Player Matchup

Baba Yaga
Baba Yaga
Mammoy-29
Baba Yaga
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 104L
1,313 Elo+
Party 2
Cthulhu
Cthulhu
PaZe x Don
Cthulhu
Level 119
God Stats
4W - 3L
1,739 SR
Queue Stats
272W - 251L
1,510 Elo+
Party 3
Nike
Nike
Wukong_503
Nike
Level 120
God Stats
2W - 4L
1,487 SR
Queue Stats
199W - 181L
1,476 Elo+
Party 2
Bastet
Bastet
daanieboy16
Bastet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 216L
1,505 Elo+
Party 3
Heimdallr
Heimdallr
molle0317
Heimdallr
Level 112
God Stats
1W - 3L
1,365 SR
Queue Stats
58W - 47L
1,503 Elo+
Solo
Team Averages
Level 116
1,518 SR
1,461 Elo+

VS

Team Averages
Level 88
1,509 SR
1,416 Elo+
Janus
Janus
Baytuix
Janus
Level 106
God Stats
39W - 39L
1,519 SR
Queue Stats
239W - 210L
1,498 Elo+
Solo
Aphrodite
Aphrodite
KornexZ
Aphrodite
Level 34
God Stats
2W - 0L
1,704 SR
Queue Stats
21W - 39L
1,298 Elo+
Party 1
Fenrir
Fenrir
Moj_Panie1
Fenrir
Level 127
God Stats
55W - 61L
1,487 SR
Queue Stats
131W - 120L
1,486 Elo+
Solo
Sol
Sol
Vanillakush15
Sol
Level 37
God Stats
2W - 3L
1,329 SR
Queue Stats
21W - 39L
1,298 Elo+
Party 1
Achilles
Achilles
kenner96
Achilles
Level 135
God Stats
23W - 20L
1,508 SR
Queue Stats
59W - 55L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Mammoy-29
Baba Yaga
14
0 / 3 / 1
8,455
445
7,698
12,200
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
PaZe x Don
Cthulhu
14
3 / 3 / 1
9,480
499
11,423
13,084
6,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

14
3 / 1 / 1
8,278
436
9,960
18,106
16,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
17
0 / 2 / 3
9,053
476
9,829
15,765
6,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
molle0317
Heimdallr
16
3 / 1 / 2
9,596
505
11,464
14,232
6,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Baytuix
Janus
17
1 / 2 / 3
9,668
509
12,334
10,859
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
KornexZ
Aphrodite
14
0 / 2 / 4
8,980
473
3,249
12,776
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Moj_Panie1
Fenrir
19
4 / 0 / 2
10,389
547
12,407
22,134
13,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 2 / 1
8,119
427
10,954
13,203
5,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
kenner96
Achilles
16
5 / 4 / 3
10,499
553
14,110
21,331
15,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
10
10
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
Baytuix
Janus
1
2
3
1.25
W
Aphrodite
KornexZ
Aphrodite
0
2
4
1
L
Baba Yaga
Mammoy-29
Baba Yaga
0
3
1
0.17
W
Fenrir
Moj_Panie1
Fenrir
4
0
2
5
L
Cthulhu
PaZe x Don
Cthulhu
3
3
1
1.17
W
0
2
1
0.25
L
3
1
1
3.5
L
Bastet
0
2
3
0.75
W
Achilles
kenner96
Achilles
5
4
3
1.63
L
Heimdallr
molle0317
Heimdallr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,374
Damage
53,054
73,387
Taken
80,303
40,819
Mitigated
50,028
21,188
Healing
36,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Baytuix
Janus
12,334
350
0
1,729
10,859
4,824
0
3,339
7,502
83,352
1,931
W
Aphrodite
KornexZ
Aphrodite
3,249
751
4,422
6,624
12,776
11,744
144
1,513
11,166
32,061
701
L
Baba Yaga
Mammoy-29
Baba Yaga
7,698
346
0
1,879
12,200
5,387
496
6,796
4,640
64,557
417
W
Fenrir
Moj_Panie1
Fenrir
12,407
3,260
0
9,710
22,134
13,225
0
5,090
16,721
0
112,637
L
Cthulhu
PaZe x Don
Cthulhu
11,423
354
44
2,001
13,084
6,249
0
1,342
10,975
58,927
1,402
W
10,954
5,074
0
5,168
13,203
5,154
1,623
1,232
11,905
71,386
609
L
9,960
522
713
1,761
18,106
16,433
140
5,005
12,800
0
54,753
L
Bastet
9,829
2,231
0
8,658
15,765
6,254
0
2,365
13,056
0
90,925
W
Achilles
kenner96
Achilles
14,110
3,683
0
8,983
21,331
15,081
1,603
6,668
13,665
0
67,822
L
Heimdallr
molle0317
Heimdallr
11,464
4,646
0
6,132
14,232
6,496
78
9,505
4,647
0
75,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,862
Gold Earned
47,655
517
Minions Killed
565
0
Camps Cleared
0
1,878,466
Distance Traveled
2,011,037
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,668
509
147
8
0
422,881
4
W
Aphrodite
8,980
473
49
3
0
385,585
0
L
Baba Yaga
8,455
445
94
5
0
354,743
0
W
Fenrir
10,389
547
152
8
0
467,242
0
L
Cthulhu
9,480
499
114
6
0
309,891
0
W
Sol
8,119
427
106
6
0
364,913
0
L
Nike
8,278
436
55
3
0
406,017
2
L
Bastet
9,053
476
134
7
0
458,725
0
W
Achilles
10,499
553
111
6
0
370,416
2
L
Heimdallr
9,596
505
120
6
0
349,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role