Player Matchup

Ganesha
Ganesha
ByronBojangles3
Ganesha
Level 123
God Stats
64W - 46L
1,634 SR
Queue Stats
268W - 186L
1,596 Elo+
Party 2
Baron Samedi
Baron Samedi
OfficialBedbug
Baron Samedi
Level 80
God Stats
3W - 0L
1,909 SR
Queue Stats
51W - 40L
1,522 Elo+
Party 1
Horus
Horus
OfficialStickBug
Horus
Level 82
God Stats
1W - 0L
1,620 SR
Queue Stats
51W - 41L
1,516 Elo+
Party 1
Fenrir
Fenrir
Pixelborn
Fenrir
Level 156
God Stats
111W - 88L
1,568 SR
Queue Stats
300W - 229L
1,564 Elo+
Party 2
Olorun
Olorun
paygetm
Olorun
Level 119
God Stats
3W - 6L
1,321 SR
Queue Stats
42W - 48L
1,513 Elo+
Solo
Team Averages
Level 112
1,610 SR
1,542 Elo+

VS

Team Averages
Level 134
1,595 SR
1,462 Elo+
Lancelot
Lancelot
E46REDLINE
Lancelot
Level 158
God Stats
0W - 1L
1,585 SR
Queue Stats
4W - 10L
1,239 Elo+
Solo
Olorun
Olorun
EleventhFlyer35
Olorun
Level 143
God Stats
0W - 5L
1,500 SR
Queue Stats
380W - 382L
1,529 Elo+
Solo
Cabrakan
Cabrakan
Viceni
Cabrakan
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
381W - 267L
1,571 Elo+
Solo
Neith
Neith
kvic1144
Neith
Level 137
God Stats
87W - 78L
1,572 SR
Queue Stats
146W - 153L
1,546 Elo+
Solo
Cthulhu
Cthulhu
xRaeve
Cthulhu
Level 87
God Stats
4W - 4L
1,817 SR
Queue Stats
45W - 57L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 14
8,423
1,203
6,669
11,933
12,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
OfficialBedbug
Baron Samedi
13
2 / 1 / 10
8,067
1,152
11,114
4,813
2,467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
2 / 3 / 10
7,826
1,118
6,615
12,557
12,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
Pixelborn
Fenrir
13
4 / 0 / 9
8,095
1,156
10,797
9,744
8,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
paygetm
Olorun
14
7 / 0 / 7
9,274
1,325
9,104
3,127
1,521
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

352

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
E46REDLINE
Lancelot
12
1 / 6 / 3
7,177
1,025
6,965
15,604
6,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 2
6,897
985
2,245
2,347
886
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cabrakan
Viceni
Cabrakan
13
1 / 3 / 3
8,236
1,177
6,450
13,528
16,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
kvic1144
Neith
13
1 / 1 / 3
7,324
1,046
11,296
6,797
2,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
xRaeve
Cthulhu
12
0 / 4 / 4
7,008
1,001
9,923
9,833
8,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
15
Kills
4
4
Deaths
15
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
14
7
L
Lancelot
E46REDLINE
Lancelot
1
6
3
0.42
L
1
1
2
2
W
Baron Samedi
OfficialBedbug
Baron Samedi
2
1
10
7
W
2
3
10
2.33
W
Fenrir
Pixelborn
Fenrir
4
0
9
8.5
L
Cabrakan
Viceni
Cabrakan
1
3
3
0.83
L
Neith
kvic1144
Neith
1
1
3
2.5
W
Olorun
paygetm
Olorun
7
0
7
10.5
L
Cthulhu
xRaeve
Cthulhu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,299
Damage
36,879
42,174
Taken
48,109
37,294
Mitigated
35,762
12,540
Healing
5,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,669
603
0
931
11,933
12,285
0
4,861
7,072
10,881
0
L
Lancelot
E46REDLINE
Lancelot
6,965
1,647
0
390
15,604
6,236
0
8,225
6,781
0
16,911
L
2,245
1,086
30
220
2,347
886
0
1,368
970
5,261
0
W
Baron Samedi
OfficialBedbug
Baron Samedi
11,114
1,286
1,938
1,755
4,813
2,467
0
3,284
1,529
25,574
0
W
6,615
2,409
1,644
3,312
12,557
12,558
0
4,206
8,351
0
16,430
W
Fenrir
Pixelborn
Fenrir
10,797
3,061
0
1,360
9,744
8,463
0
4,404
5,340
323
15,818
L
Cabrakan
Viceni
Cabrakan
6,450
853
0
2,198
13,528
16,808
0
7,436
5,597
10,123
1,349
L
Neith
kvic1144
Neith
11,296
5,279
0
1,921
6,797
2,934
0
3,763
2,876
0
30,451
W
Olorun
paygetm
Olorun
9,104
5,216
354
1,246
3,127
1,521
0
711
2,416
25,322
2,009
L
Cthulhu
xRaeve
Cthulhu
9,923
1,037
0
250
9,833
8,898
0
5,601
4,037
21,415
460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,685
Gold Earned
36,642
118
Minions Killed
109
6
Camps Cleared
3
675,893
Distance Traveled
588,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,423
1,203
1
0
1
138,043
0
L
Lancelot
7,177
1,025
30
4
0
138,328
0
L
Olorun
6,897
985
8
1
1
47,291
0
W
Baron Samedi
8,067
1,152
34
5
1
128,293
0
W
Horus
7,826
1,118
15
2
0
129,594
0
W
Fenrir
8,095
1,156
19
3
2
149,489
0
L
Cabrakan
8,236
1,177
8
1
0
125,047
0
L
Neith
7,324
1,046
29
4
1
134,378
0
W
Olorun
9,274
1,325
49
7
2
130,474
0
L
Cthulhu
7,008
1,001
34
5
1
142,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role