Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BestClimaxEver
Bastet
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JuicyRaptor7173
Kukulkan
Level 7
God Stats
6W - 12L
1,457 SR
Queue Stats
6W - 12L
1,483 Elo+
Party 1
Surtr
Surtr
N0GGTthe0GG0T
Surtr
Level 144
God Stats
32W - 31L
1,497 SR
Queue Stats
244W - 295L
1,439 Elo+
Solo
Eset
Eset
SturdyArc364639
Eset
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,533 Elo+
Party 1
Team Averages
Level 88
1,491 SR
1,491 Elo+

VS

Team Averages
Level 144
1,540 SR
1,505 Elo+
Geb
Geb
 
Geb
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MortyKong
Thor
Level 201
God Stats
12W - 18L
1,525 SR
Queue Stats
153W - 156L
1,533 Elo+
Solo
Merlin
Merlin
NephroToxic
Merlin
Level 134
God Stats
14W - 29L
1,434 SR
Queue Stats
326W - 349L
1,508 Elo+
Solo
Agni
Agni
RaditzOverlord
Agni
Level 198
God Stats
25W - 18L
1,648 SR
Queue Stats
488W - 519L
1,439 Elo+
Solo
Nu Wa
Nu Wa
midnightlily77
Nu Wa
Level 142
God Stats
134W - 116L
1,591 SR
Queue Stats
143W - 131L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 0 / 2
4,829
966
1,139
4,177
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 0 / 2
4,831
966
3,647
2,094
770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
10
0 / 1 / 1
4,921
984
1,702
2,365
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
2 / 0 / 0
5,301
1,060
1,434
3,943
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 0
5,347
1,069
2,968
1,934
754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 1
4,482
896
2,007
4,321
3,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
10
1 / 1 / 0
4,847
969
2,378
3,230
1,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
10
0 / 2 / 1
4,960
992
3,296
3,225
1,047
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 0 / 0
4,890
978
1,918
2,528
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 0 / 0
4,263
853
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
3
Kills
1
1
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
2
1
L
Geb
 
Geb
0
0
1
0.5
W
0
0
2
1
W
Kukulkan
0
1
1
0.5
L
Thor
1
1
0
1
W
2
0
0
2
L
Merlin
0
2
1
0.25
L
0
0
0
0
W
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,890
Damage
9,599
14,513
Taken
13,304
7,279
Mitigated
6,688
2,752
Healing
2,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,139
140
0
660
4,177
2,588
0
1,924
2,109
4,199
112
L
Geb
 
Geb
2,007
171
80
1,064
4,321
3,413
0
1,607
2,714
4,599
53
W
3,647
910
0
290
2,094
770
0
1,072
1,022
0
9,657
W
Kukulkan
1,702
248
0
310
2,365
953
0
955
1,410
11,191
0
L
Thor
2,378
176
0
710
3,230
1,323
0
1,104
2,126
0
10,399
W
1,434
362
0
709
3,943
2,214
15
1,358
2,585
205
10,542
L
Merlin
3,296
364
0
678
3,225
1,047
0
1,279
1,946
14,311
664
L
1,918
389
0
284
2,528
905
0
1,522
1,006
10,797
0
W
2,968
206
0
783
1,934
754
0
1,391
405
18,867
1,023
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,229
Gold Earned
23,442
118
Minions Killed
82
0
Camps Cleared
0
544,887
Distance Traveled
367,414
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,829
966
9
2
0
104,642
0
L
Geb
4,482
896
4
1
0
86,777
0
W
Bastet
4,831
966
17
3
0
119,965
0
W
Kukulkan
4,921
984
23
5
0
97,606
0
L
Thor
4,847
969
13
3
0
95,417
0
W
Surtr
5,301
1,060
26
5
0
116,470
0
L
Merlin
4,960
992
36
7
0
91,809
1
L
Agni
4,890
978
29
6
0
93,411
3
W
Eset
5,347
1,069
43
9
0
106,204
0
L
Nu Wa
4,263
853
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role