Player Matchup

Rama
Rama
CrayonsRCool
Rama
Level 88
God Stats
2W - 2L
1,640 SR
Queue Stats
77W - 81L
1,493 Elo+
Party 2
Scylla
Scylla
NoteStickyz
Scylla
Level 157
God Stats
4W - 8L
1,459 SR
Queue Stats
77W - 74L
1,509 Elo+
Solo
Bastet
Bastet
XxSquareXPantxX
Bastet
Level 89
God Stats
17W - 11L
1,657 SR
Queue Stats
83W - 89L
1,448 Elo+
Party 2
Cu Chulainn
Cu Chulainn
dukewicked
Cu Chulainn
Level 252
God Stats
7W - 6L
1,733 SR
Queue Stats
218W - 211L
1,546 Elo+
Solo
Athena
Athena
miniwheat6025
Athena
Level 43
God Stats
16W - 12L
1,648 SR
Queue Stats
51W - 43L
1,490 Elo+
Party 2
Team Averages
Level 126
1,628 SR
1,497 Elo+

VS

Team Averages
Level 134
1,617 SR
1,514 Elo+
Chernobog
Chernobog
Styxtcerberus
Chernobog
Level 168
God Stats
3W - 3L
1,772 SR
Queue Stats
512W - 484L
1,522 Elo+
Solo
Sol
Sol
Xrama75
Sol
Level 129
God Stats
10W - 15L
1,439 SR
Queue Stats
145W - 139L
1,498 Elo+
Solo
Ymir
Ymir
slytherapper
Ymir
Level 158
God Stats
14W - 8L
1,651 SR
Queue Stats
97W - 82L
1,532 Elo+
Party 1
Bastet
Bastet
xXHorsyrblXx
Bastet
Level 126
God Stats
5W - 4L
1,556 SR
Queue Stats
79W - 77L
1,505 Elo+
Solo
Horus
Horus
xYurei_
Horus
Level 89
God Stats
34W - 21L
1,666 SR
Queue Stats
293W - 286L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,833
483
4,369
3,829
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
1 / 2 / 0
5,407
541
2,840
5,254
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
5,183
518
3,174
6,894
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
dukewicked
Cu Chulainn
11
0 / 1 / 0
6,329
633
3,751
10,273
6,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 3 / 0
4,513
451
1,431
7,111
5,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Styxtcerberus
Chernobog
12
3 / 0 / 2
5,970
597
4,525
6,190
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
10
1 / 1 / 1
5,800
580
3,198
4,377
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 3
5,617
562
3,914
4,289
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
11
0 / 0 / 1
5,600
560
6,202
7,317
3,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
xYurei_
Horus
10
1 / 0 / 5
5,433
543
5,322
7,653
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
7
7
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Scylla
1
2
0
0.5
W
Chernobog
Styxtcerberus
Chernobog
3
0
2
4
W
Sol
1
1
1
1.5
L
0
0
1
0.5
L
Cu Chulainn
dukewicked
Cu Chulainn
0
1
0
0
L
0
3
0
0
W
2
0
3
3.5
W
Bastet
0
0
1
0.5
W
Horus
xYurei_
Horus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,565
Damage
23,161
33,361
Taken
29,826
18,206
Mitigated
14,345
7,567
Healing
14,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,369
3,239
0
1,541
3,829
991
0
133
3,696
0
37,417
L
Scylla
2,840
245
0
596
5,254
1,828
0
2,174
3,080
34,474
2,608
W
Chernobog
Styxtcerberus
Chernobog
4,525
2,446
0
3,740
6,190
2,188
0
707
5,483
0
53,141
W
Sol
3,198
1,056
0
1,426
4,377
1,400
1,155
1,236
3,141
36,788
329
L
3,174
710
0
2,280
6,894
2,764
0
1,460
5,434
0
35,671
L
Cu Chulainn
dukewicked
Cu Chulainn
3,751
637
0
1,791
10,273
6,882
0
530
9,109
0
52,629
L
1,431
574
0
1,359
7,111
5,741
0
2,601
4,510
6,742
0
W
3,914
2,172
0
1,559
4,289
2,617
0
802
3,487
32,075
1,513
W
Bastet
6,202
1,647
0
4,679
7,317
3,704
0
0
7,317
0
43,426
W
Horus
xYurei_
Horus
5,322
2,930
553
2,696
7,653
4,436
0
1,371
6,282
0
32,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,265
Gold Earned
28,420
306
Minions Killed
325
0
Camps Cleared
0
973,912
Distance Traveled
1,017,518
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,833
483
72
7
0
175,635
0
L
Scylla
5,407
541
60
6
0
169,333
2
W
Chernobog
5,970
597
84
8
0
229,064
0
W
Sol
5,800
580
66
7
0
188,461
0
L
Bastet
5,183
518
63
6
0
236,734
0
L
Cu Chulainn
6,329
633
98
10
0
187,453
1
L
Athena
4,513
451
13
1
0
204,757
3
W
Ymir
5,617
562
71
7
0
170,779
0
W
Bastet
5,600
560
67
7
0
201,995
0
W
Horus
5,433
543
37
4
0
227,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role