Player Matchup

Achilles
Achilles
 
Achilles
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CODY1977
Sobek
Level 57
God Stats
4W - 5L
1,603 SR
Queue Stats
296W - 307L
1,449 Elo+
Party 1
Serqet
Serqet
JamesBomb1
Serqet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 226L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
Vorptwizzle
Gilgamesh
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
jamer13g
Cu Chulainn
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 68L
1,321 Elo+
Solo
Team Averages
Level 71
1,521 SR
1,444 Elo+

VS

Team Averages
Level 131
1,263 SR
1,469 Elo+
Bacchus
Bacchus
Firebleysig
Bacchus
Level 144
God Stats
3W - 1L
1,112 SR
Queue Stats
75W - 84L
1,465 Elo+
Solo
Baba Yaga
Baba Yaga
FxChildSupp
Baba Yaga
Level 107
God Stats
7W - 2L
1,293 SR
Queue Stats
189W - 179L
1,432 Elo+
Solo
Cthulhu
Cthulhu
JJ-BYRD
Cthulhu
Level 128
God Stats
1W - 3L
1,100 SR
Queue Stats
241W - 263L
1,444 Elo+
Solo
Da Ji
Da Ji
boysneedlove
Da Ji
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 87L
1,546 Elo+
Solo
Zeus
Zeus
lafliadominguez
Zeus
Level 159
God Stats
1W - 1L
1,309 SR
Queue Stats
124W - 142L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
6 / 5 / 5
10,868
725
10,448
20,763
28,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
CODY1977
Sobek
19
3 / 3 / 8
11,032
735
16,601
31,676
38,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
JamesBomb1
Serqet
14
0 / 7 / 5
8,857
590
6,814
15,816
18,689
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Vorptwizzle
Gilgamesh
15
0 / 4 / 6
8,579
572
13,254
23,211
21,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
jamer13g
Cu Chulainn
16
2 / 6 / 6
9,753
650
13,502
25,723
26,595
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Firebleysig
Bacchus
18
4 / 2 / 19
11,436
762
16,058
21,254
34,675
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
FxChildSupp
Baba Yaga
19
4 / 1 / 16
11,130
742
18,362
14,287
10,933
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
JJ-BYRD
Cthulhu
17
3 / 2 / 16
10,478
699
18,883
14,835
18,838
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 3 / 14
11,344
756
23,932
16,713
18,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
6 / 3 / 13
11,117
741
24,175
10,058
6,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
11
Kills
25
25
Deaths
11
30
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
5
5
1.7
L
Sobek
CODY1977
Sobek
3
3
8
2.33
W
Bacchus
Firebleysig
Bacchus
4
2
19
6.75
W
Baba Yaga
FxChildSupp
Baba Yaga
4
1
16
12
W
Cthulhu
JJ-BYRD
Cthulhu
3
2
16
5.5
L
Serqet
JamesBomb1
Serqet
0
7
5
0.36
L
Gilgamesh
Vorptwizzle
Gilgamesh
0
4
6
0.75
W
8
3
14
5
L
Cu Chulainn
jamer13g
Cu Chulainn
2
6
6
0.83
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,619
Damage
101,410
117,189
Taken
77,147
134,256
Mitigated
88,939
44,526
Healing
27,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,448
1,408
1,692
4,140
20,763
28,298
0
15,973
4,431
0
14,599
L
Sobek
CODY1977
Sobek
16,601
1,286
1,041
15,537
31,676
38,910
0
18,181
13,035
30,071
3,027
W
Bacchus
Firebleysig
Bacchus
16,058
1,637
4,008
6,779
21,254
34,675
33
3,930
15,742
21,615
0
W
Baba Yaga
FxChildSupp
Baba Yaga
18,362
1,821
3,896
4,913
14,287
10,933
46
2,690
10,881
37,548
0
W
Cthulhu
JJ-BYRD
Cthulhu
18,883
1,090
2,597
2,446
14,835
18,838
112
2,741
11,386
33,160
1,128
L
Serqet
JamesBomb1
Serqet
6,814
813
1,035
1,691
15,816
18,689
73
10,579
5,090
0
10,375
L
Gilgamesh
Vorptwizzle
Gilgamesh
13,254
1,915
979
6,836
23,211
21,764
0
13,287
9,588
0
27,521
W
23,932
6,662
820
602
16,713
18,490
896
4,933
11,111
0
34,981
L
Cu Chulainn
jamer13g
Cu Chulainn
13,502
1,183
4,688
6,887
25,723
26,595
168
16,279
9,164
0
31,460
W
24,175
3,902
492
1,227
10,058
6,003
1,068
1,434
8,026
39,717
1,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,089
Gold Earned
55,505
133
Minions Killed
150
0
Camps Cleared
0
1,369,563
Distance Traveled
1,431,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,868
725
16
1
0
298,707
0
L
Sobek
11,032
735
24
2
0
294,382
0
W
Bacchus
11,436
762
10
1
0
302,321
0
W
Baba Yaga
11,130
742
40
3
0
322,380
0
W
Cthulhu
10,478
699
21
1
0
294,914
0
L
Serqet
8,857
590
17
1
0
249,949
0
L
Gilgamesh
8,579
572
24
2
0
266,488
0
W
Da Ji
11,344
756
34
2
0
277,659
0
L
Cu Chulainn
9,753
650
52
3
0
260,037
0
W
Zeus
11,117
741
45
3
0
234,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role