Player Matchup

Thor
Thor
Diamond V
 
Thor
Diamond V
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
 
Cu Chulainn
Platinum IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum III
LarryTheChain
Zeus
Platinum III
Level 128
God Stats
19W - 15L
1,405 SR
Queue Stats
155W - 150L
1,939 MMR
Solo
Maui
Maui
Gold I
Pocooyo
Maui
Gold I
Level 83
God Stats
7W - 3L
1,766 SR
Queue Stats
107W - 109L
1,728 MMR
Solo
Cupid
Cupid
Platinum V
empurraYdorme
Cupid
Platinum V
Level 153
God Stats
9W - 5L
1,840 SR
Queue Stats
39W - 37L
1,878 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,602 SR
1,709 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,480 SR
1,771 MMR
Agni
Agni
Gold I
 
Agni
Gold I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold I
Shinsöö
Awilix
Gold I
Level 158
God Stats
5W - 9L
1,260 SR
Queue Stats
112W - 103L
1,660 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
TioMg100
Gilgamesh
Platinum I
Level 205
God Stats
14W - 8L
1,735 SR
Queue Stats
263W - 249L
2,061 MMR
Solo
Sobek
Sobek
Platinum IV
TokyoTulip
Sobek
Platinum IV
Level 194
God Stats
2W - 7L
1,591 SR
Queue Stats
132W - 119L
1,884 MMR
Solo
Anhur
Anhur
Platinum I
VaAlLenTiN
Anhur
Platinum I
Level 155
God Stats
3W - 13L
1,314 SR
Queue Stats
160W - 153L
1,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
3 / 0 / 1
4,003
801
1,662
3,027
1,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cu Chulainn
 
Cu Chulainn
7
0 / 0 / 0
3,684
737
2,084
4,618
1,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
1 / 2 / 2
3,761
752
2,151
2,653
781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Maui
Pocooyo
Maui
6
0 / 0 / 1
3,450
690
277
3,257
1,516
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

6
0 / 1 / 0
3,255
651
1,329
2,253
489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
Sun WukongGebAres

VS

Bans
OsirisAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
1 / 1 / 0
3,834
767
1,412
1,974
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Shinsöö
Awilix
6
1 / 2 / 0
3,403
681
1,474
4,543
1,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
TioMg100
Gilgamesh
6
0 / 0 / 0
3,572
714
3,026
4,688
3,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
3
0 / 0 / 1
3,082
616
1,011
1,318
842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
7
1 / 1 / 0
3,588
718
1,836
2,844
783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
3
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
1
3.5
W
Cu Chulainn
 
Cu Chulainn
0
0
0
0
L
Agni
 
Agni
1
1
0
1
W
1
2
2
1
W
Maui
Pocooyo
Maui
0
0
1
0.5
L
Awilix
Shinsöö
Awilix
1
2
0
0.5
L
Gilgamesh
TioMg100
Gilgamesh
0
0
0
0
L
Sobek
0
0
1
0.5
L
Anhur
1
1
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,503
Damage
8,759
15,808
Taken
15,367
5,576
Mitigated
7,119
5,865
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,662
719
0
930
3,027
1,143
0
414
2,574
0
14,649
W
Cu Chulainn
 
Cu Chulainn
2,084
572
0
1,567
4,618
1,647
0
0
4,410
0
22,511
L
Agni
 
Agni
1,412
449
0
851
1,974
514
0
628
1,288
18,161
0
W
2,151
637
0
649
2,653
781
0
998
1,655
17,586
0
W
Maui
Pocooyo
Maui
277
134
429
1,610
3,257
1,516
36
603
2,654
10,626
0
L
Awilix
Shinsöö
Awilix
1,474
958
0
291
4,543
1,547
0
1,363
3,078
0
17,406
L
Gilgamesh
TioMg100
Gilgamesh
3,026
1,105
0
1,675
4,688
3,433
0
0
4,688
0
19,305
L
Sobek
1,011
263
0
984
1,318
842
0
134
1,184
3,858
0
L
Anhur
1,836
771
0
1,341
2,844
783
0
143
2,701
0
21,044
W
1,329
867
0
680
2,253
489
15
408
1,845
0
17,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,153
Gold Earned
17,479
165
Minions Killed
162
0
Camps Cleared
0
511,895
Distance Traveled
471,214
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,003
801
22
4
0
121,757
0
W
Cu Chulainn
3,684
737
45
9
0
104,966
0
L
Agni
3,834
767
43
9
0
119,073
0
W
Zeus
3,761
752
45
9
0
90,355
0
W
Maui
3,450
690
18
4
0
104,958
1
L
Awilix
3,403
681
34
7
0
103,731
0
L
Gilgamesh
3,572
714
39
8
0
100,060
0
L
Sobek
3,082
616
3
1
0
57,652
0
L
Anhur
3,588
718
43
9
0
90,698
0
W
Cupid
3,255
651
35
7
0
89,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role