Player Matchup

Heimdallr
Heimdallr
Silver I
 
Heimdallr
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold IV
Axeel21000
Eset
Gold IV
Level 126
God Stats
22W - 16L
1,285 SR
Queue Stats
107W - 104L
1,394 MMR
Solo
Ymir
Ymir
Silver II
CORONAXXX
Ymir
Silver II
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
172W - 196L
1,104 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Jesu_S4uo
Xing Tian
Gold IV
Level 151
God Stats
5W - 3L
1,475 SR
Queue Stats
280W - 283L
1,325 MMR
Party 1
Da Ji
Da Ji
Gold V
Moshou02Py
Da Ji
Gold V
Level 145
God Stats
2W - 2L
1,384 SR
Queue Stats
382W - 385L
1,167 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,429 SR
1,298 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,471 SR
1,226 MMR
Set
Set
Silver II
It4chiUchihA
Set
Silver II
Level 157
God Stats
0W - 2L
1,451 SR
Queue Stats
280W - 301L
1,082 MMR
Solo
Scylla
Scylla
Silver I
JudioSupremo
Scylla
Silver I
Level 66
God Stats
7W - 11L
1,465 SR
Queue Stats
91W - 101L
1,272 MMR
Solo
Rama
Rama
Silver I
KYMYOUNGSO
Rama
Silver I
Level 164
God Stats
11W - 17L
1,441 SR
Queue Stats
323W - 328L
1,276 MMR
Solo
Achilles
Achilles
Gold III
LuanChagas
Achilles
Gold III
Level 173
God Stats
34W - 30L
1,500 SR
Queue Stats
314W - 315L
1,351 MMR
Solo
Cabrakan
Cabrakan
Silver III
salufc
Cabrakan
Silver III
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 119L
1,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
4 / 0 / 2
6,786
679
6,527
5,442
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 3 / 3
6,230
623
6,303
6,027
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
10
1 / 0 / 7
5,766
577
2,850
9,289
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xing Tian
Jesu_S4uo
Xing Tian
12
3 / 2 / 4
6,922
692
7,391
11,044
7,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
12
8 / 1 / 3
6,952
695
5,163
8,818
3,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
GebNu WaOsirisSusanoAwilix

VS

Bans
ThanatosThorSkadiAresHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,342
534
1,737
8,997
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
11
3 / 5 / 1
6,342
634
4,680
7,252
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 0
5,646
565
4,121
8,676
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
LuanChagas
Achilles
9
1 / 4 / 0
5,657
566
7,309
11,438
5,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
salufc
Cabrakan
8
2 / 4 / 0
5,594
559
4,508
11,451
11,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
6
6
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
0
2
5
W
3
3
3
1.5
W
Ymir
1
0
7
4.5
L
0
3
2
0.33
W
Xing Tian
Jesu_S4uo
Xing Tian
3
2
4
2.5
L
Scylla
3
5
1
0.7
L
0
4
0
0
L
Achilles
LuanChagas
Achilles
1
4
0
0.25
W
Da Ji
8
1
3
9.5
L
Cabrakan
salufc
Cabrakan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,234
Damage
22,355
40,620
Taken
47,814
20,915
Mitigated
27,076
8,341
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,527
3,557
0
3,299
5,442
2,382
0
928
4,514
0
61,438
W
6,303
1,091
235
1,061
6,027
2,092
0
3,363
2,664
43,993
0
W
Ymir
2,850
595
0
2,621
9,289
5,765
0
3,444
5,723
14,103
0
L
1,737
873
0
1,444
8,997
4,215
0
771
8,166
0
33,893
W
Xing Tian
Jesu_S4uo
Xing Tian
7,391
286
0
625
11,044
7,367
0
38
10,146
39,800
2,063
L
Scylla
4,680
1,172
0
625
7,252
2,217
0
4,051
3,201
36,195
970
L
4,121
3,472
0
1,748
8,676
3,077
0
617
8,059
0
44,590
L
Achilles
LuanChagas
Achilles
7,309
2,056
0
3,300
11,438
5,874
0
5,679
4,776
0
36,703
W
Da Ji
5,163
1,416
0
500
8,818
3,309
0
1,267
7,515
0
48,029
L
Cabrakan
salufc
Cabrakan
4,508
713
0
3,142
11,451
11,693
0
3,838
7,613
18,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,656
Gold Earned
28,581
364
Minions Killed
279
0
Camps Cleared
0
1,046,720
Distance Traveled
1,025,596
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,786
679
100
10
0
195,429
3
W
Eset
6,230
623
86
9
0
203,102
2
W
Ymir
5,766
577
16
2
0
202,299
0
L
Set
5,342
534
59
6
0
220,460
0
W
Xing Tian
6,922
692
90
9
0
196,565
0
L
Scylla
6,342
634
64
6
0
194,560
0
L
Rama
5,646
565
78
8
0
209,131
0
L
Achilles
5,657
566
51
5
0
198,139
0
W
Da Ji
6,952
695
72
7
0
249,325
0
L
Cabrakan
5,594
559
27
3
0
203,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role