Player Matchup

Aphrodite
Aphrodite
Bronze III
YoungWinter
Aphrodite
Bronze III
Level 77
God Stats
1W - 5L
1,412 SR
Queue Stats
1W - 9L
1,499 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,412 SR
1,499 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 158
1,276 SR
1,125 MMR
Nike
Nike
Silver IV
half burnt504
Nike
Silver IV
Level 158
God Stats
1W - 1L
1,276 SR
Queue Stats
28W - 130L
1,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
YoungWinter
Aphrodite
20
2 / 5 / 0
27,427
914
31,219
48,181
37,871
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Ah PuchCu ChulainnHorusBellonaChaac

VS

Bans
VulcanTsukuyomiChronosHelGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 1
27,571
919
34,691
46,126
42,294
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
4
5
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
YoungWinter
Aphrodite
2
5
0
0.4
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,219
Damage
34,691
48,181
Taken
46,126
37,871
Mitigated
42,294
30,478
Healing
16,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
YoungWinter
Aphrodite
31,219
4,052
0
30,478
48,181
37,871
2,270
965
47,216
192,748
6,950
W
34,691
6,187
0
16,272
46,126
42,294
1,838
30,592
15,534
0
226,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,427
Gold Earned
27,571
284
Minions Killed
285
13
Camps Cleared
9
468,566
Distance Traveled
568,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
27,427
914
284
9
13
468,566
0
W
Nike
27,571
919
285
10
9
568,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role