Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Happg
Mercury
Level 108
God Stats
2W - 0L
1,280 SR
Queue Stats
9W - 4L
1,568 Elo+
Party 2
Medusa
Medusa
jamad101
Medusa
Level 26
God Stats
1W - 2L
1,391 SR
Queue Stats
12W - 24L
1,333 Elo+
Party 1
Cerberus
Cerberus
nathbomb13
Cerberus
Level 67
God Stats
3W - 0L
1,640 SR
Queue Stats
8W - 4L
1,526 Elo+
Party 2
Sun Wukong
Sun Wukong
xJokern
Sun Wukong
Level 156
God Stats
2W - 2L
1,426 SR
Queue Stats
160W - 157L
1,474 Elo+
Solo
Team Averages
Level 97
1,447 SR
1,480 Elo+

VS

Team Averages
Level 69
1,470 SR
1,455 Elo+
Surtr
Surtr
COMMANDERLX
Surtr
Level 35
God Stats
12W - 11L
1,555 SR
Queue Stats
15W - 25L
1,313 Elo+
Solo
Hera
Hera
Der Teufel9898
Hera
Level 163
God Stats
10W - 9L
1,485 SR
Queue Stats
198W - 190L
1,516 Elo+
Solo
Xbalanque
Xbalanque
Mordiz
Xbalanque
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,524 Elo+
Solo
Cliodhna
Cliodhna
Stepanych
Cliodhna
Level 46
God Stats
1W - 1L
1,729 SR
Queue Stats
62W - 62L
1,508 Elo+
Solo
Yemoja
Yemoja
lokitoylopongo42
Yemoja
Level 58
God Stats
10W - 71L
1,081 SR
Queue Stats
194W - 258L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 0 / 1
8,311
639
5,647
2,222
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Happg
Mercury
15
3 / 0 / 4
8,064
620
5,154
10,019
4,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
jamad101
Medusa
12
2 / 1 / 1
7,278
560
3,539
6,378
2,575
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
nathbomb13
Cerberus
10
1 / 1 / 4
6,212
478
2,690
7,064
5,780
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
xJokern
Sun Wukong
14
0 / 0 / 0
8,314
640
5,743
9,584
8,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
5,299
408
4,064
9,238
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

12
0 / 3 / 0
6,336
487
1,491
5,172
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Mordiz
Xbalanque
11
1 / 3 / 0
6,701
515
5,980
10,534
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
Stepanych
Cliodhna
11
1 / 2 / 0
6,138
472
5,019
11,543
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
0 / 0 / 0
5,303
408
342
2,723
1,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
2
2
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
1
2.5
L
0
0
0
0
L
0
3
0
0
W
Mercury
Happg
Mercury
3
0
4
5
L
Xbalanque
Mordiz
Xbalanque
1
3
0
0.33
L
Cliodhna
Stepanych
Cliodhna
1
2
0
0.5
W
Medusa
jamad101
Medusa
2
1
1
2.5
L
0
0
0
0
W
Cerberus
nathbomb13
Cerberus
1
1
4
3
W
Sun Wukong
xJokern
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,773
Damage
16,896
35,267
Taken
39,210
22,066
Mitigated
15,114
6,847
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,647
440
0
228
2,222
964
420
344
1,878
63,350
1,020
L
4,064
1,772
0
3,071
9,238
3,726
0
2,044
7,194
761
26,680
L
1,491
284
0
250
5,172
1,795
0
1,708
3,464
55,854
0
W
Mercury
Happg
Mercury
5,154
3,150
0
1,080
10,019
4,691
0
1,416
8,603
0
80,113
L
Xbalanque
Mordiz
Xbalanque
5,980
2,487
0
3,403
10,534
3,926
0
1,418
9,116
0
46,003
L
Cliodhna
Stepanych
Cliodhna
5,019
712
0
4,096
11,543
4,394
0
859
10,684
0
44,374
W
Medusa
jamad101
Medusa
3,539
834
0
1,695
6,378
2,575
812
0
6,378
0
48,219
L
342
125
954
381
2,723
1,273
0
1,750
973
3,187
0
W
Cerberus
nathbomb13
Cerberus
2,690
155
0
1,143
7,064
5,780
44
0
7,064
16,908
1,191
W
Sun Wukong
xJokern
Sun Wukong
5,743
988
0
2,701
9,584
8,056
0
356
9,228
0
66,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,179
Gold Earned
29,777
468
Minions Killed
314
0
Camps Cleared
0
1,386,564
Distance Traveled
1,360,279
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,311
639
106
8
0
262,763
0
L
Surtr
5,299
408
48
4
0
283,921
0
L
Hera
6,336
487
101
8
0
253,498
0
W
Mercury
8,064
620
127
10
0
344,371
0
L
Xbalanque
6,701
515
88
7
0
256,109
0
L
Cliodhna
6,138
472
68
5
0
310,201
0
W
Medusa
7,278
560
62
5
0
246,575
0
L
Yemoja
5,303
408
9
1
0
256,550
0
W
Cerberus
6,212
478
47
4
0
286,081
7
W
Sun Wukong
8,314
640
126
10
0
246,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role