Player Matchup

Heimdallr
Heimdallr
JaimechuValdez19
Heimdallr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,406 Elo+
Solo
Hel
Hel
JunglePIG
Hel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,741 Elo+
Solo
Bacchus
Bacchus
LonLinEss6765
Bacchus
Level 156
God Stats
15W - 12L
1,704 SR
Queue Stats
845W - 888L
1,451 Elo+
Solo
Merlin
Merlin
Xite4Win
Merlin
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 190L
1,484 Elo+
Solo
Mulan
Mulan
xGeckox
Mulan
Level 69
God Stats
52W - 58L
1,479 SR
Queue Stats
310W - 338L
1,389 Elo+
Solo
Team Averages
Level 104
1,537 SR
1,494 Elo+

VS

Team Averages
Level 91
1,471 SR
1,486 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Anthoo_800
Medusa
Level 96
God Stats
1W - 0L
1,437 SR
Queue Stats
27W - 21L
1,464 Elo+
Party 1
Bacchus
Bacchus
LKzako
Bacchus
Level 69
God Stats
8W - 3L
1,652 SR
Queue Stats
31W - 21L
1,526 Elo+
Solo
Neith
Neith
Lopiks
Neith
Level 47
God Stats
5W - 3L
1,270 SR
Queue Stats
78W - 60L
1,517 Elo+
Solo
Kukulkan
Kukulkan
andy80080
Kukulkan
Level 142
God Stats
21W - 16L
1,495 SR
Queue Stats
55W - 47L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
12
0 / 2 / 1
6,762
966
645
6,101
2,341
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
0 / 2 / 1
7,188
1,027
3,000
9,521
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bacchus
12
1 / 1 / 1
8,108
1,158
6,439
15,354
16,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Xite4Win
Merlin
13
1 / 2 / 2
7,675
1,096
5,890
9,794
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
xGeckox
Mulan
12
1 / 5 / 0
7,336
1,048
6,366
11,569
9,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

257

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 1 / 7
8,582
1,226
12,630
4,006
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Anthoo_800
Medusa
13
3 / 0 / 4
8,118
1,160
10,278
2,771
1,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
LKzako
Bacchus
13
2 / 1 / 9
8,700
1,243
7,435
7,689
8,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Lopiks
Neith
13
2 / 0 / 7
8,155
1,165
8,688
6,591
3,032
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
andy80080
Kukulkan
13
1 / 1 / 9
7,939
1,134
9,458
4,570
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
12
12
Deaths
3
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
7
7.5
W
Medusa
Anthoo_800
Medusa
3
0
4
5
L
Heimdallr
0
2
1
0.25
L
0
2
1
0.25
W
Bacchus
LKzako
Bacchus
2
1
9
6.5
L
Bacchus
1
1
1
1.5
W
Neith
Lopiks
Neith
2
0
7
5.5
L
Merlin
Xite4Win
Merlin
1
2
2
1
W
Kukulkan
andy80080
Kukulkan
1
1
9
5.5
L
Mulan
xGeckox
Mulan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,340
Damage
48,489
52,339
Taken
25,627
35,355
Mitigated
17,075
12,014
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,630
4,797
0
0
4,006
1,798
0
2,915
1,091
27,221
0
W
Medusa
Anthoo_800
Medusa
10,278
4,475
248
359
2,771
1,384
0
1,840
889
0
27,317
L
Heimdallr
645
137
0
28
6,101
2,341
0
3,175
2,810
0
5,317
L
3,000
231
2,945
3,048
9,521
3,935
0
6,208
3,025
30,290
0
W
Bacchus
LKzako
Bacchus
7,435
761
0
1,809
7,689
8,727
0
4,337
3,058
9,492
431
L
Bacchus
6,439
579
488
3,862
15,354
16,408
0
7,210
7,955
16,119
0
W
Neith
Lopiks
Neith
8,688
2,679
0
946
6,591
3,032
0
2,845
3,427
0
24,054
L
Merlin
Xite4Win
Merlin
5,890
305
0
150
9,794
3,429
0
6,790
2,716
26,949
756
W
Kukulkan
andy80080
Kukulkan
9,458
494
0
476
4,570
2,134
0
3,167
1,403
17,587
0
L
Mulan
xGeckox
Mulan
6,366
746
0
1,493
11,569
9,242
0
4,714
6,741
0
16,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,069
Gold Earned
41,494
161
Minions Killed
143
4
Camps Cleared
6
609,712
Distance Traveled
730,998
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,582
1,226
21
3
1
141,398
0
W
Medusa
8,118
1,160
48
7
2
149,219
0
L
Heimdallr
6,762
966
10
1
1
65,694
0
L
Hel
7,188
1,027
75
11
0
137,917
0
W
Bacchus
8,700
1,243
3
0
0
158,500
0
L
Bacchus
8,108
1,158
23
3
1
145,581
0
W
Neith
8,155
1,165
45
6
2
135,953
0
L
Merlin
7,675
1,096
35
5
0
126,989
0
W
Kukulkan
7,939
1,134
26
4
1
145,928
2
L
Mulan
7,336
1,048
18
3
2
133,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role