Player Matchup

Hercules
Hercules
Yukikunon
Hercules
Level 157
God Stats
6W - 2L
1,455 SR
Queue Stats
62W - 64L
1,621 Elo+
Party 1
Charybdis
Charybdis
gekoslayer
Charybdis
Level 175
God Stats
8W - 12L
1,549 SR
Queue Stats
608W - 605L
1,586 Elo+
Solo
Hades
Hades
shootingstxr
Hades
Level 113
God Stats
2W - 0L
1,677 SR
Queue Stats
57W - 59L
1,621 Elo+
Party 1
Team Averages
Level 148
1,560 SR
1,609 Elo+

VS

Team Averages
Level 158
1,708 SR
1,618 Elo+
Osiris
Osiris
Objsimple
Osiris
Level 200
God Stats
19W - 2L
1,970 SR
Queue Stats
340W - 52L
2,054 Elo+
Solo
Vulcan
Vulcan
Onslayer77
Vulcan
Level 129
God Stats
0W - 1L
1,739 SR
Queue Stats
0W - 3L
1,250 Elo+
Solo
Artemis
Artemis
WAYNEIZSHORSEY
Artemis
Level 145
God Stats
0W - 2L
1,414 SR
Queue Stats
118W - 109L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Yukikunon
Hercules
16
4 / 5 / 8
11,239
749
9,788
23,181
24,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
gekoslayer
Charybdis
18
5 / 0 / 4
11,951
797
12,362
11,357
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 4 / 8
11,146
743
13,041
18,868
11,880
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Objsimple
Osiris
16
6 / 4 / 3
11,471
765
19,238
20,376
23,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Onslayer77
Vulcan
16
0 / 6 / 5
9,880
659
10,174
10,218
4,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 5
10,694
713
16,779
13,402
5,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
12
Kills
9
9
Deaths
12
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
Objsimple
Osiris
6
4
3
1.88
L
Vulcan
Onslayer77
Vulcan
0
6
5
0.42
L
3
2
5
2.75
W
Hercules
Yukikunon
Hercules
4
5
8
1.6
W
Charybdis
gekoslayer
Charybdis
5
0
4
7
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,191
Damage
46,191
53,406
Taken
43,996
41,925
Mitigated
33,750
16,285
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Objsimple
Osiris
19,238
5,094
0
3,808
20,376
23,408
0
3,745
16,139
2,443
46,250
L
Vulcan
Onslayer77
Vulcan
10,174
303
0
600
10,218
4,589
0
4,858
5,222
41,876
0
L
16,779
6,999
0
3,555
13,402
5,753
282
4,494
8,634
0
55,177
W
Hercules
Yukikunon
Hercules
9,788
2,925
0
6,360
23,181
24,918
905
5,002
17,430
0
23,997
W
Charybdis
gekoslayer
Charybdis
12,362
5,323
0
1,563
11,357
5,127
696
2,431
8,586
0
73,830
W
13,041
361
224
8,138
18,868
11,880
811
3,746
14,578
49,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,336
Gold Earned
32,045
226
Minions Killed
198
0
Camps Cleared
0
770,220
Distance Traveled
771,148
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,471
765
47
3
0
266,501
1
L
Vulcan
9,880
659
65
4
0
242,866
0
L
Artemis
10,694
713
86
6
0
261,781
0
W
Hercules
11,239
749
20
1
0
263,193
0
W
Charybdis
11,951
797
124
8
0
244,203
0
W
Hades
11,146
743
82
5
0
262,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role