Player Matchup

Ishtar
Ishtar
IsaacAddis
Ishtar
Level 100
God Stats
4W - 0L
1,346 SR
Queue Stats
34W - 32L
1,428 Elo+
Solo
Baba Yaga
Baba Yaga
ThatOneGamer713
Baba Yaga
Level 126
God Stats
3W - 5L
1,225 SR
Queue Stats
234W - 243L
1,474 Elo+
Solo
Bakasura
Bakasura
TheSoulLess1
Bakasura
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,504 Elo+
Party 1
Janus
Janus
TwentyTwos
Janus
Level 14
God Stats
2W - 2L
1,252 SR
Queue Stats
10W - 8L
1,462 Elo+
Party 1
Thor
Thor
hellslastson5095
Thor
Level 125
God Stats
6W - 9L
1,048 SR
Queue Stats
276W - 275L
1,404 Elo+
Solo
Team Averages
Level 97
1,274 SR
1,454 Elo+

VS

Team Averages
Level 77
1,476 SR
1,363 Elo+
Izanami
Izanami
Deucepat2
Izanami
Level 65
God Stats
11W - 17L
1,431 SR
Queue Stats
112W - 117L
1,472 Elo+
Solo
Maui
Maui
JARELLTHAGAWD
Maui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,109 Elo+
Solo
Arachne
Arachne
bettycrocker329
Arachne
Level 86
God Stats
6W - 7L
1,500 SR
Queue Stats
73W - 83L
1,323 Elo+
Solo
Mulan
Mulan
nmPolly
Mulan
Level 100
God Stats
24W - 30L
1,513 SR
Queue Stats
278W - 289L
1,498 Elo+
Solo
Xing Tian
Xing Tian
roadkiill
Xing Tian
Level 67
God Stats
23W - 28L
1,437 SR
Queue Stats
188W - 205L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
IsaacAddis
Ishtar
11
2 / 3 / 1
6,216
565
4,519
9,021
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baba Yaga
ThatOneGamer713
Baba Yaga
9
0 / 2 / 0
5,046
459
1,936
5,668
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
TheSoulLess1
Bakasura
12
2 / 1 / 4
6,455
587
7,636
11,941
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Janus
9
2 / 0 / 2
5,807
528
3,222
4,192
1,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 0 / 2
6,111
556
5,105
6,605
2,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deucepat2
Izanami
9
2 / 2 / 1
5,749
523
6,547
7,952
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 5 / 0
4,102
373
250
6,560
2,283
10
3 / 2 / 0
5,513
501
5,962
7,551
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mulan
nmPolly
Mulan
12
1 / 0 / 0
6,683
608
4,403
5,961
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
roadkiill
Xing Tian
8
0 / 2 / 1
5,147
468
2,408
8,207
6,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
6
6
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Deucepat2
Izanami
2
2
1
1.25
W
Ishtar
IsaacAddis
Ishtar
2
3
1
0.83
L
0
5
0
0
W
Baba Yaga
ThatOneGamer713
Baba Yaga
0
2
0
0
W
Bakasura
TheSoulLess1
Bakasura
2
1
4
4
W
Janus
2
0
2
3
L
3
2
0
1.5
W
4
0
2
5
L
Mulan
nmPolly
Mulan
1
0
0
1
L
Xing Tian
roadkiill
Xing Tian
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,418
Damage
19,570
37,427
Taken
36,231
15,074
Mitigated
16,459
14,532
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Deucepat2
Izanami
6,547
4,097
26
2,305
7,952
2,575
0
446
6,775
0
36,782
W
Ishtar
IsaacAddis
Ishtar
4,519
2,585
0
3,771
9,021
3,363
805
154
8,867
0
42,117
L
250
176
0
0
6,560
2,283
0
770
5,469
5,531
0
W
Baba Yaga
ThatOneGamer713
Baba Yaga
1,936
71
0
1,218
5,668
2,788
0
330
5,338
21,359
1,100
W
Bakasura
TheSoulLess1
Bakasura
7,636
5,360
0
8,165
11,941
5,031
0
1,878
10,063
0
34,203
W
Janus
3,222
587
0
76
4,192
1,135
623
98
4,094
28,620
0
L
5,962
3,521
0
3,257
7,551
2,666
0
457
6,680
0
28,632
W
5,105
1,311
0
1,302
6,605
2,757
19
100
6,505
0
28,647
L
Mulan
nmPolly
Mulan
4,403
962
0
1,966
5,961
2,601
307
1,022
4,487
0
48,223
L
Xing Tian
roadkiill
Xing Tian
2,408
540
0
1,148
8,207
6,334
0
2,450
5,137
21,493
3,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,635
Gold Earned
27,194
297
Minions Killed
215
0
Camps Cleared
0
1,034,579
Distance Traveled
996,071
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,749
523
56
5
0
178,305
2
W
Ishtar
6,216
565
70
6
0
165,572
2
L
Maui
4,102
373
4
0
0
215,049
0
W
Baba Yaga
5,046
459
35
3
0
196,714
3
W
Bakasura
6,455
587
92
8
0
262,804
2
W
Janus
5,807
528
56
5
0
212,302
2
L
Arachne
5,513
501
41
4
0
231,444
0
W
Thor
6,111
556
44
4
0
197,187
0
L
Mulan
6,683
608
78
7
0
180,882
0
L
Xing Tian
5,147
468
36
3
0
190,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role