Player Matchup

Ix Chel
Ix Chel
DMon0106
Ix Chel
Level 158
God Stats
3W - 1L
1,596 SR
Queue Stats
158W - 162L
1,476 Elo+
Party 1
Anhur
Anhur
Living lMasTeR
Anhur
Level 156
God Stats
6W - 7L
1,604 SR
Queue Stats
407W - 391L
1,517 Elo+
Party 1
Odin
Odin
NASDID
Odin
Level 50
God Stats
30W - 31L
1,531 SR
Queue Stats
451W - 425L
1,493 Elo+
Solo
Nemesis
Nemesis
YokiJoe
Nemesis
Level 68
God Stats
5W - 1L
1,118 SR
Queue Stats
99W - 92L
1,446 Elo+
Solo
Hachiman
Hachiman
iTryKing12
Hachiman
Level 129
God Stats
53W - 48L
1,621 SR
Queue Stats
729W - 710L
1,460 Elo+
Solo
Team Averages
Level 112
1,494 SR
1,478 Elo+

VS

Team Averages
Level 93
1,571 SR
1,566 Elo+
Athena
Athena
Beatozd
Athena
Level 108
God Stats
3W - 1L
1,780 SR
Queue Stats
309W - 297L
1,543 Elo+
Solo
Tiamat
Tiamat
LatePen34153888
Tiamat
Level 97
God Stats
0W - 3L
1,303 SR
Queue Stats
6W - 8L
1,590 Elo+
Party 2
Arachne
Arachne
Sidtegamer
Arachne
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Sol
Sol
Soul3ater15
Sol
Level 166
God Stats
110W - 100L
1,584 SR
Queue Stats
424W - 400L
1,488 Elo+
Solo
Martichoras
Martichoras
exsao
Martichoras
Level 15
God Stats
2W - 5L
1,690 SR
Queue Stats
4W - 7L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DMon0106
Ix Chel
13
5 / 3 / 3
8,243
485
12,402
11,602
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 0 / 5
8,386
493
8,212
10,308
4,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
NASDID
Odin
15
6 / 0 / 5
9,511
559
6,751
8,563
5,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
YokiJoe
Nemesis
14
2 / 3 / 2
8,092
476
5,026
14,151
6,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
iTryKing12
Hachiman
18
1 / 0 / 3
10,222
601
4,755
12,090
5,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Beatozd
Athena
9
0 / 1 / 2
6,718
395
5,582
15,224
14,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 5 / 3
7,919
466
9,819
10,141
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Sidtegamer
Arachne
12
4 / 4 / 0
7,533
443
7,364
12,055
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 2
7,971
469
9,334
14,202
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
exsao
Martichoras
7
0 / 2 / 1
5,828
343
72
2,688
914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
14
Kills
6
6
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
Beatozd
Athena
0
1
2
1
W
Ix Chel
DMon0106
Ix Chel
5
3
3
2.17
L
1
5
3
0.5
W
0
0
5
2.5
W
Odin
NASDID
Odin
6
0
5
8.5
L
Arachne
Sidtegamer
Arachne
4
4
0
1
L
1
3
2
0.67
W
Nemesis
YokiJoe
Nemesis
2
3
2
1
L
Martichoras
exsao
Martichoras
0
2
1
0.25
W
Hachiman
iTryKing12
Hachiman
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,146
Damage
32,171
56,714
Taken
54,310
26,772
Mitigated
29,567
15,545
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Beatozd
Athena
5,582
1,316
0
2,539
15,224
14,095
38
2,886
12,338
18,488
865
W
Ix Chel
DMon0106
Ix Chel
12,402
1,627
1,341
2,628
11,602
5,165
0
7,735
3,867
37,954
824
L
9,819
1,260
0
934
10,141
5,569
517
3,516
6,625
47,038
1,314
W
8,212
3,326
0
1,541
10,308
4,173
628
6,791
3,517
0
60,021
W
Odin
NASDID
Odin
6,751
1,178
0
904
8,563
5,434
425
3,622
4,941
0
65,884
L
Arachne
Sidtegamer
Arachne
7,364
5,605
0
2,970
12,055
4,516
0
1,628
10,427
0
44,391
L
9,334
1,844
477
6,771
14,202
4,473
776
4,244
9,958
61,234
3,227
W
Nemesis
YokiJoe
Nemesis
5,026
1,436
0
3,066
14,151
6,819
0
3,046
11,105
0
66,428
L
Martichoras
exsao
Martichoras
72
72
0
17
2,688
914
10
0
2,688
0
14,723
W
Hachiman
iTryKing12
Hachiman
4,755
2,706
0
6,065
12,090
5,181
0
3,255
8,835
0
120,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,454
Gold Earned
35,969
512
Minions Killed
298
0
Camps Cleared
0
1,688,952
Distance Traveled
1,442,893
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,718
395
22
1
0
390,647
4
W
Ix Chel
8,243
485
42
2
0
343,419
0
L
Tiamat
7,919
466
81
5
0
322,403
0
W
Anhur
8,386
493
102
6
0
352,312
4
W
Odin
9,511
559
105
6
0
375,195
6
L
Arachne
7,533
443
75
4
0
352,438
0
L
Sol
7,971
469
102
6
0
290,614
6
W
Nemesis
8,092
476
83
5
0
327,096
0
L
Martichoras
5,828
343
18
1
0
86,791
0
W
Hachiman
10,222
601
180
11
0
290,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role