Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
CloakedLycan
Ishtar
Level 146
God Stats
2W - 4L
1,387 SR
Queue Stats
57W - 53L
1,477 Elo+
Party 3
Bellona
Bellona
Dockrie
Bellona
Level 26
God Stats
4W - 1L
1,677 SR
Queue Stats
136W - 126L
1,435 Elo+
Party 2
Chronos
Chronos
ElectrcBurrito
Chronos
Level 66
God Stats
5W - 5L
1,351 SR
Queue Stats
209W - 173L
1,494 Elo+
Party 2
Pele
Pele
JuiceBoxBot
Pele
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,618 Elo+
Solo
Team Averages
Level 98
1,483 SR
1,505 Elo+

VS

Team Averages
Level 101
1,550 SR
1,506 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
LeoCs2204
Thanatos
Level 103
God Stats
0W - 2L
1,286 SR
Queue Stats
190W - 165L
1,522 Elo+
Solo
Apollo
Apollo
ParkCityCutter
Apollo
Level 84
God Stats
2W - 1L
1,820 SR
Queue Stats
77W - 68L
1,530 Elo+
Solo
Ra
Ra
politeBro23
Ra
Level 48
God Stats
128W - 111L
1,513 SR
Queue Stats
310W - 349L
1,421 Elo+
Party 1
Aphrodite
Aphrodite
salinas2127
Aphrodite
Level 155
God Stats
10W - 7L
1,630 SR
Queue Stats
210W - 208L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
1 / 1 / 1
3,609
722
1,828
4,154
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
6
0 / 1 / 1
3,444
689
1,524
3,329
1,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
Dockrie
Bellona
6
0 / 0 / 1
3,582
716
2,073
4,851
3,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 0
3,936
787
1,152
1,010
219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 1 / 0
3,581
716
1,400
3,728
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
0 / 1 / 0
3,946
789
3,594
5,048
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Thanatos
LeoCs2204
Thanatos
7
2 / 1 / 0
3,925
785
1,048
5,934
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 0 / 2
3,481
696
2,949
3,733
1,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 0 / 0
2,676
535
0
93
16
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
salinas2127
Aphrodite
7
1 / 2 / 1
3,451
690
1,573
4,077
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
1
1.5
L
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Ishtar
0
1
1
0.5
W
Bellona
Dockrie
Bellona
0
0
1
0.5
W
1
0
0
1
W
1
1
0
1
L
Thanatos
LeoCs2204
Thanatos
2
1
0
2
L
0
0
2
1
L
0
0
0
0
L
Aphrodite
salinas2127
Aphrodite
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,977
Damage
9,164
17,072
Taken
18,885
7,979
Mitigated
6,823
5,785
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,828
1,028
240
1,344
4,154
1,789
0
726
3,428
8,135
3,412
L
Gilgamesh
 
Gilgamesh
3,594
1,148
0
903
5,048
1,895
0
0
4,766
0
21,830
W
Ishtar
1,524
1,127
0
564
3,329
1,061
0
693
2,636
0
20,351
W
Bellona
Dockrie
Bellona
2,073
1,118
0
1,488
4,851
3,794
0
0
4,851
0
15,587
W
1,152
434
0
620
1,010
219
0
0
1,010
18,424
383
W
1,400
399
0
1,529
3,728
1,116
0
0
3,728
0
16,205
L
Thanatos
LeoCs2204
Thanatos
1,048
266
0
5,596
5,934
1,878
0
971
4,841
0
18,127
L
2,949
2,034
0
850
3,733
1,089
0
826
2,907
0
22,216
L
0
0
0
22
93
16
0
0
93
818
0
L
Aphrodite
salinas2127
Aphrodite
1,573
250
1,499
1,636
4,077
1,945
0
776
3,301
10,761
1,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,152
Gold Earned
17,479
162
Minions Killed
143
0
Camps Cleared
0
549,396
Distance Traveled
493,218
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,609
722
24
5
0
95,926
0
L
Gilgamesh
3,946
789
41
8
0
101,746
0
W
Ishtar
3,444
689
29
6
0
98,726
0
W
Bellona
3,582
716
31
6
0
109,125
0
W
Chronos
3,936
787
48
10
0
110,746
0
W
Pele
3,581
716
30
6
0
134,873
0
L
Thanatos
3,925
785
42
8
0
123,530
1
L
Apollo
3,481
696
30
6
0
108,468
0
L
Ra
2,676
535
0
0
0
54,951
0
L
Aphrodite
3,451
690
30
6
0
104,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role