Player Matchup

Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BSL95
Hun Batz
Level 127
God Stats
6W - 2L
1,798 SR
Queue Stats
185W - 186L
1,485 Elo+
Solo
Shiva
Shiva
Pezaint
Shiva
Level 145
God Stats
5W - 7L
1,640 SR
Queue Stats
310W - 259L
1,541 Elo+
Solo
Merlin
Merlin
PikaWhoo
Merlin
Level 166
God Stats
3W - 3L
1,697 SR
Queue Stats
236W - 241L
1,475 Elo+
Solo
Hou Yi
Hou Yi
TheFritx
Hou Yi
Level 125
God Stats
4W - 1L
1,660 SR
Queue Stats
35W - 32L
1,543 Elo+
Solo
Team Averages
Level 144
1,659 SR
1,509 Elo+

VS

Team Averages
Level 115
1,473 SR
1,524 Elo+
Sol
Sol
BTRxShredder
Sol
Level 116
God Stats
22W - 8L
1,763 SR
Queue Stats
126W - 144L
1,541 Elo+
Party 1
Bellona
Bellona
KILLERSQUAD333
Bellona
Level 157
God Stats
1W - 1L
1,241 SR
Queue Stats
20W - 27L
1,522 Elo+
Solo
Achilles
Achilles
LightPistol
Achilles
Level 38
God Stats
2W - 1L
1,682 SR
Queue Stats
80W - 116L
1,534 Elo+
Party 1
Anubis
Anubis
x_CepTic_x
Anubis
Level 147
God Stats
1W - 4L
1,180 SR
Queue Stats
314W - 305L
1,506 Elo+
Solo
Bastet
Bastet
xmitchymonster4
Bastet
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 138L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 2 / 0
5,435
544
2,907
6,367
3,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
BSL95
Hun Batz
9
0 / 3 / 0
4,859
486
2,103
10,435
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
Pezaint
Shiva
7
0 / 1 / 0
4,888
489
2,286
7,769
3,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
PikaWhoo
Merlin
10
0 / 2 / 0
5,195
520
3,180
5,386
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
TheFritx
Hou Yi
9
0 / 1 / 0
4,972
497
2,803
6,939
2,537
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,449
645
6,536
5,068
1,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 0 / 0
6,755
676
3,545
7,799
5,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
LightPistol
Achilles
10
2 / 0 / 3
5,903
590
2,313
5,126
3,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
x_CepTic_x
Anubis
11
1 / 0 / 4
6,052
605
5,624
5,952
2,761
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 3
5,966
597
5,356
7,268
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
9
9
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
L
Hun Batz
BSL95
Hun Batz
0
3
0
0
W
1
0
0
1
W
2
0
0
2
W
Achilles
LightPistol
Achilles
2
0
3
3.5
L
Shiva
Pezaint
Shiva
0
1
0
0
L
Merlin
PikaWhoo
Merlin
0
2
0
0
L
Hou Yi
TheFritx
Hou Yi
0
1
0
0
W
Anubis
x_CepTic_x
Anubis
1
0
4
3
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,279
Damage
23,374
36,896
Taken
31,213
12,500
Mitigated
15,991
10,650
Healing
18,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,907
455
0
2,937
6,367
3,011
0
0
6,367
39,483
0
L
Hun Batz
BSL95
Hun Batz
2,103
451
0
3,557
10,435
2,599
0
2,665
7,770
0
34,201
W
6,536
4,281
0
3,680
5,068
1,616
829
0
5,068
54,774
6,225
W
3,545
1,070
0
4,347
7,799
5,017
0
2,907
4,892
0
49,838
W
Achilles
LightPistol
Achilles
2,313
425
0
1,944
5,126
3,917
0
845
4,281
0
9,178
L
Shiva
Pezaint
Shiva
2,286
291
55
1,820
7,769
3,040
0
2,442
5,327
0
13,956
L
Merlin
PikaWhoo
Merlin
3,180
142
0
458
5,386
1,313
0
1,818
3,568
36,252
0
L
Hou Yi
TheFritx
Hou Yi
2,803
1,323
0
1,823
6,939
2,537
0
5,169
1,770
0
32,672
W
Anubis
x_CepTic_x
Anubis
5,624
374
0
3,109
5,952
2,761
0
1,816
4,136
56,160
1,217
W
5,356
974
0
5,519
7,268
2,680
0
620
6,648
0
40,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,349
Gold Earned
31,125
303
Minions Killed
358
0
Camps Cleared
0
1,003,436
Distance Traveled
1,033,718
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,435
544
69
7
0
154,397
1
L
Hun Batz
4,859
486
69
7
0
207,920
0
W
Sol
6,449
645
102
10
0
186,964
2
W
Bellona
6,755
676
80
8
0
183,651
0
W
Achilles
5,903
590
11
1
0
229,291
4
L
Shiva
4,888
489
19
2
0
230,345
2
L
Merlin
5,195
520
78
8
0
210,419
4
L
Hou Yi
4,972
497
68
7
0
200,355
2
W
Anubis
6,052
605
92
9
0
194,115
2
W
Bastet
5,966
597
73
7
0
239,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role