Player Matchup

Sobek
Sobek
DonnyDaKing
Sobek
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,532 Elo+
Party 2
Nut
Nut
Lord_Riptide_18
Nut
Level 76
God Stats
3W - 4L
1,566 SR
Queue Stats
58W - 41L
1,554 Elo+
Party 2
Medusa
Medusa
Marciano1324
Medusa
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,506 Elo+
Solo
Achilles
Achilles
TBHFade
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,470 Elo+
Party 2
Vulcan
Vulcan
ThaDocta4K
Vulcan
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 110L
1,478 Elo+
Solo
Team Averages
Level 76
1,513 SR
1,508 Elo+

VS

Team Averages
Level 129
1,573 SR
1,487 Elo+
He Bo
He Bo
 
He Bo
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Balthazar312
Hun Batz
Level 158
God Stats
2W - 0L
1,831 SR
Queue Stats
41W - 36L
1,526 Elo+
Party 1
Cerberus
Cerberus
JuanL1992
Cerberus
Level 184
God Stats
4W - 0L
1,831 SR
Queue Stats
18W - 14L
1,506 Elo+
Party 1
Hachiman
Hachiman
KUSH_NEWTON-_-
Hachiman
Level 45
God Stats
70W - 72L
1,583 SR
Queue Stats
519W - 516L
1,453 Elo+
Solo
Thoth
Thoth
UchihaEdwin
Thoth
Level 67
God Stats
1W - 11L
1,121 SR
Queue Stats
507W - 571L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,515
1,103
2,271
3,861
3,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

10
1 / 3 / 2
5,874
1,175
3,079
4,487
1,773
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Medusa
9
0 / 1 / 0
4,978
996
111
1,110
319
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TBHFade
Achilles
10
2 / 1 / 1
6,051
1,210
2,945
4,067
3,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
ThaDocta4K
Vulcan
10
0 / 4 / 3
5,685
1,137
3,909
4,830
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

358

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
4 / 1 / 5
6,923
1,385
4,813
2,757
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Balthazar312
Hun Batz
11
3 / 2 / 6
6,389
1,278
3,903
3,879
2,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
JuanL1992
Cerberus
11
2 / 0 / 7
6,894
1,379
3,547
5,330
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
11
0 / 0 / 7
5,783
1,157
3,121
1,688
746
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 0 / 3
5,480
1,096
1,400
1,306
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
3
Kills
9
9
Deaths
3
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
1
5
6.5
W
Hun Batz
Balthazar312
Hun Batz
3
2
6
3
L
0
0
3
1.5
W
Cerberus
JuanL1992
Cerberus
2
0
7
5.5
W
Hachiman
0
0
7
3.5
L
1
3
2
0.67
L
Medusa
0
1
0
0
L
Achilles
TBHFade
Achilles
2
1
1
2.5
L
Vulcan
ThaDocta4K
Vulcan
0
4
3
0.38
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,315
Damage
16,784
18,355
Taken
14,960
11,392
Mitigated
9,137
2,185
Healing
1,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,813
267
0
0
2,757
1,142
0
1,005
1,711
13,659
0
W
Hun Batz
Balthazar312
Hun Batz
3,903
299
0
250
3,879
2,097
0
1,705
2,117
0
13,276
L
2,271
39
0
1,104
3,861
3,755
0
1,235
2,626
6,231
0
W
Cerberus
JuanL1992
Cerberus
3,547
83
0
1,575
5,330
4,676
0
2,187
2,986
10,072
1,820
W
Hachiman
3,121
2,343
0
0
1,688
746
0
802
886
0
12,832
L
3,079
1,719
0
270
4,487
1,773
0
2,710
1,777
0
11,535
L
Medusa
111
72
0
0
1,110
319
0
665
445
0
111
L
Achilles
TBHFade
Achilles
2,945
933
0
811
4,067
3,549
0
1,771
2,296
0
7,646
L
Vulcan
ThaDocta4K
Vulcan
3,909
114
0
0
4,830
1,996
0
2,655
2,175
16,768
0
W
1,400
27
0
0
1,306
476
0
481
738
5,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,103
Gold Earned
31,469
80
Minions Killed
103
2
Camps Cleared
6
397,757
Distance Traveled
489,081
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,923
1,385
25
5
3
105,440
0
W
Hun Batz
6,389
1,278
14
3
1
95,545
1
L
Sobek
5,515
1,103
6
1
0
101,815
0
W
Cerberus
6,894
1,379
32
6
1
103,167
0
W
Hachiman
5,783
1,157
24
5
0
93,505
0
L
Nut
5,874
1,175
19
4
2
87,840
0
L
Medusa
4,978
996
0
0
0
20,915
0
L
Achilles
6,051
1,210
15
3
0
95,220
0
L
Vulcan
5,685
1,137
40
8
0
91,967
0
W
Thoth
5,480
1,096
8
2
1
91,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role