Player Matchup

Kuzenbo
Kuzenbo
DiceSPG
Kuzenbo
Level 155
God Stats
1W - 0L
1,308 SR
Queue Stats
179W - 162L
1,418 Elo+
Party 1
Charybdis
Charybdis
IeruptionI
Charybdis
Level 125
God Stats
7W - 7L
1,325 SR
Queue Stats
173W - 164L
1,413 Elo+
Party 1
Odin
Odin
Rumplin
Odin
Level 157
God Stats
7W - 3L
1,536 SR
Queue Stats
437W - 284L
1,634 Elo+
Party 2
Nu Wa
Nu Wa
StarBirby
Nu Wa
Level 25
God Stats
3W - 3L
1,346 SR
Queue Stats
38W - 41L
1,389 Elo+
Party 1
Chronos
Chronos
youngleaf17
Chronos
Level 149
God Stats
13W - 7L
1,722 SR
Queue Stats
293W - 193L
1,621 Elo+
Party 2
Team Averages
Level 122
1,448 SR
1,495 Elo+

VS

Team Averages
Level 118
1,462 SR
1,464 Elo+
Jing Wei
Jing Wei
GhostNYaMachine
Jing Wei
Level 193
God Stats
0W - 1L
1,268 SR
Queue Stats
69W - 75L
1,449 Elo+
Solo
Bakasura
Bakasura
Lavisschino
Bakasura
Level 122
God Stats
1W - 2L
1,467 SR
Queue Stats
17W - 26L
1,454 Elo+
Solo
Vulcan
Vulcan
PsychoSkyzzz-_-
Vulcan
Level 148
God Stats
2W - 2L
1,637 SR
Queue Stats
80W - 93L
1,512 Elo+
Solo
Jormungandr
Jormungandr
Sugarrusher21
Jormungandr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 115L
1,419 Elo+
Party 3
Chaac
Chaac
zGAT0Rz
Chaac
Level 57
God Stats
5W - 9L
1,439 SR
Queue Stats
77W - 81L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DiceSPG
Kuzenbo
16
6 / 0 / 6
9,500
950
12,186
8,887
6,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
IeruptionI
Charybdis
15
1 / 0 / 3
9,022
902
9,474
6,792
3,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Rumplin
Odin
14
2 / 1 / 10
8,529
853
4,839
10,287
11,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
StarBirby
Nu Wa
14
1 / 0 / 9
8,315
832
8,697
7,492
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
youngleaf17
Chronos
15
5 / 0 / 6
9,480
948
8,277
4,256
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
0 / 1 / 0
7,994
799
4,932
7,854
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Lavisschino
Bakasura
14
0 / 4 / 1
7,899
790
3,443
11,278
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 5 / 0
7,784
778
8,195
8,516
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Sugarrusher21
Jormungandr
13
0 / 4 / 1
7,980
798
5,645
14,410
9,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
zGAT0Rz
Chaac
13
1 / 1 / 0
8,026
803
7,504
9,562
8,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
15
Kills
1
1
Deaths
15
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DiceSPG
Kuzenbo
6
0
6
9
L
Jing Wei
0
1
0
0
W
Charybdis
IeruptionI
Charybdis
1
0
3
2.5
L
Bakasura
Lavisschino
Bakasura
0
4
1
0.13
L
0
5
0
0
W
Odin
Rumplin
Odin
2
1
10
7
W
Nu Wa
StarBirby
Nu Wa
1
0
9
5.5
L
Jormungandr
Sugarrusher21
Jormungandr
0
4
1
0.13
W
Chronos
youngleaf17
Chronos
5
0
6
8
L
Chaac
zGAT0Rz
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,473
Damage
29,719
37,714
Taken
51,620
26,254
Mitigated
30,466
2,937
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DiceSPG
Kuzenbo
12,186
3,082
0
250
8,887
6,892
341
3,279
5,608
26,647
0
L
Jing Wei
4,932
2,864
0
500
7,854
3,005
127
3,990
3,654
0
33,940
W
Charybdis
IeruptionI
Charybdis
9,474
5,596
0
1,598
6,792
3,074
557
2,111
4,211
0
40,895
L
Bakasura
Lavisschino
Bakasura
3,443
2,441
0
2,653
11,278
5,741
0
5,329
5,561
0
12,560
L
8,195
85
0
490
8,516
2,957
0
5,438
2,872
25,871
159
W
Odin
Rumplin
Odin
4,839
1,598
0
1,011
10,287
11,539
15
1,855
7,970
0
11,467
W
Nu Wa
StarBirby
Nu Wa
8,697
2,389
0
0
7,492
2,823
240
4,134
3,358
19,192
0
L
Jormungandr
Sugarrusher21
Jormungandr
5,645
1,853
0
560
14,410
9,880
0
7,357
6,766
20,765
2,136
W
Chronos
youngleaf17
Chronos
8,277
3,150
0
78
4,256
1,926
818
1,760
2,496
33,611
1,084
L
Chaac
zGAT0Rz
Chaac
7,504
708
0
1,625
9,562
8,883
0
5,295
3,923
0
18,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,846
Gold Earned
39,683
237
Minions Killed
219
0
Camps Cleared
0
1,017,172
Distance Traveled
986,741
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,500
950
50
5
0
244,858
3
L
Jing Wei
7,994
799
72
7
0
203,729
0
W
Charybdis
9,022
902
82
8
0
199,619
0
L
Bakasura
7,899
790
33
3
0
220,060
0
L
Vulcan
7,784
778
40
4
0
166,069
0
W
Odin
8,529
853
5
1
0
225,830
0
W
Nu Wa
8,315
832
25
3
0
162,167
2
L
Jormungandr
7,980
798
45
5
0
196,005
0
W
Chronos
9,480
948
75
8
0
184,698
0
L
Chaac
8,026
803
29
3
0
200,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role