Player Matchup

Hera
Hera
 
Hera
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Caeldrim_
Charybdis
Level 107
God Stats
5W - 4L
1,429 SR
Queue Stats
328W - 329L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
Primarji
Baron Samedi
Level 129
God Stats
5W - 3L
1,672 SR
Queue Stats
288W - 263L
1,506 Elo+
Solo
Charon
Charon
Terruz
Charon
Level 128
God Stats
1W - 1L
1,292 SR
Queue Stats
135W - 119L
1,649 Elo+
Solo
Cliodhna
Cliodhna
pabculerocky84
Cliodhna
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 157L
1,449 Elo+
Solo
Team Averages
Level 106
1,479 SR
1,525 Elo+

VS

Team Averages
Level 94
1,587 SR
1,490 Elo+
Olorun
Olorun
Birscurse
Olorun
Level 117
God Stats
1W - 1L
1,818 SR
Queue Stats
106W - 119L
1,523 Elo+
Solo
Skadi
Skadi
Jevawi
Skadi
Level 162
God Stats
0W - 2L
1,428 SR
Queue Stats
43W - 56L
1,499 Elo+
Party 2
Vulcan
Vulcan
Rinaricca
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Shad0wProve
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,420 Elo+
Party 1
Shiva
Shiva
Skôrpan
Shiva
Level 157
God Stats
1W - 1L
1,688 SR
Queue Stats
44W - 58L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 1 / 15
8,151
815
7,933
5,836
2,755
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charybdis
Caeldrim_
Charybdis
15
5 / 1 / 9
8,566
857
10,493
7,157
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Primarji
Baron Samedi
15
7 / 1 / 8
8,936
894
9,670
8,252
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon
Terruz
Charon
14
2 / 3 / 13
8,845
885
6,414
11,857
10,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
14
2 / 3 / 14
8,053
805
8,709
10,491
5,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Birscurse
Olorun
14
1 / 1 / 4
7,252
725
6,316
8,012
4,175
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Jevawi
Skadi
14
1 / 3 / 3
7,530
753
9,012
9,523
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Rinaricca
Vulcan
12
2 / 6 / 3
7,347
735
3,249
9,594
4,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 3
7,951
795
7,161
8,160
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
Skôrpan
Shiva
14
2 / 4 / 5
8,020
802
9,132
11,160
11,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
17
Kills
9
9
Deaths
17
59
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
1
15
8.5
L
Olorun
Birscurse
Olorun
1
1
4
3
W
Charybdis
Caeldrim_
Charybdis
5
1
9
9.5
L
Skadi
Jevawi
Skadi
1
3
3
0.83
W
Baron Samedi
Primarji
Baron Samedi
7
1
8
11
L
Vulcan
Rinaricca
Vulcan
2
6
3
0.58
L
3
3
3
1.5
L
Shiva
Skôrpan
Shiva
2
4
5
1.13
W
Charon
Terruz
Charon
2
3
13
2.83
W
Cliodhna
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,219
Damage
34,870
43,593
Taken
46,449
28,239
Mitigated
28,554
21,534
Healing
16,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,933
1,476
519
1,135
5,836
2,755
281
1,989
3,847
17,955
201
L
Olorun
Birscurse
Olorun
6,316
1,892
3,415
3,556
8,012
4,175
0
4,312
3,688
20,242
559
W
Charybdis
Caeldrim_
Charybdis
10,493
4,920
423
2,174
7,157
3,715
810
2,733
4,424
0
29,566
L
Skadi
Jevawi
Skadi
9,012
3,179
661
2,475
9,523
4,278
0
4,664
4,821
0
22,604
W
Baron Samedi
Primarji
Baron Samedi
9,670
215
5,667
4,289
8,252
5,289
176
3,577
4,675
17,305
773
L
Vulcan
Rinaricca
Vulcan
3,249
0
62
743
9,594
4,608
0
5,310
4,261
6,259
57
L
7,161
356
860
1,597
8,160
3,770
0
4,977
3,172
22,582
0
L
Shiva
Skôrpan
Shiva
9,132
683
1,212
1,868
11,160
11,723
0
3,989
7,132
0
14,987
W
Charon
Terruz
Charon
6,414
473
981
2,402
11,857
10,952
127
4,553
7,304
12,736
0
W
Cliodhna
8,709
69
1,326
2,618
10,491
5,528
74
3,784
6,707
0
20,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,551
Gold Earned
38,100
132
Minions Killed
111
0
Camps Cleared
0
1,005,786
Distance Traveled
940,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,151
815
27
3
0
203,822
0
L
Olorun
7,252
725
14
1
0
198,625
0
W
Charybdis
8,566
857
42
4
0
191,112
0
L
Skadi
7,530
753
37
4
0
193,089
0
W
Baron Samedi
8,936
894
22
2
0
204,090
0
L
Vulcan
7,347
735
9
1
0
182,384
0
L
Janus
7,951
795
32
3
0
184,980
0
L
Shiva
8,020
802
19
2
0
181,320
0
W
Charon
8,845
885
11
1
0
176,027
0
W
Cliodhna
8,053
805
30
3
0
230,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role