Player Matchup

Sun Wukong
Sun Wukong
Gold V
Aleksintarinat
Sun Wukong
Gold V
Level 106
God Stats
4W - 4L
1,551 SR
Queue Stats
188W - 196L
1,372 MMR
Party 2
Bastet
Bastet
Gold V
GlamorousMidget
Bastet
Gold V
Level 147
God Stats
3W - 0L
1,751 SR
Queue Stats
205W - 208L
1,372 MMR
Party 2
Vulcan
Vulcan
Gold II
alexxx07
Vulcan
Gold II
Level 49
God Stats
1W - 1L
1,370 SR
Queue Stats
52W - 47L
1,521 MMR
Party 3
Sylvanus
Sylvanus
Silver I
luludesbois3
Sylvanus
Silver I
Level 99
God Stats
30W - 28L
1,521 SR
Queue Stats
114W - 121L
1,165 MMR
Party 3
Hachiman
Hachiman
Gold V
sosaslol
Hachiman
Gold V
Level 129
God Stats
6W - 7L
1,394 SR
Queue Stats
31W - 49L
1,326 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,518 SR
1,351 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,499 SR
1,354 MMR
Rama
Rama
Silver I
Ali56716
Rama
Silver I
Level 127
God Stats
8W - 9L
1,671 SR
Queue Stats
57W - 60L
1,372 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
Higgings
Kuzenbo
Gold II
Level 62
God Stats
2W - 3L
1,444 SR
Queue Stats
69W - 72L
1,345 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
PureDistraction
Gilgamesh
Bronze IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,315 MMR
Solo
Tiamat
Tiamat
Silver I
Reaper9027
Tiamat
Silver I
Level 129
God Stats
12W - 17L
1,429 SR
Queue Stats
57W - 60L
1,372 MMR
Party 1
Loki
Loki
Gold IV
dieqv96
Loki
Gold IV
Level 124
God Stats
2W - 4L
1,452 SR
Queue Stats
137W - 152L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aleksintarinat
Sun Wukong
14
4 / 1 / 3
9,299
620
8,653
13,686
10,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 0 / 7
9,672
645
8,543
13,296
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
alexxx07
Vulcan
15
4 / 1 / 3
9,299
620
12,915
9,036
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
luludesbois3
Sylvanus
13
1 / 0 / 6
8,268
551
4,570
10,701
8,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
sosaslol
Hachiman
15
2 / 0 / 0
8,322
555
7,187
5,689
2,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
JormungandrAthenaGebThanatos

VS

Bans
OsirisBellonaArachneZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 3 / 0
7,579
505
1,959
10,706
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kuzenbo
Higgings
Kuzenbo
10
0 / 3 / 0
6,627
442
6,241
12,954
15,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
PureDistraction
Gilgamesh
12
0 / 4 / 0
6,791
453
4,987
14,679
9,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Reaper9027
Tiamat
13
0 / 4 / 1
7,280
485
6,345
11,308
7,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
dieqv96
Loki
10
1 / 3 / 0
6,162
411
2,712
9,621
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
17
Kills
2
2
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aleksintarinat
Sun Wukong
4
1
3
5.5
L
Rama
1
3
0
0.33
W
6
0
7
9.5
L
Kuzenbo
Higgings
Kuzenbo
0
3
0
0
L
Gilgamesh
PureDistraction
Gilgamesh
0
4
0
0
L
Tiamat
Reaper9027
Tiamat
0
4
1
0.13
W
Vulcan
alexxx07
Vulcan
4
1
3
5.5
L
Loki
dieqv96
Loki
1
3
0
0.33
W
Sylvanus
luludesbois3
Sylvanus
1
0
6
4
W
Hachiman
sosaslol
Hachiman
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,868
Damage
22,244
52,408
Taken
59,268
31,157
Mitigated
39,343
23,740
Healing
14,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aleksintarinat
Sun Wukong
8,653
1,765
0
2,793
13,686
10,645
257
1,020
12,666
0
63,286
L
Rama
1,959
1,544
0
3,834
10,706
3,752
0
1,991
8,715
0
68,460
W
8,543
2,294
0
9,675
13,296
5,743
32
2,183
11,113
0
96,557
L
Kuzenbo
Higgings
Kuzenbo
6,241
2,449
0
1,950
12,954
15,277
0
4,952
8,002
23,261
0
L
Gilgamesh
PureDistraction
Gilgamesh
4,987
1,803
0
2,745
14,679
9,832
105
2,825
11,854
0
41,434
L
Tiamat
Reaper9027
Tiamat
6,345
563
0
2,047
11,308
7,495
392
4,583
6,725
63,745
0
W
Vulcan
alexxx07
Vulcan
12,915
393
0
2,328
9,036
3,650
244
5,385
3,651
79,875
2,211
L
Loki
dieqv96
Loki
2,712
222
0
3,802
9,621
2,987
0
2,894
6,727
0
39,084
W
Sylvanus
luludesbois3
Sylvanus
4,570
985
1,625
4,436
10,701
8,686
64
2,737
7,964
25,780
0
W
Hachiman
sosaslol
Hachiman
7,187
4,142
0
2,883
5,689
2,433
464
1,606
4,083
0
84,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,860
Gold Earned
34,439
532
Minions Killed
440
0
Camps Cleared
0
1,528,882
Distance Traveled
1,338,728
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,299
620
96
6
0
303,747
3
L
Rama
7,579
505
114
8
0
249,672
0
W
Bastet
9,672
645
138
9
0
364,597
0
L
Kuzenbo
6,627
442
31
2
0
295,932
0
L
Gilgamesh
6,791
453
79
5
0
268,649
4
L
Tiamat
7,280
485
131
9
0
266,502
3
W
Vulcan
9,299
620
138
9
0
301,125
7
L
Loki
6,162
411
85
6
0
257,973
2
W
Sylvanus
8,268
551
26
2
0
270,575
6
W
Hachiman
8,322
555
134
9
0
288,838
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role