Player Matchup

Chaac
Chaac
 
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Quіn
Janus
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 25L
1,671 Elo+
Party 1
Ymir
Ymir
ryzguy
Ymir
Level 160
God Stats
4W - 1L
1,683 SR
Queue Stats
20W - 3L
1,884 Elo+
Party 1
Anhur
Anhur
unfцckаble
Anhur
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
12W - 1L
1,842 Elo+
Party 1
Team Averages
Level 125
1,537 SR
1,679 Elo+

VS

Team Averages
Level 111
1,584 SR
1,562 Elo+
Medusa
Medusa
Gotherobdu
Medusa
Level 126
God Stats
14W - 9L
1,548 SR
Queue Stats
466W - 402L
1,539 Elo+
Solo
Thanatos
Thanatos
HHTT
Thanatos
Level 127
God Stats
14W - 12L
1,550 SR
Queue Stats
131W - 114L
1,609 Elo+
Party 2
Eset
Eset
Schmittiy
Eset
Level 148
God Stats
14W - 8L
1,632 SR
Queue Stats
347W - 322L
1,506 Elo+
Party 2
Anubis
Anubis
TubaLibre69
Anubis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 62L
1,612 Elo+
Party 2
Ymir
Ymir
crusaderSC2
Ymir
Level 127
God Stats
14W - 16L
1,689 SR
Queue Stats
436W - 400L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 0 / 1
6,832
683
4,717
8,311
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
 
Thor
11
1 / 1 / 3
6,146
615
4,500
8,639
2,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
Quіn
Janus
12
1 / 0 / 2
6,354
635
2,188
4,310
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
ryzguy
Ymir
11
0 / 0 / 2
5,588
559
745
3,716
2,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 0 / 0
6,089
609
4,448
7,156
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gotherobdu
Medusa
9
0 / 3 / 0
5,094
509
4,485
6,189
1,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
HHTT
Thanatos
10
1 / 2 / 0
5,442
544
2,493
7,941
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
11
0 / 1 / 1
5,761
576
3,041
3,949
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
10
0 / 2 / 0
5,634
563
3,017
5,929
2,620
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,848
585
1,313
3,790
3,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
1
3.5
W
Thor
 
Thor
1
1
3
2.5
L
Medusa
Gotherobdu
Medusa
0
3
0
0
L
Thanatos
HHTT
Thanatos
1
2
0
0.5
W
Janus
Quіn
Janus
1
0
2
2
L
Eset
0
1
1
0.5
L
Anubis
0
2
0
0
L
0
0
0
0
W
Ymir
ryzguy
Ymir
0
0
2
1
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,598
Damage
14,349
32,132
Taken
27,798
13,034
Mitigated
11,936
14,373
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,717
1,019
0
3,496
8,311
3,693
0
2,980
5,291
0
46,586
W
Thor
 
Thor
4,500
701
0
1,273
8,639
2,842
0
3,084
5,221
0
46,078
L
Medusa
Gotherobdu
Medusa
4,485
1,193
0
692
6,189
1,640
120
292
5,897
0
45,146
L
Thanatos
HHTT
Thanatos
2,493
459
0
5,096
7,941
3,264
0
2,202
5,739
0
44,362
W
Janus
Quіn
Janus
2,188
479
0
3,305
4,310
1,435
0
101
4,209
55,830
1,562
L
Eset
3,041
411
76
493
3,949
1,351
0
157
3,792
44,851
0
L
Anubis
3,017
319
0
2,156
5,929
2,620
0
0
5,929
43,433
0
L
1,313
298
0
1,539
3,790
3,061
0
125
3,665
20,562
1,613
W
Ymir
ryzguy
Ymir
745
128
1,568
1,342
3,716
2,536
0
165
3,545
12,602
1,073
W
4,448
1,631
0
3,389
7,156
2,528
0
578
6,578
0
50,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,009
Gold Earned
27,779
394
Minions Killed
360
0
Camps Cleared
0
1,128,051
Distance Traveled
1,076,555
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,832
683
90
9
0
215,543
0
W
Thor
6,146
615
82
8
0
221,257
0
L
Medusa
5,094
509
73
7
0
199,360
1
L
Thanatos
5,442
544
85
9
0
240,383
1
W
Janus
6,354
635
119
12
0
252,445
0
L
Eset
5,761
576
79
8
0
218,885
3
L
Anubis
5,634
563
86
9
0
212,468
4
L
Ymir
5,848
585
37
4
0
205,459
2
W
Ymir
5,588
559
26
3
0
227,191
0
W
Anhur
6,089
609
77
8
0
211,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role