Player Matchup

Discordia
Discordia
FH lite
Discordia
Level 88
God Stats
10W - 23L
1,432 SR
Queue Stats
124W - 192L
1,488 Elo+
Party 1
Anubis
Anubis
GRM SHAD0
Anubis
Level 65
God Stats
20W - 21L
1,487 SR
Queue Stats
216W - 240L
1,416 Elo+
Party 1
Bellona
Bellona
Master of Jets
Bellona
Level 158
God Stats
2W - 1L
1,640 SR
Queue Stats
69W - 78L
1,591 Elo+
Party 1
Charybdis
Charybdis
Phantasy7047
Charybdis
Level 76
God Stats
0W - 1L
1,825 SR
Queue Stats
7W - 13L
1,423 Elo+
Party 1
Kuzenbo
Kuzenbo
Phoenixfishy841
Kuzenbo
Level 83
God Stats
0W - 4L
1,439 SR
Queue Stats
14W - 18L
1,377 Elo+
Party 1
Team Averages
Level 94
1,565 SR
1,459 Elo+

VS

Team Averages
Level 112
1,532 SR
1,488 Elo+
Artio
Artio
BTGz
Artio
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 92L
1,493 Elo+
Party 2
Hachiman
Hachiman
DariethWolf
Hachiman
Level 125
God Stats
3W - 1L
1,525 SR
Queue Stats
152W - 166L
1,477 Elo+
Solo
Amaterasu
Amaterasu
KtheKing24
Amaterasu
Level 109
God Stats
7W - 6L
1,343 SR
Queue Stats
63W - 84L
1,434 Elo+
Solo
Anubis
Anubis
ReforgedSteel302
Anubis
Level 96
God Stats
3W - 2L
1,714 SR
Queue Stats
188W - 203L
1,515 Elo+
Party 2
Da Ji
Da Ji
VaIacia
Da Ji
Level 129
God Stats
3W - 5L
1,578 SR
Queue Stats
27W - 25L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FH lite
Discordia
15
2 / 3 / 1
8,560
535
11,623
8,447
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
GRM SHAD0
Anubis
13
0 / 9 / 2
7,152
447
6,413
13,058
5,554
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 0
9,590
599
15,760
16,188
15,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Phantasy7047
Charybdis
15
2 / 5 / 0
9,142
571
12,484
12,974
5,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 2
6,936
434
6,582
16,117
13,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BTGz
Artio
13
2 / 1 / 9
8,747
547
6,831
18,176
15,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
DariethWolf
Hachiman
14
7 / 2 / 3
8,925
558
11,669
15,372
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
KtheKing24
Amaterasu
15
2 / 1 / 1
8,468
529
8,573
18,953
20,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 2 / 1
9,313
582
9,672
11,611
6,737
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
VaIacia
Da Ji
15
4 / 0 / 4
8,241
515
9,406
14,894
6,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
22
22
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
BTGz
Artio
2
1
9
6.5
W
Hachiman
DariethWolf
Hachiman
7
2
3
4.25
L
Discordia
FH lite
Discordia
2
3
1
0.83
L
Anubis
GRM SHAD0
Anubis
0
9
2
0.11
W
Amaterasu
KtheKing24
Amaterasu
2
1
1
2.5
L
1
0
0
1
L
Charybdis
Phantasy7047
Charybdis
2
5
0
0.4
L
1
5
2
0.4
W
7
2
1
3.75
W
Da Ji
VaIacia
Da Ji
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,862
Damage
46,151
66,784
Taken
79,006
42,876
Mitigated
55,481
17,107
Healing
39,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
BTGz
Artio
6,831
440
2,696
5,901
18,176
15,824
0
8,880
9,296
24,580
3,660
W
Hachiman
DariethWolf
Hachiman
11,669
6,406
0
8,046
15,372
5,591
1,364
3,197
12,175
0
67,513
L
Discordia
FH lite
Discordia
11,623
141
0
750
8,447
2,657
0
4,609
3,838
66,003
0
L
Anubis
GRM SHAD0
Anubis
6,413
91
0
2,282
13,058
5,554
0
3,353
9,705
59,381
0
W
Amaterasu
KtheKing24
Amaterasu
8,573
4,391
0
11,196
18,953
20,650
0
0
18,953
2,318
67,630
L
15,760
9,111
0
10,568
16,188
15,902
0
847
15,341
0
94,306
L
Charybdis
Phantasy7047
Charybdis
12,484
6,806
0
2,848
12,974
5,303
548
608
12,366
0
87,215
L
6,582
2,834
0
659
16,117
13,460
0
6,835
9,282
18,536
0
W
9,672
459
0
5,161
11,611
6,737
0
9,518
2,093
73,029
1,784
W
Da Ji
VaIacia
Da Ji
9,406
2,454
0
6,656
14,894
6,679
0
3,023
11,871
0
75,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,380
Gold Earned
43,694
517
Minions Killed
482
0
Camps Cleared
0
1,432,325
Distance Traveled
1,559,794
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,747
547
32
2
0
308,586
1
W
Hachiman
8,925
558
86
5
0
287,314
6
L
Discordia
8,560
535
113
7
0
312,258
0
L
Anubis
7,152
447
78
5
0
260,595
0
W
Amaterasu
8,468
529
118
7
0
301,142
0
L
Bellona
9,590
599
154
10
0
305,089
1
L
Charybdis
9,142
571
145
9
0
258,621
0
L
Kuzenbo
6,936
434
27
2
0
295,762
0
W
Anubis
9,313
582
139
9
0
271,490
0
W
Da Ji
8,241
515
107
7
0
391,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role