Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver II
 
Morgan Le Fay
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver III
Mohlvagabond
Ravana
Silver III
Level 88
God Stats
9W - 5L
1,586 SR
Queue Stats
410W - 423L
799 MMR
Solo
Bacchus
Bacchus
Silver IV
Mylos666
Bacchus
Silver IV
Level 129
God Stats
49W - 49L
1,510 SR
Queue Stats
79W - 102L
884 MMR
Solo
Mercury
Mercury
Silver IV
psychorival
Mercury
Silver IV
Level 158
God Stats
2W - 6L
1,454 SR
Queue Stats
323W - 354L
763 MMR
Solo
Hachiman
Hachiman
Silver V
wacky4fsu
Hachiman
Silver V
Level 88
God Stats
47W - 64L
1,418 SR
Queue Stats
142W - 161L
778 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,494 SR
945 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 160
1,529 SR
952 MMR
Geb
Geb
Silver IV
 
Geb
Silver IV
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver IV
JBFxBubbles
Cthulhu
Silver IV
Level 83
God Stats
18W - 19L
1,520 SR
Queue Stats
129W - 158L
755 MMR
Solo
Medusa
Medusa
Silver III
MBL BigRob88
Medusa
Silver III
Level 147
God Stats
17W - 10L
1,368 SR
Queue Stats
159W - 172L
823 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
sebacore96
Ratatoskr
Silver III
Level 161
God Stats
12W - 7L
1,591 SR
Queue Stats
193W - 235L
806 MMR
Solo
Baba Yaga
Baba Yaga
Silver III
xTNTxCARLOS
Baba Yaga
Silver III
Level 186
God Stats
20W - 16L
1,669 SR
Queue Stats
99W - 124L
875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 2 / 0
5,682
517
1,657
4,516
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
11
0 / 0 / 0
6,402
582
4,327
6,079
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Mylos666
Bacchus
8
0 / 0 / 1
4,477
407
3,281
4,991
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
psychorival
Mercury
7
0 / 1 / 0
4,626
421
567
5,176
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
wacky4fsu
Hachiman
10
1 / 4 / 0
5,410
492
2,950
8,434
3,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BellonaGaneshaAwilixArachne

VS

Bans
JanusThanatosNu WaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 0
5,548
504
2,965
7,327
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
JBFxBubbles
Cthulhu
10
1 / 0 / 0
6,241
567
2,684
8,601
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
13
3 / 1 / 0
6,673
607
6,438
5,577
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ratatoskr
sebacore96
Ratatoskr
11
1 / 0 / 2
5,826
530
2,040
7,153
3,001
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
xTNTxCARLOS
Baba Yaga
11
1 / 1 / 0
5,682
517
3,012
3,971
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
6
7
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
0
0.5
W
Geb
 
Geb
0
0
0
0
W
Cthulhu
JBFxBubbles
Cthulhu
1
0
0
1
W
Medusa
3
1
0
3
L
Ravana
0
0
0
0
L
Bacchus
Mylos666
Bacchus
0
0
1
0.5
L
Mercury
psychorival
Mercury
0
1
0
0
W
Ratatoskr
sebacore96
Ratatoskr
1
0
2
2
L
Hachiman
wacky4fsu
Hachiman
1
4
0
0.25
W
Baba Yaga
xTNTxCARLOS
Baba Yaga
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,782
Damage
17,139
29,196
Taken
32,629
14,771
Mitigated
17,843
8,397
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,657
169
0
790
4,516
1,744
0
2,809
1,707
25,222
1,760
W
Geb
 
Geb
2,965
269
54
2,165
7,327
5,551
0
0
7,327
32,100
698
W
Cthulhu
JBFxBubbles
Cthulhu
2,684
355
161
2,335
8,601
5,671
890
1,298
6,939
36,189
126
W
Medusa
6,438
2,559
0
680
5,577
2,220
240
638
4,769
0
59,022
L
Ravana
4,327
1,264
0
2,901
6,079
4,382
0
2,731
3,348
0
51,114
L
Bacchus
Mylos666
Bacchus
3,281
429
0
1,922
4,991
3,595
0
1,110
3,881
13,461
2,222
L
Mercury
psychorival
Mercury
567
188
0
1,000
5,176
1,923
0
309
4,867
0
25,959
W
Ratatoskr
sebacore96
Ratatoskr
2,040
543
0
740
7,153
3,001
591
580
6,487
0
34,809
L
Hachiman
wacky4fsu
Hachiman
2,950
1,583
0
1,784
8,434
3,127
0
1,468
6,966
0
32,915
W
Baba Yaga
xTNTxCARLOS
Baba Yaga
3,012
0
0
2,306
3,971
1,400
1,102
926
2,873
41,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,597
Gold Earned
29,970
261
Minions Killed
317
0
Camps Cleared
0
855,890
Distance Traveled
1,030,313
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,682
517
58
5
0
158,789
0
W
Geb
5,548
504
50
5
0
230,237
0
W
Cthulhu
6,241
567
55
5
0
192,085
2
W
Medusa
6,673
607
101
9
0
187,567
0
L
Ravana
6,402
582
79
7
0
185,918
1
L
Bacchus
4,477
407
27
2
0
194,666
4
L
Mercury
4,626
421
46
4
0
143,246
0
W
Ratatoskr
5,826
530
60
5
0
228,982
0
L
Hachiman
5,410
492
51
5
0
173,271
0
W
Baba Yaga
5,682
517
51
5
0
191,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role