Player Matchup

Fenrir
Fenrir
Blackdragon8196
Fenrir
Level 85
God Stats
13W - 11L
1,538 SR
Queue Stats
258W - 263L
1,354 Elo+
Party 3
King Arthur
King Arthur
HitMyScreens
King Arthur
Level 86
God Stats
4W - 3L
1,804 SR
Queue Stats
136W - 127L
1,452 Elo+
Party 1
Yemoja
Yemoja
MrLordCarlos
Yemoja
Level 16
God Stats
1W - 4L
1,194 SR
Queue Stats
7W - 14L
1,158 Elo+
Party 3
Chaac
Chaac
SenorRoger
Chaac
Level 15
God Stats
3W - 0L
1,791 SR
Queue Stats
14W - 23L
1,160 Elo+
Party 3
Apollo
Apollo
Sterben117
Apollo
Level 18
God Stats
3W - 4L
1,164 SR
Queue Stats
106W - 116L
1,167 Elo+
Party 1
Team Averages
Level 44
1,498 SR
1,258 Elo+

VS

Team Averages
Level 57
1,463 SR
1,378 Elo+
Ares
Ares
 
Ares
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Ashaoi4976
Chronos
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 169L
1,278 Elo+
Solo
Arachne
Arachne
Cara_DeCao
Arachne
Level 46
God Stats
19W - 20L
1,459 SR
Queue Stats
40W - 40L
1,391 Elo+
Solo
Ullr
Ullr
SrChilaquiles
Ullr
Level 36
God Stats
23W - 33L
1,361 SR
Queue Stats
52W - 74L
1,317 Elo+
Solo
Ra
Ra
politeBro23
Ra
Level 49
God Stats
109W - 95L
1,494 SR
Queue Stats
273W - 314L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
8,251
550
9,908
14,117
6,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
HitMyScreens
King Arthur
14
3 / 1 / 4
9,277
618
6,839
11,825
8,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
10
1 / 2 / 1
7,277
485
2,197
12,101
8,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
15
8 / 1 / 4
9,923
662
16,060
17,055
10,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
Sterben117
Apollo
12
0 / 0 / 4
7,387
492
5,793
7,203
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 5 / 1
6,941
463
7,334
17,522
19,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Ashaoi4976
Chronos
12
1 / 5 / 1
6,966
464
8,541
12,720
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
Cara_DeCao
Arachne
11
2 / 3 / 1
6,961
464
7,414
17,344
7,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
3 / 1 / 2
7,739
516
8,073
9,727
4,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

5
0 / 2 / 0
5,284
352
284
2,405
626
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
16
Kills
7
7
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
1
0.3
L
Chronos
Ashaoi4976
Chronos
1
5
1
0.3
W
4
3
1
1.5
L
Arachne
Cara_DeCao
Arachne
2
3
1
0.83
W
King Arthur
HitMyScreens
King Arthur
3
1
4
5
W
Yemoja
1
2
1
0.75
W
Chaac
8
1
4
10
L
3
1
2
4
W
Apollo
Sterben117
Apollo
0
0
4
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,797
Damage
31,646
62,301
Taken
59,718
37,908
Mitigated
38,345
21,680
Healing
18,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,334
1,306
226
2,625
17,522
19,609
0
1,607
15,915
23,635
0
L
Chronos
Ashaoi4976
Chronos
8,541
2,840
0
2,963
12,720
5,160
0
0
12,720
45,270
0
W
9,908
3,355
0
6,197
14,117
6,957
488
3,035
10,836
0
68,849
L
Arachne
Cara_DeCao
Arachne
7,414
4,149
0
9,264
17,344
7,957
200
640
16,704
0
57,427
W
King Arthur
HitMyScreens
King Arthur
6,839
736
0
763
11,825
8,919
826
1,611
10,214
4,781
61,125
W
Yemoja
2,197
1,348
1,865
989
12,101
8,595
417
1,595
10,506
17,125
675
W
Chaac
16,060
5,097
0
9,763
17,055
10,670
187
7,639
8,708
0
80,109
L
8,073
4,323
0
2,759
9,727
4,993
0
757
8,970
0
61,917
W
Apollo
Sterben117
Apollo
5,793
3,585
0
2,103
7,203
2,767
2,033
1,325
5,878
0
49,442
L
284
0
0
491
2,405
626
0
26
2,379
11,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,115
Gold Earned
33,891
438
Minions Killed
279
0
Camps Cleared
0
1,388,433
Distance Traveled
1,197,473
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,941
463
23
2
0
279,735
0
L
Chronos
6,966
464
66
4
0
252,468
0
W
Fenrir
8,251
550
106
7
0
314,106
0
L
Arachne
6,961
464
87
6
0
337,442
0
W
King Arthur
9,277
618
101
7
0
285,864
2
W
Yemoja
7,277
485
27
2
0
251,910
0
W
Chaac
9,923
662
133
9
0
282,036
0
L
Ullr
7,739
516
83
6
0
268,689
0
W
Apollo
7,387
492
71
5
0
254,517
2
L
Ra
5,284
352
20
1
0
59,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role