Player Matchup

Nike
Nike
Silver II
Leitevictor
Nike
Silver II
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 99L
1,264 MMR
Solo
Achilles
Achilles
Silver I
Orrwellz
Achilles
Silver I
Level 69
God Stats
2W - 1L
1,470 SR
Queue Stats
40W - 42L
1,294 MMR
Solo
Anhur
Anhur
Gold V
Rigby0307
Anhur
Gold V
Level 175
God Stats
7W - 2L
1,954 SR
Queue Stats
332W - 361L
1,345 MMR
Solo
Cabrakan
Cabrakan
Silver I
TwitchOsorrowX
Cabrakan
Silver I
Level 125
God Stats
23W - 21L
1,510 SR
Queue Stats
614W - 633L
1,313 MMR
Solo
Janus
Janus
Gold V
yanny5
Janus
Gold V
Level 146
God Stats
6W - 11L
1,234 SR
Queue Stats
91W - 105L
1,345 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,534 SR
1,312 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,556 SR
1,390 MMR
Rama
Rama
Silver I
 
Rama
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
EL_Mago_305
Cu Chulainn
Gold IV
Level 122
God Stats
2W - 1L
1,762 SR
Queue Stats
95W - 107L
1,316 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
alvaro201312
Ao Kuang
Gold III
Level 109
God Stats
2W - 4L
1,565 SR
Queue Stats
242W - 243L
1,350 MMR
Solo
Merlin
Merlin
Gold V
cIonkk
Merlin
Gold V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,435 MMR
Party 1
Sobek
Sobek
Silver I
ziggy921
Sobek
Silver I
Level 210
God Stats
16W - 27L
1,451 SR
Queue Stats
90W - 105L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 9
9,726
572
6,564
14,932
13,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Orrwellz
Achilles
17
5 / 1 / 2
11,080
652
11,958
18,401
20,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anhur
Rigby0307
Anhur
17
5 / 0 / 3
10,527
619
8,774
11,787
5,028
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
16
3 / 2 / 9
9,677
569
14,096
18,333
14,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
yanny5
Janus
17
8 / 1 / 4
10,784
634
8,366
9,248
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
JormungandrThorMorgan Le FayIzanami

VS

Bans
ThanatosBellonaAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
0 / 7 / 0
8,227
484
5,802
14,940
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
EL_Mago_305
Cu Chulainn
13
0 / 5 / 0
8,149
479
9,416
15,377
11,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
alvaro201312
Ao Kuang
12
1 / 6 / 2
7,313
430
8,206
17,706
6,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
cIonkk
Merlin
16
2 / 4 / 1
8,776
516
7,947
8,890
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
ziggy921
Sobek
14
1 / 1 / 1
8,145
479
6,399
13,886
12,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
23
Kills
4
4
Deaths
23
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
7
0
0
L
Cu Chulainn
EL_Mago_305
Cu Chulainn
0
5
0
0
W
2
0
9
6.5
W
Achilles
Orrwellz
Achilles
5
1
2
6
W
Anhur
Rigby0307
Anhur
5
0
3
6.5
W
Cabrakan
3
2
9
3.75
L
Ao Kuang
alvaro201312
Ao Kuang
1
6
2
0.33
L
Merlin
cIonkk
Merlin
2
4
1
0.63
W
Janus
yanny5
Janus
8
1
4
10
L
Sobek
ziggy921
Sobek
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,758
Damage
37,770
72,701
Taken
70,799
56,772
Mitigated
38,183
25,535
Healing
18,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,802
4,573
0
3,970
14,940
4,424
494
2,607
12,245
0
73,012
L
Cu Chulainn
EL_Mago_305
Cu Chulainn
9,416
874
0
1,263
15,377
11,538
0
992
13,360
10,243
57,917
W
6,564
742
0
3,060
14,932
13,090
492
6,763
8,169
0
42,308
W
Achilles
Orrwellz
Achilles
11,958
2,542
0
7,620
18,401
20,235
463
3,637
14,764
0
82,067
W
Anhur
Rigby0307
Anhur
8,774
4,428
0
5,067
11,787
5,028
3,155
2,008
9,779
0
85,450
W
Cabrakan
14,096
2,067
0
6,774
18,333
14,460
836
7,761
10,572
89,519
1,189
L
Ao Kuang
alvaro201312
Ao Kuang
8,206
2,519
0
8,100
17,706
6,329
0
8,342
9,037
43,932
1,989
L
Merlin
cIonkk
Merlin
7,947
447
0
500
8,890
3,196
0
4,954
3,742
74,289
608
W
Janus
yanny5
Janus
8,366
453
0
3,014
9,248
3,959
1,872
4,569
4,679
79,716
0
L
Sobek
ziggy921
Sobek
6,399
284
0
4,242
13,886
12,696
0
4,461
9,075
35,356
2,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,794
Gold Earned
40,610
570
Minions Killed
497
0
Camps Cleared
0
1,761,358
Distance Traveled
1,604,963
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,227
484
129
8
0
305,355
4
L
Cu Chulainn
8,149
479
104
6
0
288,130
0
W
Nike
9,726
572
58
3
0
341,058
2
W
Achilles
11,080
652
143
8
0
346,313
0
W
Anhur
10,527
619
118
7
0
340,094
5
W
Cabrakan
9,677
569
110
6
0
350,607
0
L
Ao Kuang
7,313
430
83
5
0
268,903
0
L
Merlin
8,776
516
137
8
0
331,255
1
W
Janus
10,784
634
141
8
0
383,286
6
L
Sobek
8,145
479
44
3
0
411,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role