
God Stats
1W - 1L
1,264 SR
Queue Stats
11W - 12L
1,485 Elo+
Solo
Discordia
Discordia
specialeducation
Discordia
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 4 / 0
5,898
454
1,938
7,398
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
10
3 / 2 / 0
6,767
521
4,986
11,245
13,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
L-Choppaa
Neith
9
0 / 5 / 2
5,606
431
4,715
9,133
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
11
0 / 2 / 1
6,348
488
5,041
9,736
7,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 3 / 3
6,375
490
5,952
12,357
6,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CALCIO-SAMA
Kuzenbo
14
6 / 0 / 2
7,972
613
7,448
9,453
6,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
13
1 / 1 / 7
8,197
631
4,555
9,112
7,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
Relaene
Osiris
14
3 / 2 / 0
8,482
652
10,272
15,309
11,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
13
4 / 2 / 3
7,443
573
7,832
8,474
3,342
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
15
2 / 1 / 3
8,474
652
4,591
5,390
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
16
16
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
4
0
0.25
W
Kuzenbo
CALCIO-SAMA
Kuzenbo
6
0
2
7
W
Cerberus
1
1
7
4.5
L
Fafnir
3
2
0
1.5
L
Neith
L-Choppaa
Neith
0
5
2
0.2
W
Osiris
Relaene
Osiris
3
2
0
1.5
L
Tiamat
0
2
1
0.25
W
Hou Yi
4
2
3
2.75
L
2
3
3
1.17
W
Discordia
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,632
Damage
34,698
49,869
Taken
47,738
33,003
Mitigated
31,150
9,037
Healing
21,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,938
197
0
101
7,398
2,702
0
5,942
1,456
29,831
170
W
Kuzenbo
CALCIO-SAMA
Kuzenbo
7,448
2,694
0
3,442
9,453
6,637
22
1,549
7,904
59,431
3,841
W
Cerberus
4,555
349
0
4,367
9,112
7,297
29
1,868
7,244
34,570
0
L
Fafnir
4,986
1,507
0
1,382
11,245
13,207
4
3,143
8,102
19,592
0
L
Neith
L-Choppaa
Neith
4,715
1,868
0
1,800
9,133
2,896
0
3,071
6,062
0
40,161
W
Osiris
Relaene
Osiris
10,272
4,370
0
9,288
15,309
11,750
355
4,924
10,151
0
70,165
L
Tiamat
5,041
1,356
0
3,923
9,736
7,660
0
0
8,978
40,516
0
W
Hou Yi
7,832
3,935
0
4,039
8,474
3,342
455
2,412
6,062
0
57,023
L
5,952
2,903
0
1,831
12,357
6,538
56
4,241
7,889
652
45,297
W
Discordia
4,591
491
0
690
5,390
2,124
817
1,494
3,896
70,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,994
Gold Earned
40,568
319
Minions Killed
514
0
Camps Cleared
0
1,054,813
Distance Traveled
1,254,237
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,898
454
64
5
0
187,345
0
W
Kuzenbo
7,972
613
96
7
0
283,169
0
W
Cerberus
8,197
631
96
7
0
250,832
3
L
Fafnir
6,767
521
37
3
0
235,704
0
L
Neith
5,606
431
61
5
0
202,213
0
W
Osiris
8,482
652
124
10
0
259,055
0
L
Tiamat
6,348
488
81
6
0
236,117
1
W
Hou Yi
7,443
573
82
6
0
229,429
2
L
Surtr
6,375
490
76
6
0
193,434
0
W
Discordia
8,474
652
116
9
0
231,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role