Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
FartSimm
Cu Chulainn
Silver I
Level 102
God Stats
0W - 2L
1,242 SR
Queue Stats
26W - 33L
1,285 MMR
Solo
Charybdis
Charybdis
Gold V
Jakipus
Charybdis
Gold V
Level 67
God Stats
15W - 23L
1,326 SR
Queue Stats
102W - 115L
1,255 MMR
Solo
Ares
Ares
Silver I
Persistent_1_N
Ares
Silver I
Level 128
God Stats
0W - 4L
1,073 SR
Queue Stats
196W - 212L
1,265 MMR
Solo
Mercury
Mercury
Silver I
darkar1170
Mercury
Silver I
Level 156
God Stats
3W - 2L
1,962 SR
Queue Stats
233W - 243L
1,288 MMR
Solo
Vulcan
Vulcan
Silver I
entraced
Vulcan
Silver I
Level 129
God Stats
4W - 5L
1,529 SR
Queue Stats
162W - 173L
1,255 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,427 SR
1,270 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,506 SR
1,270 MMR
Thanatos
Thanatos
Silver I
EnvyToy
Thanatos
Silver I
Level 93
God Stats
2W - 1L
1,517 SR
Queue Stats
77W - 95L
1,285 MMR
Solo
Neith
Neith
Silver I
HollowSoull
Neith
Silver I
Level 143
God Stats
6W - 4L
1,590 SR
Queue Stats
64W - 60L
1,299 MMR
Solo
Thoth
Thoth
Gold IV
Mystery_UnknownX
Thoth
Gold IV
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
269W - 278L
1,261 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
SteTZyRapZzx
Zhong Kui
Silver I
Level 103
God Stats
21W - 24L
1,425 SR
Queue Stats
307W - 320L
1,247 MMR
Solo
Jormungandr
Jormungandr
Gold V
c0THxTyrRaNt
Jormungandr
Gold V
Level 158
God Stats
5W - 11L
1,500 SR
Queue Stats
114W - 119L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FartSimm
Cu Chulainn
12
0 / 3 / 0
6,855
527
7,741
14,657
10,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Jakipus
Charybdis
10
0 / 5 / 0
5,924
456
3,865
9,516
3,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 4 / 0
5,642
434
4,039
13,506
11,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
darkar1170
Mercury
11
0 / 2 / 0
5,972
459
645
10,439
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
entraced
Vulcan
14
0 / 3 / 0
7,231
556
5,788
7,335
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaBellonaKuzenboSun Wukong

VS

Bans
BacchusThorMartichorasAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EnvyToy
Thanatos
14
4 / 1 / 3
7,721
594
6,572
14,909
6,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 0 / 7
7,721
594
9,104
8,048
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 0 / 4
7,938
611
4,704
5,840
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
SteTZyRapZzx
Zhong Kui
15
3 / 0 / 1
8,334
641
8,920
9,131
7,443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
c0THxTyrRaNt
Jormungandr
13
7 / 0 / 3
7,963
613
9,639
7,293
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
17
17
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
EnvyToy
Thanatos
4
1
3
5.5
L
Cu Chulainn
FartSimm
Cu Chulainn
0
3
0
0
W
3
0
7
6.5
L
Charybdis
Jakipus
Charybdis
0
5
0
0
W
0
0
4
2
L
0
4
0
0
W
Zhong Kui
SteTZyRapZzx
Zhong Kui
3
0
1
3.5
W
Jormungandr
c0THxTyrRaNt
Jormungandr
7
0
3
8.5
L
Mercury
darkar1170
Mercury
0
2
0
0
L
Vulcan
entraced
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,078
Damage
38,939
55,453
Taken
45,221
32,562
Mitigated
23,629
7,391
Healing
22,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
EnvyToy
Thanatos
6,572
1,893
0
10,980
14,909
6,872
0
2,800
11,954
0
70,333
L
Cu Chulainn
FartSimm
Cu Chulainn
7,741
1,645
0
2,653
14,657
10,139
0
7,984
6,673
336
51,839
W
9,104
3,566
0
2,973
8,048
3,376
714
2,890
5,158
0
51,441
L
Charybdis
Jakipus
Charybdis
3,865
2,024
0
1,754
9,516
3,985
0
2,124
6,978
0
39,225
W
4,704
39
0
1,699
5,840
1,795
354
2,879
2,818
61,858
2,968
L
4,039
765
0
1,316
13,506
11,128
0
5,277
7,719
17,933
0
W
Zhong Kui
SteTZyRapZzx
Zhong Kui
8,920
1,779
0
6,707
9,131
7,443
0
0
9,131
61,160
961
W
Jormungandr
c0THxTyrRaNt
Jormungandr
9,639
2,634
0
250
7,293
4,143
238
2,266
4,957
35,139
1,858
L
Mercury
darkar1170
Mercury
645
70
0
843
10,439
4,313
0
1,990
8,335
0
42,733
L
Vulcan
entraced
Vulcan
5,788
265
0
825
7,335
2,997
0
4,348
2,915
61,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,624
Gold Earned
39,677
374
Minions Killed
441
0
Camps Cleared
0
1,337,578
Distance Traveled
1,333,327
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,721
594
90
7
0
302,976
0
L
Cu Chulainn
6,855
527
82
6
0
251,737
1
W
Neith
7,721
594
83
6
0
249,003
3
L
Charybdis
5,924
456
71
5
0
248,329
0
W
Thoth
7,938
611
112
9
0
256,373
0
L
Ares
5,642
434
28
2
0
261,972
2
W
Zhong Kui
8,334
641
101
8
0
254,377
0
W
Jormungandr
7,963
613
55
4
0
270,598
0
L
Mercury
5,972
459
80
6
0
305,058
1
L
Vulcan
7,231
556
113
9
0
270,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role