Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AlexBalthazar
Gilgamesh
Level 85
God Stats
4W - 1L
1,717 SR
Queue Stats
144W - 143L
1,501 Elo+
Party 2
Sobek
Sobek
Enzo-IceBall
Sobek
Level 146
God Stats
3W - 0L
1,804 SR
Queue Stats
145W - 140L
1,494 Elo+
Party 2
Hercules
Hercules
RugbyNinja_BR
Hercules
Level 88
God Stats
6W - 4L
1,516 SR
Queue Stats
138W - 136L
1,448 Elo+
Party 2
Loki
Loki
levonorgestrel08
Loki
Level 105
God Stats
5W - 4L
1,577 SR
Queue Stats
323W - 303L
1,475 Elo+
Party 2
Team Averages
Level 119
1,623 SR
1,483 Elo+

VS

Team Averages
Level 117
1,531 SR
1,458 Elo+
Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DiskDuny
Ao Kuang
Level 168
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 13L
1,572 Elo+
Solo
Janus
Janus
Nikrek
Janus
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
37W - 25L
1,298 Elo+
Solo
Medusa
Medusa
NooxX4745
Medusa
Level 85
God Stats
5W - 4L
1,654 SR
Queue Stats
121W - 124L
1,420 Elo+
Party 1
Chaac
Chaac
Parannoia
Chaac
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 1 / 0
8,211
632
7,544
4,004
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
AlexBalthazar
Gilgamesh
13
1 / 2 / 2
7,031
541
2,214
7,384
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 3
6,852
527
3,717
8,455
7,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
RugbyNinja_BR
Hercules
10
2 / 2 / 3
6,995
538
5,989
13,247
8,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 4
6,951
535
4,644
9,837
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 1 / 4
6,196
477
5,079
10,915
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
DiskDuny
Ao Kuang
1
0 / 0 / 0
3,909
301
0
640
162
Janus
Nikrek
Janus
14
4 / 1 / 0
7,454
573
7,589
6,999
2,463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
NooxX4745
Medusa
10
1 / 2 / 3
6,436
495
8,107
8,632
3,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Parannoia
Chaac
9
1 / 4 / 2
5,594
430
6,407
9,768
4,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
8
Kills
7
7
Deaths
8
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
0
4
L
Bacchus
 
Bacchus
1
1
4
3
W
Gilgamesh
AlexBalthazar
Gilgamesh
1
2
2
1
L
Ao Kuang
DiskDuny
Ao Kuang
0
0
0
0
W
1
1
3
2.5
L
Janus
Nikrek
Janus
4
1
0
4
L
Medusa
NooxX4745
Medusa
1
2
3
1.25
L
Chaac
Parannoia
Chaac
1
4
2
0.5
W
Hercules
RugbyNinja_BR
Hercules
2
2
3
1.75
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,108
Damage
27,182
42,927
Taken
36,954
24,967
Mitigated
20,792
14,939
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,544
1,385
0
531
4,004
1,380
56
2,409
1,595
56,005
0
L
Bacchus
 
Bacchus
5,079
536
0
4,227
10,915
10,286
0
2,771
8,036
21,757
0
W
Gilgamesh
AlexBalthazar
Gilgamesh
2,214
702
0
2,119
7,384
3,246
1,466
829
6,555
0
43,320
L
Ao Kuang
DiskDuny
Ao Kuang
0
0
0
0
640
162
0
640
0
0
0
W
3,717
356
0
2,022
8,455
7,671
0
3,201
5,254
17,869
459
L
Janus
Nikrek
Janus
7,589
195
0
1,799
6,999
2,463
0
3,822
3,132
70,679
1,085
L
Medusa
NooxX4745
Medusa
8,107
3,176
0
1,864
8,632
3,230
0
2,005
6,585
0
49,407
L
Chaac
Parannoia
Chaac
6,407
1,108
0
1,575
9,768
4,651
0
2,013
7,280
0
22,643
W
Hercules
RugbyNinja_BR
Hercules
5,989
1,864
0
5,982
13,247
8,729
437
3,809
9,438
0
34,281
W
4,644
1,150
0
4,285
9,837
3,941
702
2,083
7,754
0
52,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,040
Gold Earned
29,589
349
Minions Killed
247
0
Camps Cleared
0
1,315,830
Distance Traveled
1,070,287
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,211
632
100
8
0
253,664
1
L
Bacchus
6,196
477
19
1
0
272,108
0
W
Gilgamesh
7,031
541
75
6
0
277,769
0
L
Ao Kuang
3,909
301
0
0
0
0
0
W
Sobek
6,852
527
35
3
0
249,669
1
L
Janus
7,454
573
121
9
0
316,409
0
L
Medusa
6,436
495
80
6
0
249,253
0
L
Chaac
5,594
430
27
2
0
232,517
0
W
Hercules
6,995
538
54
4
0
247,033
3
W
Loki
6,951
535
85
7
0
287,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role