Player Matchup

Terra
Terra
AtriumMortis
Terra
Level 137
God Stats
0W - 2L
1,271 SR
Queue Stats
112W - 118L
1,514 Elo+
Party 2
Neith
Neith
CherbikBBG
Neith
Level 79
God Stats
0W - 3L
1,217 SR
Queue Stats
41W - 53L
1,423 Elo+
Party 4
Artemis
Artemis
Gaeljk
Artemis
Level 121
God Stats
4W - 2L
1,783 SR
Queue Stats
230W - 278L
1,425 Elo+
Party 4
Hades
Hades
SJose2000
Hades
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,434 Elo+
Party 4
Xing Tian
Xing Tian
Бомж22812
Xing Tian
Level 40
God Stats
2W - 1L
1,599 SR
Queue Stats
20W - 36L
1,380 Elo+
Party 2
Team Averages
Level 93
1,474 SR
1,435 Elo+

VS

Team Averages
Level 114
1,470 SR
1,475 Elo+
Ne Zha
Ne Zha
Baradir
Ne Zha
Level 149
God Stats
2W - 0L
1,325 SR
Queue Stats
91W - 62L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
Danno94
Ratatoskr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 3
Ymir
Ymir
Lyhnir
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 38L
1,376 Elo+
Party 1
Sol
Sol
Rraykow36
Sol
Level 103
God Stats
5W - 5L
1,530 SR
Queue Stats
935W - 1,000L
1,503 Elo+
Party 1
Terra
Terra
VaIaam
Terra
Level 87
God Stats
11W - 7L
1,494 SR
Queue Stats
822W - 831L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 11
9,811
755
10,200
20,035
24,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Neith
17
5 / 7 / 9
9,818
755
16,178
20,750
10,837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Artemis
Gaeljk
Artemis
13
1 / 12 / 8
8,446
650
11,537
19,096
9,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Hades
SJose2000
Hades
17
6 / 11 / 7
10,990
845
12,530
23,087
21,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Бомж22812
Xing Tian
18
5 / 4 / 12
10,167
782
14,432
28,044
23,465
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Baradir
Ne Zha
18
9 / 5 / 16
11,406
877
24,366
17,240
10,667
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ratatoskr
Danno94
Ratatoskr
16
2 / 5 / 23
9,951
765
8,049
13,094
7,114
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Lyhnir
Ymir
19
8 / 4 / 25
12,052
927
12,150
20,107
26,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
18 / 3 / 19
13,340
1,026
44,012
23,050
11,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Terra
VaIaam
Terra
17
1 / 3 / 33
11,239
865
14,090
21,832
22,824
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
154
20
Kills
38
38
Deaths
20
47
Assists
116
Player
Kills
Deaths
Assists
KDA
L
3
4
11
2.13
W
Ne Zha
Baradir
Ne Zha
9
5
16
3.4
L
Neith
5
7
9
1.36
W
Ratatoskr
Danno94
Ratatoskr
2
5
23
2.7
L
Artemis
Gaeljk
Artemis
1
12
8
0.42
W
Ymir
Lyhnir
Ymir
8
4
25
5.13
W
18
3
19
9.17
L
Hades
SJose2000
Hades
6
11
7
0.86
W
Terra
VaIaam
Terra
1
3
33
5.83
L
Xing Tian
Бомж22812
Xing Tian
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,877
Damage
102,667
111,012
Taken
95,323
89,641
Mitigated
78,691
34,543
Healing
47,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,200
621
8,458
7,117
20,035
24,664
99
14,149
5,886
16,672
1,313
W
Ne Zha
Baradir
Ne Zha
24,366
7,631
0
4,379
17,240
10,667
939
6,842
10,398
0
47,557
L
Neith
16,178
5,261
1,103
6,019
20,750
10,837
522
12,633
8,117
0
34,703
W
Ratatoskr
Danno94
Ratatoskr
8,049
3,541
0
198
13,094
7,114
1,208
4,600
8,494
0
14,185
L
Artemis
Gaeljk
Artemis
11,537
3,575
720
597
19,096
9,404
0
12,389
6,707
0
19,855
W
Ymir
Lyhnir
Ymir
12,150
1,111
1,742
2,164
20,107
26,541
358
8,171
11,936
21,823
0
W
44,012
17,904
1,148
10,796
23,050
11,545
5,369
6,606
16,406
73,714
0
L
Hades
SJose2000
Hades
12,530
493
457
2,121
23,087
21,271
220
14,067
9,020
22,388
479
W
Terra
VaIaam
Terra
14,090
771
15,304
11,714
21,832
22,824
557
9,066
12,736
22,571
0
L
Xing Tian
Бомж22812
Xing Tian
14,432
1,120
1,203
6,748
28,044
23,465
240
17,014
11,030
18,408
1,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,232
Gold Earned
57,988
112
Minions Killed
148
0
Camps Cleared
0
920,069
Distance Traveled
1,160,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,811
755
18
1
0
198,649
0
W
Ne Zha
11,406
877
48
4
0
238,615
0
L
Neith
9,818
755
34
3
0
179,408
0
W
Ratatoskr
9,951
765
13
1
0
233,053
0
L
Artemis
8,446
650
21
2
0
160,325
0
W
Ymir
12,052
927
18
1
0
208,954
0
W
Sol
13,340
1,026
54
4
0
213,534
0
L
Hades
10,990
845
28
2
0
157,896
0
W
Terra
11,239
865
15
1
0
266,502
0
L
Xing Tian
10,167
782
11
1
0
223,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role