Player Matchup

Raijin
Raijin
ALEXNIETO96
Raijin
Level 153
God Stats
2W - 1L
1,949 SR
Queue Stats
6W - 8L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
Capt_Death_Fly
Zhong Kui
Level 68
God Stats
15W - 11L
1,564 SR
Queue Stats
215W - 216L
1,430 Elo+
Solo
Neith
Neith
GimliG375
Neith
Level 103
God Stats
9W - 7L
1,477 SR
Queue Stats
19W - 16L
1,411 Elo+
Party 1
Kuzenbo
Kuzenbo
MilitantFir3168
Kuzenbo
Level 145
God Stats
2W - 4L
1,309 SR
Queue Stats
11W - 9L
1,384 Elo+
Party 1
Arachne
Arachne
brita7869
Arachne
Level 109
God Stats
5W - 6L
1,628 SR
Queue Stats
135W - 157L
1,400 Elo+
Solo
Team Averages
Level 116
1,586 SR
1,421 Elo+

VS

Team Averages
Level 107
1,534 SR
1,466 Elo+
Olorun
Olorun
PirloDA1
Olorun
Level 100
God Stats
15W - 8L
1,713 SR
Queue Stats
174W - 186L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
Savage Skorge
Kumbhakarna
Level 144
God Stats
0W - 2L
1,240 SR
Queue Stats
353W - 353L
1,541 Elo+
Party 2
Skadi
Skadi
Tanchi 13
Skadi
Level 106
God Stats
14W - 11L
1,571 SR
Queue Stats
107W - 111L
1,502 Elo+
Solo
Fenrir
Fenrir
W4NT3DB0OM
Fenrir
Level 81
God Stats
2W - 2L
1,606 SR
Queue Stats
6W - 8L
1,402 Elo+
Party 2
Anubis
Anubis
YaBi23
Anubis
Level 104
God Stats
1W - 2L
1,540 SR
Queue Stats
4W - 8L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
9 / 6 / 6
12,334
617
15,707
13,153
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Capt_Death_Fly
Zhong Kui
19
9 / 4 / 3
13,554
678
19,901
18,826
12,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
GimliG375
Neith
16
2 / 2 / 11
10,945
547
12,380
17,443
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 4 / 11
10,346
517
6,413
19,688
22,559
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
brita7869
Arachne
18
8 / 6 / 10
12,270
614
17,416
24,723
11,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
PirloDA1
Olorun
5
0 / 1 / 0
6,307
315
688
1,965
587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
Savage Skorge
Kumbhakarna
16
4 / 5 / 9
10,485
524
6,367
24,533
29,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Skadi
Tanchi 13
Skadi
16
3 / 6 / 3
9,930
497
11,996
16,811
7,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
W4NT3DB0OM
Fenrir
16
5 / 8 / 8
9,987
499
11,904
22,239
11,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
YaBi23
Anubis
18
10 / 10 / 6
12,139
607
26,105
23,587
14,326
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
48
30
Kills
22
22
Deaths
30
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
9
6
6
2
W
Zhong Kui
Capt_Death_Fly
Zhong Kui
9
4
3
2.63
W
Neith
GimliG375
Neith
2
2
11
3.75
W
2
4
11
1.88
L
Olorun
PirloDA1
Olorun
0
1
0
0
L
Kumbhakarna
Savage Skorge
Kumbhakarna
4
5
9
1.7
L
Skadi
Tanchi 13
Skadi
3
6
3
0.75
L
Fenrir
W4NT3DB0OM
Fenrir
5
8
8
1.13
L
Anubis
YaBi23
Anubis
10
10
6
1.3
W
Arachne
brita7869
Arachne
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,817
Damage
57,060
93,833
Taken
89,135
57,030
Mitigated
63,433
28,165
Healing
16,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
15,707
1,383
0
379
13,153
4,663
631
6,996
6,157
82,125
953
W
Zhong Kui
Capt_Death_Fly
Zhong Kui
19,901
6,136
0
8,010
18,826
12,141
2,822
9,796
9,030
92,164
24,250
W
Neith
GimliG375
Neith
12,380
6,368
0
9,085
17,443
6,182
8,763
5,417
12,026
0
81,472
W
6,413
1,828
0
2,926
19,688
22,559
2,502
6,916
12,772
33,306
1,198
L
Olorun
PirloDA1
Olorun
688
440
0
960
1,965
587
0
920
1,045
6,076
765
L
Kumbhakarna
Savage Skorge
Kumbhakarna
6,367
1,007
217
4,363
24,533
29,241
0
8,924
15,609
39,846
2,111
L
Skadi
Tanchi 13
Skadi
11,996
5,157
0
2,434
16,811
7,452
141
4,924
11,887
0
83,817
L
Fenrir
W4NT3DB0OM
Fenrir
11,904
2,288
0
1,269
22,239
11,827
0
9,424
12,815
0
55,039
L
Anubis
YaBi23
Anubis
26,105
2,146
0
6,972
23,587
14,326
0
15,780
7,807
84,168
720
W
Arachne
brita7869
Arachne
17,416
15,303
0
7,765
24,723
11,485
3,635
3,687
21,036
0
78,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,449
Gold Earned
48,848
566
Minions Killed
374
0
Camps Cleared
0
1,737,683
Distance Traveled
1,381,291
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,334
617
125
6
0
342,183
0
W
Zhong Kui
13,554
678
166
8
0
282,114
0
W
Neith
10,945
547
138
7
0
345,850
0
W
Kuzenbo
10,346
517
40
2
0
337,951
0
L
Olorun
6,307
315
16
1
0
33,373
0
L
Kumbhakarna
10,485
524
51
3
0
378,565
0
L
Skadi
9,930
497
113
6
0
280,761
0
L
Fenrir
9,987
499
72
4
0
393,748
0
L
Anubis
12,139
607
122
6
0
294,844
0
W
Arachne
12,270
614
97
5
0
429,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role