Player Matchup

Medusa
Medusa
Gold I
Fudo
Medusa
Gold I
Level 158
God Stats
46W - 39L
1,598 SR
Queue Stats
197W - 192L
1,677 MMR
Solo
Chaac
Chaac
Platinum V
MooYeahMoose
Chaac
Platinum V
Level 153
God Stats
5W - 9L
1,353 SR
Queue Stats
179W - 192L
1,805 MMR
Party 2
Discordia
Discordia
Platinum IV
imlelez
Discordia
Platinum IV
Level 90
God Stats
8W - 8L
1,609 SR
Queue Stats
182W - 198L
1,599 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,520 SR
1,694 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,409 SR
1,655 MMR
Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Platinum I
Flanqer
Vulcan
Platinum I
Level 188
God Stats
3W - 13L
1,234 SR
Queue Stats
242W - 334L
1,967 MMR
Party 1
Neith
Neith
Bronze III
Mushquenum
Neith
Bronze III
Level 147
God Stats
6W - 14L
1,492 SR
Queue Stats
127W - 180L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fudo
Medusa
13
1 / 0 / 3
7,789
779
7,247
6,815
2,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 0 / 3
7,294
729
4,769
8,630
7,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
imlelez
Discordia
14
2 / 0 / 2
7,977
798
4,255
3,173
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SobekGebKuzenboAphroditeThoth

VS

Bans
AchillesCharonBaron SamediAtlasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 2 / 0
6,302
630
4,529
11,403
9,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Flanqer
Vulcan
1
0 / 0 / 0
3,708
371
0
0
0
Neith
13
0 / 2 / 0
7,065
707
5,633
7,328
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
L
Vulcan
Flanqer
Vulcan
0
0
0
0
W
Medusa
Fudo
Medusa
1
0
3
2.5
W
1
0
3
2.5
L
Neith
0
2
0
0
W
Discordia
imlelez
Discordia
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,271
Damage
10,162
18,618
Taken
18,731
11,827
Mitigated
13,103
8,134
Healing
3,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,529
884
0
1,850
11,403
9,990
0
3,388
7,628
0
13,249
L
Vulcan
Flanqer
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
Fudo
Medusa
7,247
2,805
0
2,159
6,815
2,691
689
597
6,087
0
38,756
W
4,769
390
0
4,158
8,630
7,954
298
303
8,075
0
27,671
L
Neith
5,633
1,209
0
1,655
7,328
3,113
0
867
6,251
0
40,454
W
Discordia
imlelez
Discordia
4,255
121
0
1,817
3,173
1,182
437
0
3,083
33,160
513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,060
Gold Earned
17,075
163
Minions Killed
105
0
Camps Cleared
0
622,638
Distance Traveled
365,488
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,302
630
20
2
0
190,199
0
L
Vulcan
3,708
371
0
0
0
0
0
W
Medusa
7,789
779
60
6
0
205,059
2
W
Chaac
7,294
729
32
3
0
217,586
0
L
Neith
7,065
707
85
9
0
175,289
0
W
Discordia
7,977
798
71
7
0
199,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role