Player Matchup

Rama
Rama
 
Rama
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CaSytheSupeRStaR
Baron Samedi
Level 86
God Stats
16W - 20L
1,445 SR
Queue Stats
96W - 106L
1,494 Elo+
Solo
Tyr
Tyr
SmeltedJogo
Tyr
Level 184
God Stats
1W - 1L
1,171 SR
Queue Stats
57W - 62L
1,538 Elo+
Party 2
Zeus
Zeus
XenoWulf9429
Zeus
Level 201
God Stats
5W - 5L
1,566 SR
Queue Stats
317W - 329L
1,543 Elo+
Party 2
Sylvanus
Sylvanus
Àlanwise
Sylvanus
Level 153
God Stats
90W - 82L
1,550 SR
Queue Stats
139W - 117L
1,569 Elo+
Solo
Team Averages
Level 164
1,447 SR
1,529 Elo+

VS

Team Averages
Level 147
1,507 SR
1,534 Elo+
Discordia
Discordia
 
Discordia
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Dombah
Chiron
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 81L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
Ploh
Cthulhu
Level 155
God Stats
1W - 5L
1,439 SR
Queue Stats
128W - 91L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
Satty
Sun Wukong
Level 148
God Stats
14W - 9L
1,594 SR
Queue Stats
116W - 81L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
4 / 1 / 4
7,287
1,457
6,686
5,278
2,454
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
CaSytheSupeRStaR
Baron Samedi
11
0 / 1 / 6
6,272
1,254
2,745
4,686
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 3
6,998
1,400
3,224
5,663
5,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 1 / 6
6,075
1,215
6,835
3,209
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sylvanus
Àlanwise
Sylvanus
12
0 / 0 / 7
7,119
1,424
3,910
5,026
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

360

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 2 / 4
6,373
1,275
6,028
4,487
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
 
Thor
11
1 / 1 / 2
6,264
1,253
4,475
4,215
1,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Dombah
Chiron
12
2 / 0 / 1
7,041
1,408
4,210
5,290
2,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Ploh
Cthulhu
11
1 / 5 / 3
6,521
1,304
6,809
11,451
10,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Satty
Sun Wukong
9
0 / 0 / 0
3,905
781
0
0
0

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
8
Kills
4
4
Deaths
8
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
4
6
L
Discordia
 
Discordia
0
2
4
1
L
Thor
 
Thor
1
1
2
2
W
Baron Samedi
CaSytheSupeRStaR
Baron Samedi
0
1
6
3
L
Chiron
Dombah
Chiron
2
0
1
2.5
L
Cthulhu
Ploh
Cthulhu
1
5
3
0.5
L
Sun Wukong
Satty
Sun Wukong
0
0
0
0
W
3
1
3
4.5
W
1
1
6
4
W
Sylvanus
Àlanwise
Sylvanus
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,400
Damage
21,522
23,862
Taken
25,443
16,717
Mitigated
16,365
7,022
Healing
1,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,686
5,815
0
0
5,278
2,454
0
2,602
2,555
0
21,802
L
Discordia
 
Discordia
6,028
219
0
0
4,487
1,658
0
1,848
2,532
21,935
567
L
Thor
 
Thor
4,475
326
0
200
4,215
1,638
0
2,789
1,185
0
5,916
W
Baron Samedi
CaSytheSupeRStaR
Baron Samedi
2,745
89
336
200
4,686
2,754
0
3,240
1,376
18,898
0
L
Chiron
Dombah
Chiron
4,210
1,261
360
752
5,290
2,103
0
3,145
1,925
0
24,771
L
Cthulhu
Ploh
Cthulhu
6,809
133
0
556
11,451
10,966
0
4,260
6,876
15,300
0
L
Sun Wukong
Satty
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
3,224
444
0
341
5,663
5,612
0
2,060
3,477
0
8,312
W
6,835
489
0
0
3,209
1,185
0
1,134
2,006
8,364
234
W
Sylvanus
Àlanwise
Sylvanus
3,910
1,188
2,801
3,344
5,026
4,712
0
3,007
1,812
5,731
1,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,751
Gold Earned
30,104
101
Minions Killed
127
6
Camps Cleared
4
549,907
Distance Traveled
471,390
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,287
1,457
37
7
3
108,159
0
L
Discordia
6,373
1,275
40
8
0
118,838
0
L
Thor
6,264
1,253
5
1
0
119,885
0
W
Baron Samedi
6,272
1,254
39
8
1
112,685
1
L
Chiron
7,041
1,408
53
11
3
123,805
0
L
Cthulhu
6,521
1,304
29
6
1
108,862
0
L
Sun Wukong
3,905
781
0
0
0
0
0
W
Tyr
6,998
1,400
15
3
2
115,490
0
W
Zeus
6,075
1,215
5
1
0
108,702
0
W
Sylvanus
7,119
1,424
5
1
0
104,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role