Player Matchup

Chronos
Chronos
Azrhiel
Chronos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 49L
1,458 Elo+
Party 2
Zhong Kui
Zhong Kui
DaRk HaLlOwS1
Zhong Kui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,500 Elo+
Party 2
Ymir
Ymir
HM Conno
Ymir
Level 121
God Stats
0W - 2L
1,310 SR
Queue Stats
86W - 68L
1,530 Elo+
Party 1
Ix Chel
Ix Chel
Rei Carnica
Ix Chel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,549 Elo+
Party 1
Hou Yi
Hou Yi
Stunna KidGunna
Hou Yi
Level 129
God Stats
2W - 2L
1,802 SR
Queue Stats
49W - 63L
1,373 Elo+
Party 2
Team Averages
Level 133
1,523 SR
1,482 Elo+

VS

Team Averages
Level 101
1,597 SR
1,516 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AsapYumpz
Vulcan
Level 101
God Stats
6W - 4L
1,455 SR
Queue Stats
154W - 159L
1,464 Elo+
Solo
Cernunnos
Cernunnos
Hbomb365
Cernunnos
Level 109
God Stats
3W - 0L
2,029 SR
Queue Stats
71W - 63L
1,523 Elo+
Solo
Athena
Athena
waynewardson
Athena
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,447 Elo+
Solo
Artemis
Artemis
xxxEVERxxx
Artemis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Azrhiel
Chronos
13
0 / 6 / 3
8,321
555
5,327
14,993
5,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
DaRk HaLlOwS1
Zhong Kui
15
3 / 6 / 5
9,270
618
18,821
18,006
14,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ymir
18
2 / 4 / 6
10,057
670
12,278
22,529
29,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ix Chel
Rei Carnica
Ix Chel
16
0 / 6 / 6
9,077
605
13,663
18,897
8,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

18
5 / 4 / 2
10,107
674
16,803
17,335
7,966
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
18
4 / 2 / 14
11,271
751
6,795
14,156
9,342
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
AsapYumpz
Vulcan
20
5 / 2 / 18
11,945
796
34,799
8,935
5,403
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Hbomb365
Cernunnos
18
6 / 3 / 10
11,338
756
21,845
19,368
10,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Athena
19
5 / 2 / 19
12,399
827
7,529
22,066
35,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
xxxEVERxxx
Artemis
17
6 / 2 / 7
11,486
766
15,628
15,514
8,663
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
94
10
Kills
26
26
Deaths
11
22
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
2
14
5.5
W
Vulcan
AsapYumpz
Vulcan
5
2
18
7
L
Chronos
Azrhiel
Chronos
0
6
3
0.25
L
Zhong Kui
DaRk HaLlOwS1
Zhong Kui
3
6
5
0.92
L
Ymir
2
4
6
1.25
W
Cernunnos
Hbomb365
Cernunnos
6
3
10
3.67
L
Ix Chel
Rei Carnica
Ix Chel
0
6
6
0.5
L
5
4
2
1.5
W
Athena
5
2
19
7.25
W
Artemis
xxxEVERxxx
Artemis
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,892
Damage
86,596
91,760
Taken
80,039
66,754
Mitigated
69,029
31,741
Healing
43,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,795
1,115
18,342
6,378
14,156
9,342
593
8,312
5,403
14,484
741
W
Vulcan
AsapYumpz
Vulcan
34,799
821
1,411
824
8,935
5,403
635
3,705
4,998
63,421
256
L
Chronos
Azrhiel
Chronos
5,327
425
1,602
1,423
14,993
5,942
0
8,611
6,382
16,631
0
L
Zhong Kui
DaRk HaLlOwS1
Zhong Kui
18,821
1,663
0
2,783
18,006
14,181
0
11,263
6,743
25,013
828
L
Ymir
12,278
964
1,932
2,522
22,529
29,688
0
12,119
10,410
27,012
2,014
W
Cernunnos
Hbomb365
Cernunnos
21,845
10,690
3,303
5,769
19,368
10,304
2,249
11,233
7,437
0
40,587
L
Ix Chel
Rei Carnica
Ix Chel
13,663
1,306
8,994
5,272
18,897
8,977
0
8,312
10,585
30,819
126
L
16,803
5,189
2,479
4,734
17,335
7,966
0
8,381
8,954
0
41,497
W
Athena
7,529
2,543
1,435
2,860
22,066
35,317
435
11,521
9,489
12,648
327
W
Artemis
xxxEVERxxx
Artemis
15,628
3,482
749
2,147
15,514
8,663
2,996
10,700
4,030
0
41,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,832
Gold Earned
58,439
162
Minions Killed
182
0
Camps Cleared
0
1,247,725
Distance Traveled
1,445,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,271
751
18
1
0
285,946
0
W
Vulcan
11,945
796
56
4
0
320,106
0
L
Chronos
8,321
555
15
1
0
226,890
0
L
Zhong Kui
9,270
618
27
2
0
239,826
0
L
Ymir
10,057
670
36
2
0
264,340
0
W
Cernunnos
11,338
756
38
3
0
259,283
0
L
Ix Chel
9,077
605
28
2
0
262,517
0
L
Hou Yi
10,107
674
56
4
0
254,152
0
W
Athena
12,399
827
9
1
0
300,980
0
W
Artemis
11,486
766
61
4
0
278,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role