Player Matchup

Ne Zha
Ne Zha
CGLR
Ne Zha
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 100L
1,505 Elo+
Solo
Zeus
Zeus
Kuroraa
Zeus
Level 66
God Stats
1W - 2L
1,210 SR
Queue Stats
51W - 40L
1,496 Elo+
Party 1
Aphrodite
Aphrodite
Stjerne falle
Aphrodite
Level 156
God Stats
5W - 4L
1,725 SR
Queue Stats
875W - 890L
1,454 Elo+
Solo
Khepri
Khepri
Warlord76760
Khepri
Level 105
God Stats
8W - 4L
1,555 SR
Queue Stats
194W - 183L
1,481 Elo+
Party 1
Chernobog
Chernobog
j-xckz
Chernobog
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 217L
1,494 Elo+
Solo
Team Averages
Level 125
1,498 SR
1,486 Elo+

VS

Team Averages
Level 129
1,532 SR
1,438 Elo+
Surtr
Surtr
Eneas85
Surtr
Level 156
God Stats
5W - 4L
1,296 SR
Queue Stats
172W - 112L
1,571 Elo+
Solo
Hel
Hel
FROUSI
Hel
Level 156
God Stats
4W - 1L
1,814 SR
Queue Stats
153W - 152L
1,440 Elo+
Solo
Tyr
Tyr
Ioupie
Tyr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,339 Elo+
Party 2
Hun Batz
Hun Batz
Lesnik2019
Hun Batz
Level 121
God Stats
5W - 5L
1,551 SR
Queue Stats
356W - 342L
1,501 Elo+
Solo
Ishtar
Ishtar
Yoroj
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CGLR
Ne Zha
19
13 / 4 / 11
12,191
871
23,093
16,965
15,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Kuroraa
Zeus
14
2 / 3 / 11
9,319
666
14,194
11,149
7,118
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Stjerne falle
Aphrodite
16
1 / 1 / 15
9,630
688
7,856
9,120
7,536
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
17
2 / 2 / 21
11,357
811
7,706
17,750
30,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
j-xckz
Chernobog
18
6 / 3 / 12
11,121
794
20,496
15,292
11,123
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Eneas85
Surtr
15
2 / 5 / 7
9,372
669
7,841
16,716
17,566
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
FROUSI
Hel
13
1 / 5 / 6
8,556
611
4,119
13,853
6,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyr
Ioupie
Tyr
15
0 / 7 / 7
8,680
620
5,645
22,402
33,372
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Lesnik2019
Hun Batz
18
3 / 2 / 10
10,641
760
17,203
15,289
15,402
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Yoroj
Ishtar
18
6 / 5 / 3
10,902
779
22,529
15,353
7,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
45
24
Kills
12
13
Deaths
24
70
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
CGLR
Ne Zha
13
4
11
4.63
L
Surtr
Eneas85
Surtr
2
5
7
1.1
L
Hel
FROUSI
Hel
1
5
6
0.8
L
Tyr
Ioupie
Tyr
0
7
7
0.5
W
Zeus
Kuroraa
Zeus
2
3
11
2.5
L
Hun Batz
Lesnik2019
Hun Batz
3
2
10
4
W
Aphrodite
Stjerne falle
Aphrodite
1
1
15
8.5
W
Khepri
2
2
21
6.25
L
Ishtar
Yoroj
Ishtar
6
5
3
1.5
W
Chernobog
j-xckz
Chernobog
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,345
Damage
57,337
70,276
Taken
83,613
71,880
Mitigated
80,730
28,779
Healing
30,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
CGLR
Ne Zha
23,093
4,553
972
5,165
16,965
15,963
2,299
1,356
14,972
0
40,318
L
Surtr
Eneas85
Surtr
7,841
2,605
1,400
3,256
16,716
17,566
38
5,737
10,979
1,123
16,829
L
Hel
FROUSI
Hel
4,119
59
8,420
6,067
13,853
6,740
0
5,882
7,971
6,529
1,231
L
Tyr
Ioupie
Tyr
5,645
1,177
1,470
3,765
22,402
33,372
0
7,013
15,389
1,146
11,367
W
Zeus
Kuroraa
Zeus
14,194
918
524
1,693
11,149
7,118
724
542
10,607
25,807
0
L
Hun Batz
Lesnik2019
Hun Batz
17,203
1,287
2,405
1,303
15,289
15,402
591
5,169
10,120
0
27,021
W
Aphrodite
Stjerne falle
Aphrodite
7,856
1,626
9,791
4,831
9,120
7,536
500
469
8,651
21,717
0
W
Khepri
7,706
465
466
1,382
17,750
30,140
490
1,494
16,256
19,485
2,130
L
Ishtar
Yoroj
Ishtar
22,529
12,065
795
1,589
15,353
7,650
774
4,745
10,608
0
51,233
W
Chernobog
j-xckz
Chernobog
20,496
10,589
2,350
1,605
15,292
11,123
4,498
1,290
14,002
0
47,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,618
Gold Earned
48,151
178
Minions Killed
135
0
Camps Cleared
0
1,280,968
Distance Traveled
1,123,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,191
871
30
2
0
268,305
0
L
Surtr
9,372
669
16
1
0
222,504
0
L
Hel
8,556
611
7
1
0
184,798
0
L
Tyr
8,680
620
24
2
0
235,001
0
W
Zeus
9,319
666
22
2
0
246,517
0
L
Hun Batz
10,641
760
26
2
0
279,988
0
W
Aphrodite
9,630
688
43
3
0
258,077
0
W
Khepri
11,357
811
29
2
0
288,325
0
L
Ishtar
10,902
779
62
4
0
201,274
0
W
Chernobog
11,121
794
54
4
0
219,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role