Player Matchup

Vulcan
Vulcan
EvilClone
Vulcan
Level 136
God Stats
2W - 0L
1,720 SR
Queue Stats
134W - 127L
1,535 Elo+
Solo
Hera
Hera
Hauptinator
Hera
Level 158
God Stats
1W - 0L
1,539 SR
Queue Stats
11W - 10L
1,451 Elo+
Solo
Merlin
Merlin
La7oud
Merlin
Level 203
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,614 Elo+
Solo
Geb
Geb
RobertHedonist
Geb
Level 141
God Stats
4W - 0L
1,812 SR
Queue Stats
87W - 50L
1,670 Elo+
Solo
Achilles
Achilles
小小小小小o呀
Achilles
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 193L
1,485 Elo+
Solo
Team Averages
Level 137
1,614 SR
1,551 Elo+

VS

Team Averages
Level 163
1,457 SR
1,620 Elo+
Set
Set
FWYG ZoLDiah
Set
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 214L
1,561 Elo+
Solo
He Bo
He Bo
JAK0BEN
He Bo
Level 156
God Stats
1W - 3L
1,283 SR
Queue Stats
76W - 47L
1,695 Elo+
Solo
Fenrir
Fenrir
Puesvayasitotal
Fenrir
Level 156
God Stats
3W - 6L
1,375 SR
Queue Stats
218W - 224L
1,550 Elo+
Solo
Xing Tian
Xing Tian
carthorian
Xing Tian
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,729 Elo+
Solo
Nut
Nut
ksetra
Nut
Level 147
God Stats
3W - 3L
1,629 SR
Queue Stats
177W - 178L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
EvilClone
Vulcan
16
2 / 2 / 10
9,511
732
19,440
8,692
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 6
9,576
737
10,568
10,256
6,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
La7oud
Merlin
18
4 / 1 / 8
10,586
814
14,183
8,833
5,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 1 / 10
9,661
743
6,243
11,418
11,978
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 1 / 7
9,604
739
10,905
10,561
12,977
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
9,021
694
12,064
17,488
13,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
JAK0BEN
He Bo
13
1 / 2 / 1
7,863
605
6,520
5,337
2,264
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 3 / 4
9,107
701
7,262
17,901
15,107
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
carthorian
Xing Tian
16
0 / 1 / 3
8,748
673
3,742
16,470
16,741
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nut
ksetra
Nut
15
1 / 5 / 7
8,599
661
11,768
11,523
5,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
15
Kills
10
10
Deaths
16
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
EvilClone
Vulcan
2
2
10
3.5
L
3
5
1
0.7
W
4
5
6
1.4
L
He Bo
JAK0BEN
He Bo
1
2
1
0.75
W
Merlin
La7oud
Merlin
4
1
8
8
L
5
3
4
2.33
W
1
1
10
6
L
Xing Tian
carthorian
Xing Tian
0
1
3
1.5
L
Nut
ksetra
Nut
1
5
7
0.9
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,339
Damage
41,356
49,760
Taken
68,719
42,019
Mitigated
52,793
17,214
Healing
20,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
EvilClone
Vulcan
19,440
1,355
200
1,533
8,692
5,346
100
2,914
5,624
35,751
783
L
12,064
4,223
427
4,063
17,488
13,479
0
13,513
3,705
0
33,221
W
10,568
2,054
803
749
10,256
6,028
165
1,609
8,294
26,552
217
L
He Bo
JAK0BEN
He Bo
6,520
41
899
490
5,337
2,264
372
2,133
3,074
16,584
0
W
Merlin
La7oud
Merlin
14,183
1,273
733
1,625
8,833
5,690
313
1,023
7,392
33,352
61
L
7,262
755
0
6,182
17,901
15,107
0
12,548
4,933
0
15,910
W
6,243
671
2,700
2,597
11,418
11,978
213
1,690
9,399
9,605
1,070
L
Xing Tian
carthorian
Xing Tian
3,742
97
2,947
3,668
16,470
16,741
0
12,250
3,849
13,656
0
L
Nut
ksetra
Nut
11,768
3,307
1,096
1,042
11,523
5,202
348
8,737
2,696
0
35,941
W
10,905
1,238
2,549
3,725
10,561
12,977
600
3,026
7,295
0
17,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,938
Gold Earned
43,338
153
Minions Killed
150
0
Camps Cleared
0
1,357,162
Distance Traveled
1,086,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,511
732
39
3
0
281,747
0
L
Set
9,021
694
37
3
0
240,187
0
W
Hera
9,576
737
40
3
0
248,494
0
L
He Bo
7,863
605
20
2
0
164,244
0
W
Merlin
10,586
814
43
3
0
269,070
0
L
Fenrir
9,107
701
26
2
0
217,387
0
W
Geb
9,661
743
9
1
0
277,524
0
L
Xing Tian
8,748
673
16
1
0
273,532
0
L
Nut
8,599
661
51
4
0
191,320
0
W
Achilles
9,604
739
22
2
0
280,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role