Player Matchup

Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Bigbooty152406
Janus
Level 40
God Stats
2W - 3L
1,283 SR
Queue Stats
92W - 187L
1,296 Elo+
Party 1
Terra
Terra
Devilmanjck4263
Terra
Level 26
God Stats
1W - 1L
1,304 SR
Queue Stats
52W - 119L
1,214 Elo+
Party 1
Agni
Agni
RtD DemonKing
Agni
Level 119
God Stats
3W - 1L
1,531 SR
Queue Stats
246W - 309L
1,357 Elo+
Party 1
Chaac
Chaac
Timmy9347
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,452 Elo+
Party 1
Team Averages
Level 76
1,424 SR
1,364 Elo+

VS

Team Averages
Level 58
1,485 SR
1,393 Elo+
Chernobog
Chernobog
CheesyDogSausage
Chernobog
Level 57
God Stats
3W - 2L
1,578 SR
Queue Stats
386W - 407L
1,363 Elo+
Solo
Cliodhna
Cliodhna
KamdenCollie
Cliodhna
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 115L
1,377 Elo+
Solo
Susano
Susano
Potlicker6767
Susano
Level 41
God Stats
0W - 2L
1,305 SR
Queue Stats
61W - 76L
1,451 Elo+
Solo
Merlin
Merlin
Skcoolts
Merlin
Level 109
God Stats
1W - 5L
1,309 SR
Queue Stats
159W - 187L
1,342 Elo+
Solo
Horus
Horus
seatoitle
Horus
Level 18
God Stats
1W - 1L
1,732 SR
Queue Stats
96W - 115L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
9 / 1 / 5
9,357
936
15,782
12,919
14,752
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 4 / 7
7,821
782
3,735
7,522
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 13
8,783
878
2,290
8,365
7,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 1 / 10
8,488
849
7,168
6,750
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chaac
Timmy9347
Chaac
16
6 / 3 / 8
9,183
918
11,501
11,862
14,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
13
2 / 3 / 3
7,366
737
5,642
7,320
3,906
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
KamdenCollie
Cliodhna
14
1 / 3 / 3
7,620
762
6,390
8,725
4,137
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
3 / 5 / 2
7,359
736
8,760
11,188
4,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Merlin
Skcoolts
Merlin
12
1 / 4 / 3
7,121
712
9,104
7,236
3,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
seatoitle
Horus
12
0 / 2 / 5
6,942
694
2,006
9,855
8,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
17
Kills
7
9
Deaths
17
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
9
1
5
11.5
W
1
4
7
1.13
L
Chernobog
2
3
3
1.17
W
0
0
13
6.5
L
Cliodhna
KamdenCollie
Cliodhna
1
3
3
0.83
L
3
5
2
0.8
W
1
1
10
6
L
Merlin
Skcoolts
Merlin
1
4
3
0.63
W
Chaac
Timmy9347
Chaac
6
3
8
3.33
L
Horus
seatoitle
Horus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,476
Damage
31,902
47,418
Taken
44,324
42,616
Mitigated
24,719
19,308
Healing
12,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
15,782
400
822
2,172
12,919
14,752
630
1,784
11,135
401
21,092
W
3,735
563
0
170
7,522
3,011
2,190
1,727
5,795
10,699
0
L
Chernobog
5,642
2,780
290
459
7,320
3,906
0
985
6,151
0
14,762
W
2,290
249
6,342
4,262
8,365
7,343
974
2,896
5,469
6,311
0
L
Cliodhna
KamdenCollie
Cliodhna
6,390
1,189
350
995
8,725
4,137
0
3,656
4,747
0
18,555
L
8,760
1,224
578
1,902
11,188
4,926
0
3,630
7,134
0
12,452
W
7,168
276
1,704
1,343
6,750
2,935
1,210
1,121
5,629
18,342
0
L
Merlin
Skcoolts
Merlin
9,104
624
912
518
7,236
3,385
0
2,269
4,701
18,685
640
W
Chaac
Timmy9347
Chaac
11,501
1,484
458
2,035
11,862
14,575
273
1,222
10,640
0
31,053
L
Horus
seatoitle
Horus
2,006
1,352
3,063
3,910
9,855
8,365
0
2,566
6,872
0
4,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,632
Gold Earned
36,408
113
Minions Killed
80
0
Camps Cleared
0
885,135
Distance Traveled
884,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,357
936
17
2
0
199,163
0
W
Janus
7,821
782
19
2
0
143,278
0
L
Chernobog
7,366
737
26
3
0
161,117
0
W
Terra
8,783
878
10
1
0
176,277
0
L
Cliodhna
7,620
762
21
2
0
170,542
0
L
Susano
7,359
736
10
1
0
181,565
0
W
Agni
8,488
849
38
4
0
156,374
0
L
Merlin
7,121
712
18
2
0
173,845
0
W
Chaac
9,183
918
29
3
0
210,043
0
L
Horus
6,942
694
5
1
0
197,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role