Player Matchup

Fafnir
Fafnir
CaptMrDrSir
Fafnir
Level 142
God Stats
7W - 7L
1,500 SR
Queue Stats
332W - 350L
1,518 Elo+
Solo
Amaterasu
Amaterasu
GuacBeenis42069
Amaterasu
Level 102
God Stats
5W - 4L
1,628 SR
Queue Stats
40W - 37L
1,549 Elo+
Party 1
Hades
Hades
TThrauG
Hades
Level 145
God Stats
12W - 12L
1,640 SR
Queue Stats
540W - 603L
1,471 Elo+
Solo
Bastet
Bastet
franz1094
Bastet
Level 158
God Stats
107W - 88L
1,590 SR
Queue Stats
203W - 194L
1,509 Elo+
Solo
Danzaburou
Danzaburou
iSnugglezz
Danzaburou
Level 148
God Stats
5W - 1L
1,666 SR
Queue Stats
55W - 52L
1,539 Elo+
Party 1
Team Averages
Level 139
1,605 SR
1,517 Elo+

VS

Team Averages
Level 112
1,568 SR
1,537 Elo+
Mercury
Mercury
 
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Death984
Nu Wa
Level 68
God Stats
31W - 30L
1,545 SR
Queue Stats
107W - 104L
1,534 Elo+
Solo
Geb
Geb
Exhedon
Geb
Level 145
God Stats
21W - 27L
1,581 SR
Queue Stats
664W - 632L
1,599 Elo+
Solo
Sun Wukong
Sun Wukong
XtremeColdCrazy
Sun Wukong
Level 129
God Stats
0W - 2L
1,715 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ishtar
Ishtar
myuglymug
Ishtar
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 0 / 10
6,975
996
3,734
6,932
7,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
GuacBeenis42069
Amaterasu
12
3 / 0 / 1
6,731
962
4,804
6,523
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hades
TThrauG
Hades
13
4 / 1 / 5
7,247
1,035
6,156
5,850
3,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
franz1094
Bastet
13
5 / 0 / 5
7,426
1,061
10,005
4,641
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
iSnugglezz
Danzaburou
12
0 / 2 / 4
6,487
927
3,564
4,507
1,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 2 / 1
6,339
906
2,118
7,323
2,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
Death984
Nu Wa
12
0 / 2 / 0
6,376
911
5,007
5,260
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
11
1 / 3 / 1
6,405
915
4,046
7,767
5,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
XtremeColdCrazy
Sun Wukong
10
1 / 0 / 0
5,959
851
2,150
3,744
1,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
myuglymug
Ishtar
10
0 / 6 / 2
5,761
823
4,062
8,714
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
3
3
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
1
0.75
W
Fafnir
1
0
10
6
L
Nu Wa
Death984
Nu Wa
0
2
0
0
L
Geb
1
3
1
0.5
W
Amaterasu
GuacBeenis42069
Amaterasu
3
0
1
3.5
W
Hades
TThrauG
Hades
4
1
5
6.5
L
Sun Wukong
XtremeColdCrazy
Sun Wukong
1
0
0
1
W
Bastet
franz1094
Bastet
5
0
5
7.5
W
Danzaburou
iSnugglezz
Danzaburou
0
2
4
1
L
Ishtar
myuglymug
Ishtar
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,263
Damage
17,383
28,453
Taken
32,808
18,433
Mitigated
14,397
10,057
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,118
1,521
0
611
7,323
2,552
0
2,017
5,165
0
12,807
W
Fafnir
3,734
325
0
1,905
6,932
7,798
76
1,143
5,669
8,826
0
L
Nu Wa
Death984
Nu Wa
5,007
1,673
0
240
5,260
2,037
0
1,088
4,034
23,368
462
L
Geb
4,046
512
0
920
7,767
5,113
0
2,191
5,500
10,638
1,944
W
Amaterasu
GuacBeenis42069
Amaterasu
4,804
1,463
0
2,983
6,523
3,428
0
2,783
3,625
0
22,067
W
Hades
TThrauG
Hades
6,156
235
198
2,602
5,850
3,505
204
1,124
4,583
23,775
0
L
Sun Wukong
XtremeColdCrazy
Sun Wukong
2,150
294
0
924
3,744
1,955
0
35
3,709
0
7,034
W
Bastet
franz1094
Bastet
10,005
1,900
0
1,775
4,641
1,905
900
1,006
3,491
0
22,304
W
Danzaburou
iSnugglezz
Danzaburou
3,564
936
0
594
4,507
1,797
546
1,933
2,526
0
23,559
L
Ishtar
myuglymug
Ishtar
4,062
2,423
0
557
8,714
2,740
0
3,963
4,510
0
10,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,866
Gold Earned
30,840
172
Minions Killed
147
0
Camps Cleared
0
783,238
Distance Traveled
638,518
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,339
906
33
5
0
166,966
0
W
Fafnir
6,975
996
17
2
0
139,519
2
L
Nu Wa
6,376
911
45
6
0
134,178
0
L
Geb
6,405
915
30
4
0
139,555
0
W
Amaterasu
6,731
962
36
5
0
174,964
0
W
Hades
7,247
1,035
39
6
0
156,252
0
L
Sun Wukong
5,959
851
22
3
0
89,494
0
W
Bastet
7,426
1,061
34
5
0
178,596
0
W
Danzaburou
6,487
927
46
7
0
133,907
0
L
Ishtar
5,761
823
17
2
0
108,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role