Player Matchup

Ullr
Ullr
 
Ullr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BamBamJr5
Jormungandr
Level 151
God Stats
6W - 6L
1,687 SR
Queue Stats
165W - 134L
1,490 Elo+
Party 2
Ne Zha
Ne Zha
RK N RL LUVA
Ne Zha
Level 119
God Stats
1W - 1L
1,678 SR
Queue Stats
61W - 66L
1,542 Elo+
Solo
Ymir
Ymir
sebastianHomero1
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ix Chel
Ix Chel
vsoyy
Ix Chel
Level 125
God Stats
16W - 16L
1,509 SR
Queue Stats
101W - 72L
1,508 Elo+
Party 2
Team Averages
Level 104
1,575 SR
1,508 Elo+

VS

Team Averages
Level 103
1,493 SR
1,419 Elo+
Izanami
Izanami
Cerronox
Izanami
Level 120
God Stats
2W - 3L
1,269 SR
Queue Stats
81W - 86L
1,474 Elo+
Party 3
Guan Yu
Guan Yu
DaSwedishMeatboi
Guan Yu
Level 126
God Stats
2W - 2L
1,285 SR
Queue Stats
109W - 98L
1,470 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DeadLungs_The3rd
Tsukuyomi
Level 114
God Stats
1W - 1L
1,670 SR
Queue Stats
11W - 16L
1,331 Elo+
Party 1
Hera
Hera
Xrama75
Hera
Level 129
God Stats
15W - 10L
1,667 SR
Queue Stats
80W - 62L
1,488 Elo+
Solo
Cliodhna
Cliodhna
blaxkdragon12
Cliodhna
Level 27
God Stats
2W - 3L
1,575 SR
Queue Stats
11W - 15L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 1 / 0
5,225
402
3,998
9,040
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
BamBamJr5
Jormungandr
13
2 / 3 / 1
7,368
567
9,429
11,571
6,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
13
3 / 1 / 1
7,167
551
5,282
11,915
5,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
0 / 2 / 0
5,708
439
1,518
10,120
6,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
vsoyy
Ix Chel
12
0 / 1 / 1
6,640
511
4,365
7,781
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cerronox
Izanami
12
1 / 0 / 1
7,035
541
6,718
4,389
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 2
7,801
600
6,409
13,824
10,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
11
2 / 0 / 1
7,115
547
5,968
7,247
5,319
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
Xrama75
Hera
13
1 / 1 / 0
7,489
576
5,372
5,806
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
blaxkdragon12
Cliodhna
11
2 / 2 / 1
6,706
516
4,743
8,301
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
8
8
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
0
0
L
Jormungandr
BamBamJr5
Jormungandr
2
3
1
0.83
W
Izanami
Cerronox
Izanami
1
0
1
1.5
W
2
2
2
1.5
W
Tsukuyomi
2
0
1
2.5
L
Ne Zha
3
1
1
3.5
W
Hera
Xrama75
Hera
1
1
0
1
W
Cliodhna
blaxkdragon12
Cliodhna
2
2
1
1.25
L
0
2
0
0
L
Ix Chel
vsoyy
Ix Chel
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,592
Damage
29,210
50,427
Taken
39,567
25,412
Mitigated
22,480
12,258
Healing
11,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,998
1,691
0
1,270
9,040
3,170
0
0
9,040
0
32,397
L
Jormungandr
BamBamJr5
Jormungandr
9,429
3,839
0
941
11,571
6,945
362
0
11,571
51,830
7,280
W
Izanami
Cerronox
Izanami
6,718
4,453
0
1,527
4,389
1,547
294
806
3,583
0
66,942
W
6,409
424
244
4,418
13,824
10,563
0
8,079
5,745
0
52,292
W
Tsukuyomi
5,968
821
0
2,324
7,247
5,319
116
404
6,843
0
24,294
L
Ne Zha
5,282
2,576
0
3,100
11,915
5,516
749
1,269
10,646
0
53,615
W
Hera
Xrama75
Hera
5,372
959
0
740
5,806
1,979
228
2,539
2,913
58,789
1,482
W
Cliodhna
blaxkdragon12
Cliodhna
4,743
976
0
2,696
8,301
3,072
0
2,007
6,150
0
33,349
L
1,518
29
0
2,560
10,120
6,982
0
0
10,120
20,322
372
L
Ix Chel
vsoyy
Ix Chel
4,365
98
650
3,737
7,781
2,799
44
4,090
3,691
42,571
1,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,108
Gold Earned
36,146
335
Minions Killed
391
0
Camps Cleared
0
1,216,336
Distance Traveled
1,315,914
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,225
402
49
4
0
231,314
0
L
Jormungandr
7,368
567
79
6
0
244,623
0
W
Izanami
7,035
541
126
10
0
240,021
0
W
Guan Yu
7,801
600
99
8
0
257,482
0
W
Tsukuyomi
7,115
547
18
1
0
287,781
6
L
Ne Zha
7,167
551
83
6
0
280,159
3
W
Hera
7,489
576
98
8
0
240,427
5
W
Cliodhna
6,706
516
50
4
0
290,203
0
L
Ymir
5,708
439
23
2
0
233,074
0
L
Ix Chel
6,640
511
101
8
0
227,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role