Player Matchup

Gilgamesh
Gilgamesh
DrDill21
Gilgamesh
Level 30
God Stats
1W - 4L
1,437 SR
Queue Stats
53W - 79L
1,210 Elo+
Party 2
Neith
Neith
FIZNOISE
Neith
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 79L
1,351 Elo+
Solo
Yemoja
Yemoja
bingbong9737
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,200 Elo+
Party 2
Team Averages
Level 26
1,479 SR
1,253 Elo+

VS

Team Averages
Level 70
1,601 SR
1,353 Elo+
Chang'e
Chang'e
BlickyBlow
Chang'e
Level 67
God Stats
10W - 4L
1,563 SR
Queue Stats
31W - 39L
1,289 Elo+
Party 1
King Arthur
King Arthur
NebraskaNinja9
King Arthur
Level 95
God Stats
47W - 45L
1,546 SR
Queue Stats
450W - 492L
1,316 Elo+
Party 1
Chiron
Chiron
dustydangler3
Chiron
Level 48
God Stats
9W - 3L
1,693 SR
Queue Stats
54W - 46L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrDill21
Gilgamesh
12
2 / 5 / 1
7,530
753
5,481
16,195
6,948
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
FIZNOISE
Neith
8
1 / 3 / 0
5,994
599
4,284
5,724
1,795
Mace

Mace

+10
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yemoja
11
0 / 1 / 2
6,779
678
2,162
7,645
6,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlickyBlow
Chang'e
11
3 / 2 / 2
8,312
831
4,402
10,040
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
NebraskaNinja9
King Arthur
14
2 / 2 / 6
8,420
842
6,527
14,661
8,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
4 / 0 / 5
8,761
876
13,337
7,940
3,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
9
9
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BlickyBlow
Chang'e
3
2
2
2
L
Gilgamesh
DrDill21
Gilgamesh
2
5
1
0.5
L
Neith
FIZNOISE
Neith
1
3
0
0.33
W
King Arthur
NebraskaNinja9
King Arthur
2
2
6
2.5
L
Yemoja
0
1
2
1
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,927
Damage
24,266
29,564
Taken
32,641
14,981
Mitigated
15,379
1,519
Healing
10,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BlickyBlow
Chang'e
4,402
654
680
3,929
10,040
3,195
0
406
9,634
41,156
1,781
L
Gilgamesh
DrDill21
Gilgamesh
5,481
1,305
93
456
16,195
6,948
0
1,846
14,321
0
16,824
L
Neith
FIZNOISE
Neith
4,284
1,913
0
584
5,724
1,795
0
1,516
4,169
0
9,864
W
King Arthur
NebraskaNinja9
King Arthur
6,527
515
0
2,787
14,661
8,981
558
1,098
13,563
1,156
21,362
L
Yemoja
2,162
848
323
63
7,645
6,238
0
1,304
6,330
13,817
0
W
13,337
4,669
457
3,031
7,940
3,203
1,369
728
7,212
0
42,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,303
Gold Earned
25,493
56
Minions Killed
152
0
Camps Cleared
0
400,958
Distance Traveled
580,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,312
831
58
6
0
184,603
0
L
Gilgamesh
7,530
753
28
3
0
172,662
0
L
Neith
5,994
599
7
1
0
88,541
0
W
King Arthur
8,420
842
40
4
0
209,146
0
L
Yemoja
6,779
678
21
2
0
139,755
0
W
Chiron
8,761
876
54
5
0
186,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role